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authorDavid Corrales2007-05-03 02:39:33 +0000
committerDavid Corrales2007-05-03 02:39:33 +0000
commitc459f054b46b8791ce206c2ee13d455a9c10fe4d (patch)
treeb36dc6034bfb9659e57e28de8a509a7b1de4554d /backends/fs
parent8f5abc1924d5d7bdbc9684b870394f93ad80d2ff (diff)
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Use abstract factories to initialize FilesystemNode objects.
svn-id: r26739
Diffstat (limited to 'backends/fs')
-rw-r--r--backends/fs/AbstractFilesystemFactory.h48
-rw-r--r--backends/fs/FilesystemFactoryMaker.cpp113
-rw-r--r--backends/fs/abstract-fs.h94
-rw-r--r--backends/fs/amigaos4/AmigaOSFilesystemFactory.cpp23
-rw-r--r--backends/fs/amigaos4/AmigaOSFilesystemFactory.h38
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.cpp163
-rw-r--r--backends/fs/dc/RoninCDFilesystemFactory.cpp23
-rw-r--r--backends/fs/dc/RoninCDFilesystemFactory.h38
-rw-r--r--backends/fs/dc/dc-fs.cpp99
-rw-r--r--backends/fs/ds/DSFilesystemFactory.cpp36
-rw-r--r--backends/fs/ds/DSFilesystemFactory.h38
-rw-r--r--backends/fs/ds/ds-fs.cpp229
-rw-r--r--backends/fs/ds/ds-fs.h113
-rw-r--r--backends/fs/gp32/GP32FilesystemFactory.cpp23
-rw-r--r--backends/fs/gp32/GP32FilesystemFactory.h38
-rw-r--r--backends/fs/gp32/gp32-fs.cpp123
-rw-r--r--backends/fs/morphos/ABoxFilesystemFactory.cpp23
-rw-r--r--backends/fs/morphos/ABoxFilesystemFactory.h38
-rw-r--r--backends/fs/morphos/abox-fs.cpp263
-rw-r--r--backends/fs/palmos/PalmOSFilesystemFactory.cpp23
-rw-r--r--backends/fs/palmos/PalmOSFilesystemFactory.h38
-rw-r--r--backends/fs/palmos/palmos-fs.cpp134
-rw-r--r--backends/fs/posix/POSIXFilesystemFactory.cpp25
-rw-r--r--backends/fs/posix/POSIXFilesystemFactory.h38
-rw-r--r--backends/fs/posix/posix-fs.cpp133
-rw-r--r--backends/fs/ps2/Ps2FilesystemFactory.cpp23
-rw-r--r--backends/fs/ps2/Ps2FilesystemFactory.h38
-rw-r--r--backends/fs/ps2/ps2-fs.cpp125
-rw-r--r--backends/fs/psp/PSPFilesystemFactory.cpp23
-rw-r--r--backends/fs/psp/PSPFilesystemFactory.h38
-rw-r--r--backends/fs/psp/psp_fs.cpp105
-rw-r--r--backends/fs/symbian/SymbianFilesystemFactory.cpp25
-rw-r--r--backends/fs/symbian/SymbianFilesystemFactory.h38
-rw-r--r--backends/fs/symbian/symbian-fs.cpp115
-rw-r--r--backends/fs/windows/WindowsFilesystemFactory.cpp23
-rw-r--r--backends/fs/windows/WindowsFilesystemFactory.h38
-rw-r--r--backends/fs/windows/windows-fs.cpp199
37 files changed, 1849 insertions, 895 deletions
diff --git a/backends/fs/AbstractFilesystemFactory.h b/backends/fs/AbstractFilesystemFactory.h
new file mode 100644
index 0000000000..4af8c6b657
--- /dev/null
+++ b/backends/fs/AbstractFilesystemFactory.h
@@ -0,0 +1,48 @@
+#ifndef ABSTRACTFILESYSTEMFACTORY_H_
+#define ABSTRACTFILESYSTEMFACTORY_H_
+
+#include "common/str.h"
+
+/**
+ * Creates concrete FilesystemNode objects depending on the current architecture.
+ */
+class AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Destructor.
+ */
+ virtual ~AbstractFilesystemFactory() {};
+
+ /**
+ * Returns a node representing the "current directory".
+ * If your system does not support this concept, you can either try to
+ * emulate it or simply return some "sensible" default directory node,
+ * e.g. the same value as getRoot() returns.
+ */
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const = 0;
+
+ /**
+ * Construct a node based on a path; the path is in the same format as it
+ * would be for calls to fopen().
+ *
+ * Furthermore getNodeForPath(oldNode.path()) should create a new node
+ * identical to oldNode. Hence, we can use the "path" value for persistent
+ * storage e.g. in the config file.
+ *
+ * @param path The path string to create a FilesystemNode for.
+ */
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const = 0;
+
+ /**
+ * Returns a special node representing the filesystem root.
+ * The starting point for any file system browsing.
+ *
+ * On Unix, this will be simply the node for / (the root directory).
+ * On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
+ */
+ virtual AbstractFilesystemNode *makeRootFileNode() const = 0;
+};
+
+#endif /*ABSTRACTFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/FilesystemFactoryMaker.cpp b/backends/fs/FilesystemFactoryMaker.cpp
new file mode 100644
index 0000000000..66a1c8c0c4
--- /dev/null
+++ b/backends/fs/FilesystemFactoryMaker.cpp
@@ -0,0 +1,113 @@
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/*
+ * All the following includes choose, at compile time, which specific backend will be used
+ * during the execution of the ScummVM.
+ *
+ * It has to be done this way because not all the necessary libraries will be available in
+ * all build environments. Additionally, this results in smaller binaries.
+ */
+#if defined(__amigaos4__)
+ #include "backends/fs/amigaos4/AmigaOSFilesystemFactory.cpp"
+#endif
+
+#if defined(__DC__)
+ #include "backends/fs/dc/RoninCDFilesystemFactory.cpp"
+#endif
+
+#if defined(__DS__)
+ #include "backends/fs/ds/DSFilesystemFactory.cpp"
+#endif
+
+#if defined(__GP32__)
+ #include "backends/fs/gp32/GP32FilesystemFactory.cpp"
+#endif
+
+#if defined(__MORPHOS__)
+ #include "backends/fs/morphos/ABoxFilesystemFactory.cpp"
+#endif
+
+#if defined(PALMOS_MODE)
+ #include "backends/fs/palmos/PalmOSFilesystemFactory.cpp"
+#endif
+
+#if defined(__PLAYSTATION2__)
+ #include "backends/fs/ps2/Ps2FilesystemFactory.cpp"
+#endif
+
+#if defined(__PSP__)
+ #include "backends/fs/psp/PSPFilesystemFactory.cpp"
+#endif
+
+#if defined(__SYMBIAN32__)
+ #include "backends/fs/symbian/SymbianFilesystemFactory.cpp"
+#endif
+
+#if defined(UNIX)
+ #include "backends/fs/posix/POSIXFilesystemFactory.cpp"
+#endif
+
+#if defined(WIN32)
+ #include "backends/fs/windows/WindowsFilesystemFactory.cpp"
+#endif
+
+/**
+ * Creates concrete FilesystemFactory objects depending on the current architecture.
+ */
+class FilesystemFactoryMaker {
+public:
+
+ /**
+ * Returns the correct concrete factory depending on the current build architecture.
+ */
+ static AbstractFilesystemFactory *makeFactory();
+
+protected:
+ FilesystemFactoryMaker() {}; // avoid instances of this class
+};
+
+AbstractFilesystemFactory *FilesystemFactoryMaker::makeFactory(){
+ #if defined(__amigaos4__)
+ return AmigaOSFilesystemFactory::instance();
+ #endif
+
+ #if defined(__DC__)
+ return RoninCDFilesystemFactory::instance();
+ #endif
+
+ #if defined(__DS__)
+ return DSFilesystemFactory::instance();
+ #endif
+
+ #if defined(__GP32__)
+ return GP32FilesystemFactory::instance();
+ #endif
+
+ #if defined(__MORPHOS__)
+ return ABoxFilesystemFactory::instance();
+ #endif
+
+ #if defined(PALMOS_MODE)
+ return PalmOSFilesystemFactory::instance();
+ #endif
+
+ #if defined(__PLAYSTATION2__)
+ return Ps2FilesystemFactory::instance();
+ #endif
+
+ #if defined(__PSP__)
+ return PSPFilesystemFactory::instance();
+ #endif
+
+ #if defined(__SYMBIAN32__)
+ return SymbianFilesystemFactory::instance();
+ #endif
+
+ #if defined(UNIX)
+ return POSIXFilesystemFactory::instance();
+ #endif
+
+ #if defined(WIN32)
+ return WindowsFilesystemFactory::instance();
+ #endif
+}
diff --git a/backends/fs/abstract-fs.h b/backends/fs/abstract-fs.h
index c85b2fe8bf..86149dfffa 100644
--- a/backends/fs/abstract-fs.h
+++ b/backends/fs/abstract-fs.h
@@ -46,75 +46,72 @@ protected:
typedef FilesystemNode::ListMode ListMode;
/**
- * The parent node of this directory.
- * The parent of the root is the root itself.
- */
- virtual AbstractFilesystemNode *parent() const = 0;
-
- /**
- * The child node with the given name. If no child with this name
+ * Returns the child node with the given name. If no child with this name
* exists, returns 0. When called on a non-directory node, it should
* handle this gracefully by returning 0.
*
+ * Example:
+ * Calling getChild() for a node with path "/foo/bar" using name="file.txt",
+ * would produce a new node with "/foo/bar/file.txt" as path.
+ *
+ * @note This function will append a separator char (\ or /) to the end of the
+ * path if needed.
+ *
* @note Handling calls on non-dir nodes gracefully makes it possible to
* switch to a lazy type detection scheme in the future.
+ *
+ * @param name String containing the name of the child to create a new node.
*/
- virtual AbstractFilesystemNode *child(const String &name) const = 0;
-
+ virtual AbstractFilesystemNode *getChild(const String &name) const = 0;
/**
- * Returns a special node representing the FS root. The starting point for
- * any file system browsing.
- * On Unix, this will be simply the node for / (the root directory).
- * On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
+ * The parent node of this directory.
+ * The parent of the root is the root itself.
*/
- static AbstractFilesystemNode *getRoot();
+ virtual AbstractFilesystemNode *getParent() const = 0;
+public:
/**
- * Returns a node representing the "current directory". If your system does
- * not support this concept, you can either try to emulate it or
- * simply return some "sensible" default directory node, e.g. the same
- * value as getRoot() returns.
+ * Destructor.
*/
- static AbstractFilesystemNode *getCurrentDirectory();
-
+ virtual ~AbstractFilesystemNode() {}
/**
- * Construct a node based on a path; the path is in the same format as it
- * would be for calls to fopen().
- *
- * Furthermore getNodeForPath(oldNode.path()) should create a new node
- * identical to oldNode. Hence, we can use the "path" value for persistent
- * storage e.g. in the config file.
- *
- * @todo: This is of course a place where non-portable code easily will sneak
- * in, because the format of the path used here is not well-defined.
- * So we really should reconsider this API and try to come up with
- * something which is more portable but still flexible enough for our
- * purposes.
+ * Return a list of child nodes of this directory node. If called on a node
+ * that does not represent a directory, false is returned.
+ *
+ * @param list List to put the contents of the directory in.
+ * @param mode Mode to use while listing the directory.
+ * @return true if succesful, false otherwise (e.g. when the directory does not exist).
*/
- static AbstractFilesystemNode *getNodeForPath(const String &path);
-
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const = 0;
-public:
- virtual ~AbstractFilesystemNode() {}
+ /**
+ * Returns a human readable path string.
+ *
+ * @note By default, this method returns the value of getName().
+ */
+ virtual String getDisplayName() const { return getName(); }
- virtual String name() const = 0;
+ /**
+ * Returns a string with an architecture dependent path description.
+ */
+ virtual String getName() const = 0;
- // By default, we use the actual file name as 'display name'.
- virtual String displayName() const { return name(); }
-
- virtual bool isValid() const = 0;
-
+ /**
+ * Returns the 'path' of the current node, usable in fopen().
+ */
+ virtual String getPath() const = 0;
+
+ /**
+ * Indicates whether this path refers to a directory or not.
+ */
virtual bool isDirectory() const = 0;
/**
- * Return the 'path' of the current node, usable in fopen(). See also
- * the static getNodeForPath() method.
+ * Indicates whether this path is valid or not for usage.
*/
- virtual String path() const = 0;
- virtual bool listDir(AbstractFSList &list, ListMode mode) const = 0;
-
+ virtual bool isValid() const = 0;
/* TODO:
bool exists();
@@ -123,9 +120,8 @@ public:
bool isFile();
bool isReadable();
- bool isWriteable();
+ bool isWritable();
*/
};
-
#endif
diff --git a/backends/fs/amigaos4/AmigaOSFilesystemFactory.cpp b/backends/fs/amigaos4/AmigaOSFilesystemFactory.cpp
new file mode 100644
index 0000000000..2f26491788
--- /dev/null
+++ b/backends/fs/amigaos4/AmigaOSFilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/amigaos4/AmigaOSFilesystemFactory.h"
+#include "backends/fs/amigaos4/amigaos4-fs.cpp"
+
+AmigaOSFilesystemFactory *AmigaOSFilesystemFactory::_instance = 0;
+
+AmigaOSFilesystemFactory *AmigaOSFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new AmigaOSFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *AmigaOSFilesystemFactory::makeRootFileNode() const {
+ return new AmigaOSFilesystemNode();
+}
+
+AbstractFilesystemNode *AmigaOSFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new AmigaOSFilesystemNode();
+}
+
+AbstractFilesystemNode *AmigaOSFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new AmigaOSFilesystemNode(path);
+}
diff --git a/backends/fs/amigaos4/AmigaOSFilesystemFactory.h b/backends/fs/amigaos4/AmigaOSFilesystemFactory.h
new file mode 100644
index 0000000000..8eea952831
--- /dev/null
+++ b/backends/fs/amigaos4/AmigaOSFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef AMIGAOSFILESYSTEMFACTORY_H_
+#define AMIGAOSFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates AmigaOSFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class AmigaOSFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of AmigaOSFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of AmigaOSFilesytemFactory.
+ */
+ static AmigaOSFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~AmigaOSFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ AmigaOSFilesystemFactory() {};
+
+private:
+ static AmigaOSFilesystemFactory *_instance;
+};
+
+#endif /*AMIGAOSFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp
index 3abf5672c8..8768519a76 100644
--- a/backends/fs/amigaos4/amigaos4-fs.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs.cpp
@@ -1,5 +1,5 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project, contribution by Hans-Jörg Frieden and Juha Niemimäki
+ * Copyright (C) 2005-2006 The ScummVM project, contribution by Hans-J�rg Frieden and Juha Niemim�ki
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -35,58 +35,73 @@
#include <common/stdafx.h>
#include "common/util.h"
-
#include "engines/engine.h"
#include "backends/fs/abstract-fs.h"
#define ENTER() /* debug(6, "Enter") */
#define LEAVE() /* debug(6, "Leave") */
-
const uint32 kExAllBufferSize = 40960; // TODO: is this okay for sure?
+/**
+ * Implementation of the ScummVM file system API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ */
class AmigaOSFilesystemNode : public AbstractFilesystemNode {
- protected:
- BPTR _pFileLock;
- String _sDisplayName;
- bool _bIsDirectory;
- bool _bIsValid;
- String _sPath;
-
- public:
- AmigaOSFilesystemNode();
- AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayName = 0);
- AmigaOSFilesystemNode(const String &p);
-
- // Note: Copy constructor is needed because it duplicates the file lock
- AmigaOSFilesystemNode(const AmigaOSFilesystemNode &node);
-
- virtual ~AmigaOSFilesystemNode();
-
- virtual String displayName() const { return _sDisplayName; };
- virtual String name() const { return _sDisplayName; };
- virtual bool isValid() const { return _bIsValid; };
- virtual bool isDirectory() const { return _bIsDirectory; };
- virtual String path() const { return _sPath; };
-
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFSList listVolumes() const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+protected:
+ BPTR _pFileLock;
+ String _sDisplayName;
+ String _sPath;
+ bool _bIsDirectory;
+ bool _bIsValid;
+
+public:
+ /**
+ * Creates a AmigaOSFilesystemNode with the root node as path.
+ */
+ AmigaOSFilesystemNode();
+
+ /**
+ * Creates a AmigaOSFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
+ AmigaOSFilesystemNode(const String &p);
+
+ /**
+ * FIXME: document this constructor.
+ */
+ AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayName = 0);
+
+ /**
+ * Copy constructor.
+ *
+ * @note Needed because it duplicates the file lock
+ */
+ AmigaOSFilesystemNode(const AmigaOSFilesystemNode &node);
+
+ /**
+ * Destructor.
+ */
+ virtual ~AmigaOSFilesystemNode();
+
+ virtual String getDisplayName() const { return _sDisplayName; };
+ virtual String getName() const { return _sDisplayName; };
+ virtual String getPath() const { return _sPath; };
+ virtual bool isValid() const { return _bIsValid; };
+ virtual bool isDirectory() const { return _bIsDirectory; };
+
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
+
+ /**
+ * Creates a list with all the volumes present in the root node.
+ */
+ virtual AbstractFSList listVolumes() const;
};
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- return AbstractFilesystemNode::getRoot();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new AmigaOSFilesystemNode();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new AmigaOSFilesystemNode(path);
-}
-
AmigaOSFilesystemNode::AmigaOSFilesystemNode() {
ENTER();
_sDisplayName = "Available Disks";
@@ -97,7 +112,6 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode() {
LEAVE();
}
-
AmigaOSFilesystemNode::AmigaOSFilesystemNode(const String &p) {
ENTER();
@@ -147,7 +161,6 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(const String &p) {
const char c = _sPath.lastChar();
if (c != '/' && c != ':')
_sPath += '/';
-
}
else {
//_bIsDirectory = false;
@@ -167,7 +180,7 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayNam
int bufSize = MAXPATHLEN;
_pFileLock = 0;
- while (1) {
+ while (true) {
char *n = new char[bufSize];
if (IDOS->NameFromLock(pLock, (STRPTR)n, bufSize) != DOSFALSE) {
_sPath = n;
@@ -183,6 +196,7 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayNam
delete [] n;
return;
}
+
bufSize *= 2;
delete [] n;
}
@@ -235,7 +249,31 @@ AmigaOSFilesystemNode::~AmigaOSFilesystemNode() {
LEAVE();
}
-bool AmigaOSFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+AbstractFilesystemNode *AmigaOSFilesystemNode::getChild(const String &n) const {
+ if (!_bIsDirectory) {
+ debug(6, "Not a directory");
+ return 0;
+ }
+
+ String newPath(_sPath);
+
+ if (_sPath.lastChar() != '/')
+ newPath += '/';
+
+ newPath += n;
+ BPTR lock = IDOS->Lock(newPath.c_str(), SHARED_LOCK);
+
+ if (!lock) {
+ debug(6, "Bad path");
+ return 0;
+ }
+
+ IDOS->UnLock(lock);
+
+ return new AmigaOSFilesystemNode(newPath);
+}
+
+bool AmigaOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
ENTER();
if (!_bIsValid) {
@@ -305,10 +343,11 @@ bool AmigaOSFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
}
LEAVE();
+
return true;
}
-AbstractFilesystemNode *AmigaOSFilesystemNode::parent() const {
+AbstractFilesystemNode *AmigaOSFilesystemNode::getParent() const {
ENTER();
if (!_bIsDirectory) {
@@ -334,33 +373,8 @@ AbstractFilesystemNode *AmigaOSFilesystemNode::parent() const {
node = new AmigaOSFilesystemNode();
LEAVE();
- return node;
-}
-
-AbstractFilesystemNode *AmigaOSFilesystemNode::child(const String &n) const {
- if (!_bIsDirectory) {
- debug(6, "Not a directory");
- return 0;
- }
-
- String newPath(_sPath);
-
- if (_sPath.lastChar() != '/')
- newPath += '/';
-
- newPath += n;
-
- BPTR lock = IDOS->Lock(newPath.c_str(), SHARED_LOCK);
-
- if (!lock) {
- debug(6, "Bad path");
- return 0;
- }
-
- IDOS->UnLock(lock);
-
- return new AmigaOSFilesystemNode(newPath);
+ return node;
}
AbstractFSList AmigaOSFilesystemNode::listVolumes() const {
@@ -428,7 +442,8 @@ AbstractFSList AmigaOSFilesystemNode::listVolumes() const {
IDOS->UnLockDosList(kLockFlags);
LEAVE();
+
return myList;
}
-#endif
+#endif //defined(__amigaos4__)
diff --git a/backends/fs/dc/RoninCDFilesystemFactory.cpp b/backends/fs/dc/RoninCDFilesystemFactory.cpp
new file mode 100644
index 0000000000..1914745368
--- /dev/null
+++ b/backends/fs/dc/RoninCDFilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/dc/RoninCDFilesystemFactory.h"
+#include "backends/fs/dc/dc-fs.cpp"
+
+RoninCDFilesystemFactory *RoninCDFilesystemFactory::_instance = 0;
+
+RoninCDFilesystemFactory *RoninCDFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new RoninCDFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *RoninCDFilesystemFactory::makeRootFileNode() const {
+ return new RoninCDFilesystemNode();
+}
+
+AbstractFilesystemNode *RoninCDFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new RoninCDFilesystemNode();
+}
+
+AbstractFilesystemNode *RoninCDFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new RoninCDFilesystemNode(path, true);
+}
diff --git a/backends/fs/dc/RoninCDFilesystemFactory.h b/backends/fs/dc/RoninCDFilesystemFactory.h
new file mode 100644
index 0000000000..a063ce1d6a
--- /dev/null
+++ b/backends/fs/dc/RoninCDFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef RONINCDFILESYSTEMFACTORY_H_
+#define RONINCDFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates RoninCDFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class RoninCDFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of RoninCDFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of RoninCDFilesytemFactory.
+ */
+ static RoninCDFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~RoninCDFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ RoninCDFilesystemFactory() {};
+
+private:
+ static RoninCDFilesystemFactory *_instance;
+};
+
+#endif /*RONINCDFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/dc/dc-fs.cpp b/backends/fs/dc/dc-fs.cpp
index e35d092318..bdaaeaf611 100644
--- a/backends/fs/dc/dc-fs.cpp
+++ b/backends/fs/dc/dc-fs.cpp
@@ -22,40 +22,59 @@
#if defined(__DC__)
#include "common/stdafx.h"
-
#include "backends/fs/abstract-fs.h"
#include <ronin/cdfs.h>
#include <stdio.h>
#include <unistd.h>
-/*
- * Implementation of the ScummVM file system API based on ronin.
+/**
+ * Implementation of the ScummVM file system API based on POSIX.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class RoninCDFilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
- String _path;
public:
+ /**
+ * Creates a RoninCDFilesystemNode with the root node as path.
+ */
RoninCDFilesystemNode();
+
+ /**
+ * Creates a RoninCDFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+ */
RoninCDFilesystemNode(const String &path, bool verify);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return _isValid; }
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
};
-
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * /foo/bar.txt would return /bar.txt
+ * /foo/bar/ would return /bar/
+ *
+ * @param str String containing the path.
+ * @return Pointer to the first char of the last component inside str.
+ */
static const char *lastPathComponent(const Common::String &str) {
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
@@ -67,22 +86,6 @@ static const char *lastPathComponent(const Common::String &str) {
return cur + 1;
}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- // Since there is no way to _set_ the current directory,
- // it will always be /...
-
- return getRoot();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new RoninCDFilesystemNode();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new RoninCDFilesystemNode(path, true);
-}
-
RoninCDFilesystemNode::RoninCDFilesystemNode() {
// The root dir.
_path = "/";
@@ -115,10 +118,23 @@ RoninCDFilesystemNode::RoninCDFilesystemNode(const String &p, bool verify) {
}
}
-bool RoninCDFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+AbstractFilesystemNode *RoninCDFilesystemNode::getChild(const String &n) const {
+ // FIXME: Pretty lame implementation! We do no error checking to speak
+ // of, do not check if this is a special node, etc.
assert(_isDirectory);
- DIR *dirp = opendir(_path.c_str());
+
+ String newPath(_path);
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += n;
+
+ return new RoninCDFilesystemNode(newPath, true);
+}
+bool RoninCDFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
+ assert(_isDirectory);
+
+ DIR *dirp = opendir(_path.c_str());
struct dirent *dp;
if (dirp == NULL)
@@ -147,35 +163,22 @@ bool RoninCDFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
if (entry._isDirectory)
entry._path += "/";
+
myList.push_back(new RoninCDFilesystemNode(entry));
}
closedir(dirp);
+
return true;
}
-AbstractFilesystemNode *RoninCDFilesystemNode::parent() const {
+AbstractFilesystemNode *RoninCDFilesystemNode::getParent() const {
if (_path == "/")
return 0;
const char *start = _path.c_str();
const char *end = lastPathComponent(_path);
- RoninCDFilesystemNode *p = new RoninCDFilesystemNode(String(start, end - start), false);
-
- return p;
-}
-
-AbstractFilesystemNode *RoninCDFilesystemNode::child(const String &n) const {
- // FIXME: Pretty lame implementation! We do no error checking to speak
- // of, do not check if this is a special node, etc.
- assert(_isDirectory);
- String newPath(_path);
- if (_path.lastChar() != '/')
- newPath += '/';
- newPath += n;
- RoninCDFilesystemNode *p = new RoninCDFilesystemNode(newPath, true);
-
- return p;
+ return new RoninCDFilesystemNode(String(start, end - start), false);
}
#endif // defined(__DC__)
diff --git a/backends/fs/ds/DSFilesystemFactory.cpp b/backends/fs/ds/DSFilesystemFactory.cpp
new file mode 100644
index 0000000000..809dc0e5cf
--- /dev/null
+++ b/backends/fs/ds/DSFilesystemFactory.cpp
@@ -0,0 +1,36 @@
+#include "backends/fs/ds/DSFilesystemFactory.h"
+#include "backends/fs/ds/ds-fs.cpp"
+#include "dsmain.h" //for the isGBAMPAvailable() function
+
+DSFilesystemFactory *DSFilesystemFactory::_instance = 0;
+
+DSFilesystemFactory *DSFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new DSFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *DSFilesystemFactory::makeRootFileNode() const {
+ if (DS::isGBAMPAvailable()) {
+ return new DS::GBAMPFileSystemNode();
+ } else {
+ return new DS::DSFileSystemNode();
+ }
+}
+
+AbstractFilesystemNode *DSFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ if (DS::isGBAMPAvailable()) {
+ return new DS::GBAMPFileSystemNode();
+ } else {
+ return new DS::DSFileSystemNode();
+ }
+}
+
+AbstractFilesystemNode *DSFilesystemFactory::makeFileNodePath(const String &path) const {
+ if (DS::isGBAMPAvailable()) {
+ return new DS::GBAMPFileSystemNode(path);
+ } else {
+ return new DS::DSFileSystemNode(path);
+ }
+}
diff --git a/backends/fs/ds/DSFilesystemFactory.h b/backends/fs/ds/DSFilesystemFactory.h
new file mode 100644
index 0000000000..6eaef1cd1e
--- /dev/null
+++ b/backends/fs/ds/DSFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef DSFILESYSTEMFACTORY_H_
+#define DSFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates DSFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class DSFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of DSFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of DSFilesytemFactory.
+ */
+ static DSFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~DSFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ DSFilesystemFactory() {};
+
+private:
+ static DSFilesystemFactory *_instance;
+};
+
+#endif /*DSFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/ds/ds-fs.cpp b/backends/fs/ds/ds-fs.cpp
index 40d160bbc8..5243099fbe 100644
--- a/backends/fs/ds/ds-fs.cpp
+++ b/backends/fs/ds/ds-fs.cpp
@@ -17,7 +17,6 @@
*
*/
-
#include "stdafx.h"
#include "str.h"
#include "fs.h"
@@ -27,14 +26,10 @@
#include "dsmain.h"
#include "gba_nds_fat.h"
-
namespace DS {
-
-
-
//////////////////////////////////////////////////////////////
-// DSFileSystemNode - Flash ROM file system using Zip files
+// DSFileSystemNode - Flash ROM file system using Zip files //
//////////////////////////////////////////////////////////////
ZipFile* DSFileSystemNode::_zipFile = NULL;
@@ -63,7 +58,6 @@ DSFileSystemNode::DSFileSystemNode(const String& path) {
char disp[128];
char* pathStr = (char *) path.c_str();
-
int lastSlash = 3;
for (int r = 0; r < (int) strlen(pathStr) - 1; r++) {
if (path[r] == '\\') {
@@ -78,13 +72,10 @@ DSFileSystemNode::DSFileSystemNode(const String& path) {
// _isValid = true;
// _isDirectory = false;
-
-
if (!strncmp(pathStr, "ds:/", 4)) {
pathStr += 4;
}
-
if (*pathStr == '\0') {
_isValid = true;
_isDirectory = true;
@@ -127,35 +118,10 @@ DSFileSystemNode::DSFileSystemNode(const String& path, bool isDir) {
}
DSFileSystemNode::DSFileSystemNode(const DSFileSystemNode* node) {
-
+ //TODO: not implemented?
}
-AbstractFilesystemNode* DSFileSystemNode::parent() const {
-// consolePrintf("parent\n");
- DSFileSystemNode *p;
-
- if (_path != "ds:/") {
- char *path = (char *) _path.c_str();
- int lastSlash = 4;
-
- for (int r = 4; r < (int) strlen((char *) path); r++) {
- if (path[r] == '\\') {
- lastSlash = r;
- }
- }
-
- p = new DSFileSystemNode(String(path, lastSlash));
- ((DSFileSystemNode *) (p))->_isDirectory = true;
- } else {
- p = new DSFileSystemNode();
- }
-
- return p;
-
-}
-
-
-AbstractFilesystemNode *DSFileSystemNode::child(const Common::String& n) const {
+AbstractFilesystemNode *DSFileSystemNode::getChild(const Common::String& n) const {
if (_path.lastChar() == '\\') {
return new DSFileSystemNode(_path + n);
} else {
@@ -165,14 +131,10 @@ AbstractFilesystemNode *DSFileSystemNode::child(const Common::String& n) const {
return NULL;
}
-
-bool DSFileSystemNode::listDir(AbstractFSList &dirList, ListMode mode) const {
+bool DSFileSystemNode::getChildren(AbstractFSList &dirList, ListMode mode) const {
// consolePrintf("Listdir\n");
-
-
// consolePrintf("Directory\n");
-
char temp[128];
strcpy(temp, _path.c_str());
@@ -187,14 +149,13 @@ bool DSFileSystemNode::listDir(AbstractFSList &dirList, ListMode mode) const {
/* // This is the root dir, so add the RAM folder
DSFileSystemNode* dsfsn = new DSFileSystemNode("ds:/ram");
dsfsn->_isDirectory = true;
- dirList->push_back(wrap(dsfsn));*/
+ dirList->push_back(wrap(dsfsn));
+*/
}
} else {
_zipFile->changeDirectory(temp);
}
-
-
if (_zipFile->restartFile()) {
do {
char n[128];
@@ -215,12 +176,32 @@ bool DSFileSystemNode::listDir(AbstractFSList &dirList, ListMode mode) const {
return true;
}
+AbstractFilesystemNode* DSFileSystemNode::getParent() const {
+// consolePrintf("parent\n");
+ DSFileSystemNode *p;
+ if (_path != "ds:/") {
+ char *path = (char *) _path.c_str();
+ int lastSlash = 4;
+
+ for (int r = 4; r < (int) strlen((char *) path); r++) {
+ if (path[r] == '\\') {
+ lastSlash = r;
+ }
+ }
+ p = new DSFileSystemNode(String(path, lastSlash));
+ ((DSFileSystemNode *) (p))->_isDirectory = true;
+ } else {
+ p = new DSFileSystemNode();
+ }
+
+ return p;
+}
-/////////////////////////////////////////////////////////////////////////
-// GBAMPFileSystemNode - File system using GBA Movie Player and CF card
-/////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////
+// GBAMPFileSystemNode - File system using GBA Movie Player and CF card //
+//////////////////////////////////////////////////////////////////////////
GBAMPFileSystemNode::GBAMPFileSystemNode() {
_displayName = "mp:/";
@@ -287,35 +268,10 @@ GBAMPFileSystemNode::GBAMPFileSystemNode(const String& path, bool isDirectory) {
GBAMPFileSystemNode::GBAMPFileSystemNode(const GBAMPFileSystemNode* node) {
-
-}
-
-
-AbstractFilesystemNode* GBAMPFileSystemNode::parent() const {
-// consolePrintf("parent\n");
- GBAMPFileSystemNode *p;
-
- if (_path != "mp:/") {
- char *path = (char *) _path.c_str();
- int lastSlash = 4;
-
- for (int r = 4; r < (int) strlen((char *) path); r++) {
- if (path[r] == '/') {
- lastSlash = r;
- }
- }
-
- p = new GBAMPFileSystemNode(String(path, lastSlash));
- p->_isDirectory = true;
- } else {
- p = new GBAMPFileSystemNode();
- }
-
- return p;
-
+ //TODO: not implemented?
}
-AbstractFilesystemNode *GBAMPFileSystemNode::child(const Common::String& n) const {
+AbstractFilesystemNode *GBAMPFileSystemNode::getChild(const Common::String& n) const {
if (_path.lastChar() == '\\') {
return new DSFileSystemNode(_path + n);
} else {
@@ -325,7 +281,7 @@ AbstractFilesystemNode *GBAMPFileSystemNode::child(const Common::String& n) cons
return NULL;
}
-bool GBAMPFileSystemNode::listDir(AbstractFSList& dirList, ListMode mode) const {
+bool GBAMPFileSystemNode::getChildren(AbstractFSList& dirList, ListMode mode) const {
// consolePrintf("Listdir\n");
enum { TYPE_NO_MORE = 0, TYPE_FILE = 1, TYPE_DIR = 2 };
@@ -343,7 +299,6 @@ bool GBAMPFileSystemNode::listDir(AbstractFSList& dirList, ListMode mode) const
pathTemp++;
}
-
// consolePrintf("This dir: %s\n", path);
FAT_chdir(path);
@@ -366,8 +321,6 @@ bool GBAMPFileSystemNode::listDir(AbstractFSList& dirList, ListMode mode) const
// dsfsn->_isDirectory = entryType == DIR;
dirList.push_back((dsfsn));
}
-
-
} else {
// consolePrintf("Skipping %s\n", fname);
}
@@ -382,6 +335,28 @@ bool GBAMPFileSystemNode::listDir(AbstractFSList& dirList, ListMode mode) const
return true;
}
+AbstractFilesystemNode* GBAMPFileSystemNode::getParent() const {
+// consolePrintf("parent\n");
+ GBAMPFileSystemNode *p;
+
+ if (_path != "mp:/") {
+ char *path = (char *) _path.c_str();
+ int lastSlash = 4;
+
+ for (int r = 4; r < (int) strlen((char *) path); r++) {
+ if (path[r] == '/') {
+ lastSlash = r;
+ }
+ }
+
+ p = new GBAMPFileSystemNode(String(path, lastSlash));
+ p->_isDirectory = true;
+ } else {
+ p = new GBAMPFileSystemNode();
+ }
+
+ return p;
+}
// Stdio replacements
#define MAX_FILE_HANDLES 32
@@ -390,9 +365,6 @@ bool inited = false;
DS::fileHandle handle[MAX_FILE_HANDLES];
FILE* std_fopen(const char* name, const char* mode) {
-
-
-
if (!inited) {
for (int r = 0; r < MAX_FILE_HANDLES; r++) {
handle[r].used = false;
@@ -400,9 +372,6 @@ FILE* std_fopen(const char* name, const char* mode) {
inited = true;
currentDir[0] = '\0';
}
-
-
-
char* realName = (char *) name;
@@ -410,7 +379,7 @@ FILE* std_fopen(const char* name, const char* mode) {
if ((name[0] == 'd') && (name[1] == 's') && (name[2] == ':') && (name[3] == '/')) {
realName += 4;
}
-
+
if ((name[0] == 'm') && (name[1] == 'p') && (name[2] == ':') && (name[3] == '/')) {
realName += 4;
}
@@ -418,7 +387,6 @@ FILE* std_fopen(const char* name, const char* mode) {
// consolePrintf("Open file:");
// consolePrintf("'%s', [%s]", realName, mode);
-
if (DS::isGBAMPAvailable()) {
FAT_chdir("/");
@@ -440,10 +408,9 @@ FILE* std_fopen(const char* name, const char* mode) {
return (FILE *) result;
}
-
// Fail to open file for writing. It's in ROM!
-
+
// Allocate a file handle
int r = 0;
while (handle[r].used) r++;
@@ -456,7 +423,6 @@ FILE* std_fopen(const char* name, const char* mode) {
handle[r].sramFile = (DSSaveFile *) DSSaveFileManager::instance()->openSavefile(realName, false);
}
-
if (handle[r].sramFile) {
handle[r].used = true;
handle[r].pos = 0;
@@ -510,6 +476,7 @@ FILE* std_fopen(const char* name, const char* mode) {
return NULL;
}
}
+
void std_fclose(FILE* handle) {
if (DS::isGBAMPAvailable()) {
@@ -525,14 +492,9 @@ void std_fclose(FILE* handle) {
}
size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) {
-
// consolePrintf("fread %d,%d %d ", size, numItems, ptr);
-
-
if (DS::isGBAMPAvailable()) {
-
-
int bytes = FAT_fread((void *) ptr, size, numItems, (FAT_FILE *) handle);
if (!std_feof(handle)) {
return numItems;
@@ -557,27 +519,24 @@ size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) {
}
- return item;*/
-
-
+ return item;
+*/
int items = 0;
//for (int r = 0; r < numItems; r++) {
if (!std_feof(handle)) {
-
-
-
/* for (int t = 0; t < size; t++) {
if (feof(handle)) eof = true;
*(((char *) (ptr)) + r * size + t) = getc(handle);
}*/
int left = size * numItems;
int bytesRead = -1;
+
while ((left > 0) && (!FAT_feof((FAT_FILE *) handle))) {
int amount = left > 8192? 8192: left;
// do {
bytesRead = FAT_fread((void *) ptr, 1, amount, (FAT_FILE *) handle);
- /* if (bytesRead == 0) {
+/* if (bytesRead == 0) {
consolePrintf("Pos:%d items:%d num:%d amount:%d read:%d\n", ftell(handle), items, numItems, amount, bytesRead);
left++;
@@ -589,27 +548,24 @@ size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) {
fread(ptr, 1024, 1, handle);
swiWaitForVBlank();
//while (true);
- }*/
- //} while (bytesRead == 0);
+ }
+
+ } while (bytesRead == 0);
+*/
left -= bytesRead;
ptr = ((char *) (ptr)) + bytesRead;
}
items = numItems - (left / size);
-
-
-
-
+
// FAT_fread((void *) ptr, size, 1, ((int) (handle)) - 1);
- // ptr = ((char *) (ptr)) + size;
-
+// ptr = ((char *) (ptr)) + size;
}
- //}
+// }
// consolePrintf("...done %d \n", items)
return items;
-
}
if (handle->sramFile) {
@@ -627,7 +583,6 @@ size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) {
return bytes / size;
}
-
if (handle->pos + size * numItems > handle->size) {
numItems = (handle->size - handle->pos) / size;
if (numItems < 0) numItems = 0;
@@ -636,10 +591,8 @@ size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) {
// consolePrintf("read %d ", size * numItems);
memcpy((void *) ptr, handle->data + handle->pos, size * numItems);
-
handle->pos += size * numItems;
-
return numItems;
}
@@ -654,7 +607,6 @@ size_t std_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle) {
//consolePrintf("fwrite size=%d\n", size * numItems);
if (DS::isGBAMPAvailable()) {
-
FAT_fwrite(((char *) (ptr)), size, numItems, (FAT_FILE *) handle);
return numItems;
@@ -672,7 +624,6 @@ size_t std_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle) {
return numItems;
}
-
if (handle->sramFile) {
handle->sramFile->write(ptr, size);
return size;
@@ -701,6 +652,7 @@ bool std_feof(FILE* handle) {
}
void std_fflush(FILE* handle) {
+ //FIXME: not implemented?
// consolePrintf("fflush ");
}
@@ -708,7 +660,6 @@ char* std_fgets(char* str, int size, FILE* file) {
// consolePrintf("fgets file=%d ", file);
if (DS::isGBAMPAvailable()) {
-
char* s = str;
while ((*s++ = std_getc(file)) >= 32) {
// consolePrintf("%d ", *s);
@@ -720,7 +671,6 @@ char* std_fgets(char* str, int size, FILE* file) {
return str;
}
-
if (file->sramFile) {
file->pos--;
int p = -1;
@@ -740,7 +690,6 @@ char* std_fgets(char* str, int size, FILE* file) {
}
long int std_ftell(FILE* handle) {
-
if (DS::isGBAMPAvailable()) {
return FAT_ftell((FAT_FILE *) handle);
}
@@ -755,39 +704,30 @@ int std_fseek(FILE* handle, long int offset, int whence) {
return FAT_fseek((FAT_FILE *) handle, offset, whence);
}
-
switch (whence) {
- case SEEK_CUR: {
+ case SEEK_CUR:
handle->pos += offset;
break;
- }
-
- case SEEK_SET: {
+ case SEEK_SET:
handle->pos = offset;
break;
- }
-
- case SEEK_END: {
+ case SEEK_END:
handle->pos = handle->size + offset;
break;
- }
-
- default: {
+ default:
handle->pos = offset;
break;
- }
-
}
return 0;
}
void std_clearerr(FILE* handle) {
+ //FIXME: not implemented?
// consolePrintf("clearerr ");
}
int std_getc(FILE* handle) {
-
if (DS::isGBAMPAvailable()) {
char c;
FAT_fread(&c, 1, 1, (FAT_FILE *) handle);
@@ -849,24 +789,3 @@ int std_ferror(FILE* handle) {
}
} // namespace DS
-
-// These functions are added to AbstractFileSystemNode and are therefore outside
-// the DS namespace.
-
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
-// consolePrintf("New node");
-
- if (DS::isGBAMPAvailable()) {
- return new DS::GBAMPFileSystemNode();
- } else {
- return new DS::DSFileSystemNode();
- }
-}
-
-AbstractFilesystemNode* AbstractFilesystemNode::getNodeForPath(const String& path) {
- if (DS::isGBAMPAvailable()) {
- return new DS::GBAMPFileSystemNode(path);
- } else {
- return new DS::DSFileSystemNode(path);
- }
-}
diff --git a/backends/fs/ds/ds-fs.h b/backends/fs/ds/ds-fs.h
index 2830ff61ae..8b5cc5bdd0 100644
--- a/backends/fs/ds/ds-fs.h
+++ b/backends/fs/ds/ds-fs.h
@@ -20,8 +20,6 @@
#ifndef _DS_FS_H
#define _DS_FS_H
-
-
//#include <NDS/ARM9/console.h>
#include "fs.h"
#include "zipreader.h"
@@ -29,81 +27,131 @@
#include "scummconsole.h"
#include "gba_nds_fat.h"
#include "backends/fs/abstract-fs.h"
-//#include "backends/fs/fs.h"
namespace DS {
/**
+ * Implementation of the ScummVM file system API.
* This class is used when a Flash cart is in use.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
class DSFileSystemNode : public AbstractFilesystemNode {
protected:
- static ZipFile* _zipFile;
-
typedef class Common::String String;
+ static ZipFile* _zipFile;
+
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
- String _path;
int _refCountVal;
public:
+ /**
+ * Creates a DSFilesystemNode with the root node as path.
+ */
DSFileSystemNode();
+
+ /**
+ * Creates a DSFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
DSFileSystemNode(const String &path);
- DSFileSystemNode(const DSFileSystemNode *node);
+
+ /**
+ * Creates a DSFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ * @param path true if path is a directory, false otherwise.
+ */
DSFileSystemNode(const String& path, bool isDir);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+ /**
+ * Copy constructor.
+ */
+ DSFileSystemNode(const DSFileSystemNode *node);
+
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return _isValid; }
- virtual bool listDir(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly) const;
- virtual AbstractFilesystemNode *parent() const;
+ /**
+ * Returns a copy of this node.
+ */
virtual AbstractFilesystemNode *clone() const { return new DSFileSystemNode(this); }
- virtual AbstractFilesystemNode *child(const Common::String& name) const;
+ virtual AbstractFilesystemNode *getChild(const Common::String& name) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly) const;
+ virtual AbstractFilesystemNode *getParent() const;
+
+ /**
+ * Returns the zip file this node points to.
+ * TODO: check this documentation.
+ */
static ZipFile* getZip() { return _zipFile; }
};
-
-/**
+ /**
+ * Implementation of the ScummVM file system API.
* This class is used when the GBAMP (GBA Movie Player) is used with a CompactFlash card.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
class GBAMPFileSystemNode : public AbstractFilesystemNode {
protected:
typedef class Common::String String;
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
- String _path;
-
int _refCountVal;
public:
+ /**
+ * Creates a GBAMPFilesystemNode with the root node as path.
+ */
GBAMPFileSystemNode();
+
+ /**
+ * Creates a GBAMPFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
GBAMPFileSystemNode(const String &path);
+
+ /**
+ * Creates a DSFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ * @param path true if path is a directory, false otherwise.
+ */
GBAMPFileSystemNode(const String &path, bool isDirectory);
+
+ /**
+ * Copy constructor.
+ */
GBAMPFileSystemNode(const GBAMPFileSystemNode *node);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
-
- virtual bool isValid() const { return _isValid; }
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
- virtual bool listDir(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *clone() const { return new GBAMPFileSystemNode(this); }
- virtual AbstractFilesystemNode *child(const Common::String& name) const;
+ virtual bool isValid() const { return _isValid; }
+ /**
+ * Returns a copy of this node.
+ */
+ virtual AbstractFilesystemNode *clone() const { return new GBAMPFileSystemNode(this); }
+ virtual AbstractFilesystemNode *getChild(const Common::String& name) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly) const;
+ virtual AbstractFilesystemNode *getParent() const;
};
-
-
-
struct fileHandle {
int pos;
bool used;
@@ -113,7 +161,6 @@ struct fileHandle {
DSSaveFile* sramFile;
};
-
#undef stderr
#undef stdout
#undef stdin
@@ -137,6 +184,6 @@ void std_clearerr(FILE* handle);
void std_cwd(char* dir);
void std_fflush(FILE* handle);
-}
+} //namespace DS
-#endif
+#endif //_DS_FS_H
diff --git a/backends/fs/gp32/GP32FilesystemFactory.cpp b/backends/fs/gp32/GP32FilesystemFactory.cpp
new file mode 100644
index 0000000000..fa98079a8d
--- /dev/null
+++ b/backends/fs/gp32/GP32FilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/gp32/GP32FilesystemFactory.h"
+#include "backends/fs/gp32/gp32-fs.cpp"
+
+GP32FilesystemFactory *GP32FilesystemFactory::_instance = 0;
+
+GP32FilesystemFactory *GP32FilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new GP32FilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *GP32FilesystemFactory::makeRootFileNode() const {
+ return new GP32FilesystemNode();
+}
+
+AbstractFilesystemNode *GP32FilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new GP32FilesystemNode();
+}
+
+AbstractFilesystemNode *GP32FilesystemFactory::makeFileNodePath(const String &path) const {
+ return new GP32FilesystemNode(path);
+}
diff --git a/backends/fs/gp32/GP32FilesystemFactory.h b/backends/fs/gp32/GP32FilesystemFactory.h
new file mode 100644
index 0000000000..d31642acd2
--- /dev/null
+++ b/backends/fs/gp32/GP32FilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef GP32FILESYSTEMFACTORY_H_
+#define GP32FILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates GP32FilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class GP32FilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of GP32FilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of GP32FilesytemFactory.
+ */
+ static GP32FilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~GP32FilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ GP32FilesystemFactory() {};
+
+private:
+ static GP32FilesystemFactory *_instance;
+};
+
+#endif /*GP32FILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/gp32/gp32-fs.cpp b/backends/fs/gp32/gp32-fs.cpp
index c80e5a4f8f..4fe6cfabde 100644
--- a/backends/fs/gp32/gp32-fs.cpp
+++ b/backends/fs/gp32/gp32-fs.cpp
@@ -24,38 +24,78 @@
*/
#include "stdafx.h"
-
#include "backends/fs/abstract-fs.h"
+#define MAX_PATH_SIZE 256
+
+/**
+ * Implementation of the ScummVM file system API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ */
class GP32FilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isRoot;
- String _path;
public:
+ /**
+ * Creates a GP32FilesystemNode with the root node as path.
+ */
GP32FilesystemNode();
+
+ /**
+ * Creates a GP32FilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
GP32FilesystemNode(const String &path);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
+ virtual bool isDirectory() const { return _isDirectory; }
// FIXME: isValid should return false if this Node can't be used!
- // client code can rely on the return value.
+ // so client code can rely on the return value.
virtual bool isValid() const { return true; }
- virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
};
-#define MAX_PATH_SIZE 256
-
const char gpRootPath[] = "gp:\\";
//char gpCurrentPath[MAX_PATH_SIZE] = "gp:\\"; // must end with '\'
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * gp:\foo\bar.txt would return "\bar.txt"
+ * gp:\foo\bar\ would return "\bar\"
+ *
+ * @param str Path to obtain the last component from.
+ * @return Pointer to the first char of the last component inside str.
+ */
+static const char *lastPathComponent(const Common::String &str) {
+ const char *start = str.c_str();
+ const char *cur = start + str.size() - 2;
+
+ while (cur >= start && *cur != '\\') {
+ --cur;
+ }
+
+ return cur + 1;
+}
+
+/**
+ * FIXME: document this function.
+ *
+ * @param path
+ * @param convPath
+ */
int gpMakePath(const char *path, char *convPath) {
// copy root or current directory
const char *p;
@@ -106,18 +146,6 @@ int gpMakePath(const char *path, char *convPath) {
return 0;
}
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- return AbstractFilesystemNode::getRoot();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new GP32FilesystemNode();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new GP32FilesystemNode(path);
-}
-
GP32FilesystemNode::GP32FilesystemNode() {
_isDirectory = true;
_isRoot = true;
@@ -132,8 +160,8 @@ GP32FilesystemNode::GP32FilesystemNode(const String &path) {
gpMakePath(path.c_str(), convPath);
_path = convPath;
-
pos = convPath;
+
while (*pos)
if (*pos++ == '\\')
dsplName = pos;
@@ -150,14 +178,25 @@ GP32FilesystemNode::GP32FilesystemNode(const String &path) {
_isDirectory = true;
}
-bool GP32FilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+AbstractFilesystemNode *GP32FilesystemNode::getChild(const String &n) const {
+ // FIXME: Pretty lame implementation! We do no error checking to speak
+ // of, do not check if this is a special node, etc.
+ assert(_isDirectory);
+
+ String newPath(_path);
+ if (_path.lastChar() != '\\')
+ newPath += '\\';
+ newPath += n;
+
+ return new GP32FilesystemNode(newPath);
+}
+
+bool GP32FilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
assert(_isDirectory);
GPDIRENTRY dirEntry;
GPFILEATTR attr;
-
GP32FilesystemNode entry;
-
uint32 read;
if (mode == FilesystemNode::kListAll)
@@ -168,9 +207,11 @@ bool GP32FilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
int startIdx = 0; // current file
String listDir(_path);
//listDir += "/";
+
while (GpDirEnumList(listDir.c_str(), startIdx++, 1, &dirEntry, &read) == SM_OK) {
if (dirEntry.name[0] == '.')
continue;
+
entry._displayName = dirEntry.name;
entry._path = _path;
entry._path += dirEntry.name;
@@ -194,18 +235,7 @@ bool GP32FilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
return true;
}
-static const char *lastPathComponent(const Common::String &str) {
- const char *start = str.c_str();
- const char *cur = start + str.size() - 2;
-
- while (cur >= start && *cur != '\\') {
- --cur;
- }
-
- return cur + 1;
-}
-
-AbstractFilesystemNode *GP32FilesystemNode::parent() const {
+AbstractFilesystemNode *GP32FilesystemNode::getParent() const {
if(_isRoot)
return 0;
@@ -218,16 +248,3 @@ AbstractFilesystemNode *GP32FilesystemNode::parent() const {
return p;
}
-
-AbstractFilesystemNode *GP32FilesystemNode::child(const String &n) const {
- // FIXME: Pretty lame implementation! We do no error checking to speak
- // of, do not check if this is a special node, etc.
- assert(_isDirectory);
- String newPath(_path);
- if (_path.lastChar() != '\\')
- newPath += '\\';
- newPath += n;
- GP32FilesystemNode *p = new GP32FilesystemNode(newPath);
-
- return p;
-}
diff --git a/backends/fs/morphos/ABoxFilesystemFactory.cpp b/backends/fs/morphos/ABoxFilesystemFactory.cpp
new file mode 100644
index 0000000000..02d954ee74
--- /dev/null
+++ b/backends/fs/morphos/ABoxFilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/morphos/ABoxFilesystemFactory.h"
+#include "backends/fs/morphos/abox-fs.cpp"
+
+ABoxFilesystemFactory *ABoxFilesystemFactory::_instance = 0;
+
+ABoxFilesystemFactory *ABoxFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new ABoxFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *ABoxFilesystemFactory::makeRootFileNode() const {
+ return new ABoxFilesystemNode();
+}
+
+AbstractFilesystemNode *ABoxFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new ABoxFilesystemNode();
+}
+
+AbstractFilesystemNode *ABoxFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new ABoxFilesystemNode(path);
+}
diff --git a/backends/fs/morphos/ABoxFilesystemFactory.h b/backends/fs/morphos/ABoxFilesystemFactory.h
new file mode 100644
index 0000000000..c8fc0b3c19
--- /dev/null
+++ b/backends/fs/morphos/ABoxFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef ABOXFILESYSTEMFACTORY_H_
+#define ABOXFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates ABoxFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class ABoxFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of ABoxFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of ABoxFilesytemFactory.
+ */
+ static ABoxFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~ABoxFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ ABoxFilesystemFactory() {};
+
+private:
+ static ABoxFilesystemFactory *_instance;
+};
+
+#endif /*ABOXFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/morphos/abox-fs.cpp b/backends/fs/morphos/abox-fs.cpp
index e88eb19c00..d4cc303219 100644
--- a/backends/fs/morphos/abox-fs.cpp
+++ b/backends/fs/morphos/abox-fs.cpp
@@ -32,52 +32,63 @@
#include "base/engine.h"
#include "backends/fs/abstract-fs.h"
-/*
+/**
* Implementation of the ScummVM file system API based on the MorphOS A-Box API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class ABoxFilesystemNode : public AbstractFilesystemNode {
- protected:
- BPTR _lock;
- String _displayName;
- bool _isDirectory;
- bool _isValid;
- String _path;
-
- public:
- ABoxFilesystemNode();
- ABoxFilesystemNode(BPTR lock, CONST_STRPTR display_name = NULL);
- ABoxFilesystemNode(const String &p);
- ABoxFilesystemNode(const ABoxFilesystemNode &node);
-
- ~ABoxFilesystemNode();
-
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; };
- virtual bool isValid() const { return _isValid; }
- virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
-
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- static AbstractFSList listRoot();
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &name) const;
+protected:
+ BPTR _lock;
+ String _displayName;
+ String _path;
+ bool _isDirectory;
+ bool _isValid;
+
+public:
+ /**
+ * Creates a ABoxFilesystemNode with the root node as path.
+ */
+ ABoxFilesystemNode();
+
+ /**
+ * Creates a ABoxFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
+ ABoxFilesystemNode(const String &p);
+
+ /**
+ * FIXME: document this constructor.
+ */
+ ABoxFilesystemNode(BPTR lock, CONST_STRPTR display_name = NULL);
+
+ /**
+ * Copy constructor.
+ */
+ ABoxFilesystemNode(const ABoxFilesystemNode &node);
+
+ /**
+ * Destructor.
+ */
+ ~ABoxFilesystemNode();
+
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; };
+ virtual String getPath() const { return _path; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual bool isValid() const { return _isValid; }
+
+ virtual AbstractFilesystemNode *getChild(const String &name) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
+
+ /**
+ * Return the list of child nodes for the root node.
+ */
+ static AbstractFSList getRootChildren();
};
-
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- return AbstractFilesystemNode::getRoot();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new ABoxFilesystemNode(path);
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot()
-{
- return new ABoxFilesystemNode();
-}
-
ABoxFilesystemNode::ABoxFilesystemNode()
{
_displayName = "Mounted Volumes";
@@ -87,57 +98,6 @@ ABoxFilesystemNode::ABoxFilesystemNode()
_lock = NULL;
}
-ABoxFilesystemNode::ABoxFilesystemNode(BPTR lock, CONST_STRPTR display_name)
-{
- int bufsize = 256;
-
- _lock = NULL;
- for (;;)
- {
- char name[bufsize];
- if (NameFromLock(lock, name, bufsize) != DOSFALSE)
- {
- _path = name;
- _displayName = display_name ? display_name : FilePart(name);
- break;
- }
- if (IoErr() != ERROR_LINE_TOO_LONG)
- {
- _isValid = false;
- debug(6, "Error while retrieving path name: %ld", IoErr());
- return;
- }
- bufsize *= 2;
- }
-
- _isDirectory = false;
- _isValid = false;
-
- FileInfoBlock *fib = (FileInfoBlock*) AllocDosObject(DOS_FIB, NULL);
- if (fib == NULL)
- {
- debug(6, "Failed to allocate memory for FileInfoBlock");
- return;
- }
-
- if (Examine(lock, fib) != DOSFALSE)
- {
- _isDirectory = fib->fib_EntryType > 0;
- if (_isDirectory)
- {
- if (fib->fib_EntryType != ST_ROOT)
- _path += "/";
- _lock = DupLock(lock);
- _isValid = (_lock != NULL);
- }
- else
- {
- _isValid = true;
- }
- }
- FreeDosObject(DOS_FIB, fib);
-}
-
ABoxFilesystemNode::ABoxFilesystemNode(const String &p) {
int len = 0, offset = p.size();
@@ -165,7 +125,6 @@ ABoxFilesystemNode::ABoxFilesystemNode(const String &p) {
}
// Check whether the node exists and if it is a directory
-
BPTR pLock = Lock((STRPTR)_path.c_str(), SHARED_LOCK);
if (pLock)
{
@@ -195,6 +154,58 @@ ABoxFilesystemNode::ABoxFilesystemNode(const String &p) {
FreeDosObject(DOS_FIB, fib);
}
+ABoxFilesystemNode::ABoxFilesystemNode(BPTR lock, CONST_STRPTR display_name)
+{
+ int bufsize = 256;
+
+ _lock = NULL;
+ for (;;)
+ {
+ char name[bufsize];
+ if (NameFromLock(lock, name, bufsize) != DOSFALSE)
+ {
+ _path = name;
+ _displayName = display_name ? display_name : FilePart(name);
+ break;
+ }
+ if (IoErr() != ERROR_LINE_TOO_LONG)
+ {
+ _isValid = false;
+ debug(6, "Error while retrieving path name: %ld", IoErr());
+ return;
+ }
+ bufsize *= 2;
+ }
+
+ _isDirectory = false;
+ _isValid = false;
+
+ FileInfoBlock *fib = (FileInfoBlock*) AllocDosObject(DOS_FIB, NULL);
+ if (fib == NULL)
+ {
+ debug(6, "Failed to allocate memory for FileInfoBlock");
+ return;
+ }
+
+ if (Examine(lock, fib) != DOSFALSE)
+ {
+ _isDirectory = fib->fib_EntryType > 0;
+ if (_isDirectory)
+ {
+ if (fib->fib_EntryType != ST_ROOT)
+ _path += "/";
+ _lock = DupLock(lock);
+ _isValid = (_lock != NULL);
+ }
+ else
+ {
+ _isValid = true;
+ }
+ }
+
+ FreeDosObject(DOS_FIB, fib);
+}
+
ABoxFilesystemNode::ABoxFilesystemNode(const ABoxFilesystemNode& node)
{
_displayName = node._displayName;
@@ -213,7 +224,27 @@ ABoxFilesystemNode::~ABoxFilesystemNode()
}
}
-bool ABoxFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
+AbstractFilesystemNode *ABoxFilesystemNode::getChild(const String &name) const {
+ assert(_isDirectory);
+ String newPath(_path);
+
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += name;
+
+ BPTR lock = Lock(newPath.c_str(), SHARED_LOCK);
+
+ if (!lock)
+ {
+ return 0;
+ }
+
+ UnLock(lock);
+
+ return new ABoxFilesystemNode(newPath);
+}
+
+bool ABoxFilesystemNode::getChildren(AbstractFSList &list, ListMode mode) const
{
if (!_isValid)
{
@@ -229,7 +260,7 @@ bool ABoxFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
if (_lock == NULL)
{
/* This is the root node */
- myList = listRoot();
+ list = getRootChildren();
return true;
}
@@ -263,7 +294,7 @@ bool ABoxFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
if (entry)
{
if (entry->isValid())
- myList.push_back(entry);
+ list.push_back(entry);
else
delete entry;
}
@@ -281,7 +312,7 @@ bool ABoxFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
return true;
}
-AbstractFilesystemNode *ABoxFilesystemNode::parent() const
+AbstractFilesystemNode *ABoxFilesystemNode::getParent() const
{
AbstractFilesystemNode *node = NULL;
@@ -306,29 +337,9 @@ AbstractFilesystemNode *ABoxFilesystemNode::parent() const
return node;
}
-AbstractFilesystemNode *ABoxFilesystemNode::child(const String &name) const {
- assert(_isDirectory);
- String newPath(_path);
-
- if (_path.lastChar() != '/')
- newPath += '/';
- newPath += name;
-
- BPTR lock = Lock(newPath.c_str(), SHARED_LOCK);
-
- if (!lock)
- {
- return 0;
- }
-
- UnLock(lock);
-
- return new ABoxFilesystemNode(newPath);
-}
-
-AbstractFSList ABoxFilesystemNode::listRoot()
+AbstractFSList ABoxFilesystemNode::getRootChildren()
{
- AbstractFSList myList;
+ AbstractFSList list;
DosList *dosList;
CONST ULONG lockDosListFlags = LDF_READ | LDF_VOLUMES;
char name[256];
@@ -336,15 +347,15 @@ AbstractFSList ABoxFilesystemNode::listRoot()
dosList = LockDosList(lockDosListFlags);
if (dosList == NULL)
{
- return myList;
+ return list;
}
dosList = NextDosEntry(dosList, LDF_VOLUMES);
while (dosList)
{
- if (dosList->dol_Type == DLT_VOLUME && // Should always be true, but ...
- dosList->dol_Name && // Same here
- dosList->dol_Task // Will be NULL if volume is removed from drive but still in use by some program
+ if (dosList->dol_Type == DLT_VOLUME && // Should always be true, but ...
+ dosList->dol_Name && // Same here
+ dosList->dol_Task // Will be NULL if volume is removed from drive but still in use by some program
)
{
ABoxFilesystemNode *entry;
@@ -362,7 +373,7 @@ AbstractFSList ABoxFilesystemNode::listRoot()
if (entry)
{
if (entry->isValid())
- myList.push_back(entry);
+ list.push_back(entry);
else
delete entry;
}
@@ -374,9 +385,7 @@ AbstractFSList ABoxFilesystemNode::listRoot()
UnLockDosList(lockDosListFlags);
- return myList;
+ return list;
}
#endif // defined(__MORPHOS__)
-
-
diff --git a/backends/fs/palmos/PalmOSFilesystemFactory.cpp b/backends/fs/palmos/PalmOSFilesystemFactory.cpp
new file mode 100644
index 0000000000..15240d2397
--- /dev/null
+++ b/backends/fs/palmos/PalmOSFilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/palmos/PalmOSFilesystemFactory.h"
+#include "backends/fs/palmos/palmos-fs.cpp"
+
+PalmOSFilesystemFactory *PalmOSFilesystemFactory::_instance = 0;
+
+PalmOSFilesystemFactory *PalmOSFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new PalmOSFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *PalmOSFilesystemFactory::makeRootFileNode() const {
+ return new PalmOSFilesystemNode();
+}
+
+AbstractFilesystemNode *PalmOSFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new PalmOSFilesystemNode();
+}
+
+AbstractFilesystemNode *PalmOSFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new PalmOSFilesystemNode(path);
+}
diff --git a/backends/fs/palmos/PalmOSFilesystemFactory.h b/backends/fs/palmos/PalmOSFilesystemFactory.h
new file mode 100644
index 0000000000..dd1f31b3c8
--- /dev/null
+++ b/backends/fs/palmos/PalmOSFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef PALMOSFILESYSTEMFACTORY_H_
+#define PALMOSFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates PalmOSFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class PalmOSFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of PalmOSFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of PalmOSFilesytemFactory.
+ */
+ static PalmOSFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~PalmOSFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ PalmOSFilesystemFactory() {};
+
+private:
+ static PalmOSFilesystemFactory *_instance;
+};
+
+#endif /*PALMOSFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/palmos/palmos-fs.cpp b/backends/fs/palmos/palmos-fs.cpp
index 4dfdb2f068..52fe741d26 100644
--- a/backends/fs/palmos/palmos-fs.cpp
+++ b/backends/fs/palmos/palmos-fs.cpp
@@ -27,36 +27,65 @@
#include <stdio.h>
#include <stdlib.h>
-/*
+/**
* Implementation of the ScummVM file system API based on PalmOS VFS API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class PalmOSFilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
bool _isPseudoRoot;
- String _path;
public:
+ /**
+ * Creates a PalmOSFilesystemNode with the root node as path.
+ */
PalmOSFilesystemNode();
+
+ /**
+ * Creates a POSIXFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
PalmOSFilesystemNode(const String &p);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return _isValid; }
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
private:
- static void addFile (AbstractFSList &list, ListMode mode, const Char *base, FileInfoType* find_data);
+ /**
+ * Adds a single WindowsFilesystemNode to a given list.
+ * This method is used by getChildren() to populate the directory entries list.
+ *
+ * @param list List to put the file entry node in.
+ * @param mode Mode to use while adding the file entry to the list.
+ * @param base String with the directory being listed.
+ * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
+ */
+ static void addFile(AbstractFSList &list, ListMode mode, const Char *base, FileInfoType* find_data);
};
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * /foo/bar.txt would return /bar.txt
+ * /foo/bar/ would return /bar/
+ *
+ * @param str String containing the path.
+ * @return Pointer to the first char of the last component inside str.
+ */
static const char *lastPathComponent(const Common::String &str) {
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
@@ -92,19 +121,6 @@ void PalmOSFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const ch
list.push_back(new PalmOSFilesystemNode(entry));
}
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- return AbstractFilesystemNode::getRoot();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new PalmOSFilesystemNode();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new PalmOSFilesystemNode(path);
-}
-
-
PalmOSFilesystemNode::PalmOSFilesystemNode() {
_isDirectory = true;
_displayName = "Root";
@@ -119,13 +135,13 @@ PalmOSFilesystemNode::PalmOSFilesystemNode(const String &p) {
UInt32 attr;
FileRef handle;
- Err e = VFSFileOpen(gVars->VFS.volRefNum, _path.c_str(), vfsModeRead, &handle);
- if (!e) {
- e = VFSFileGetAttributes(handle, &attr);
+ Err error = VFSFileOpen(gVars->VFS.volRefNum, _path.c_str(), vfsModeRead, &handle);
+ if (!error) {
+ error = VFSFileGetAttributes(handle, &attr);
VFSFileClose(handle);
}
- if (e) {
+ if (error) {
_isValid = false;
_isDirectory = false;
@@ -136,8 +152,31 @@ PalmOSFilesystemNode::PalmOSFilesystemNode(const String &p) {
_isPseudoRoot = false;
}
-bool PalmOSFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
- Err e;
+AbstractFilesystemNode *PalmOSFilesystemNode::getChild(const String &n) const {
+ assert(_isDirectory);
+
+ String newPath(_path);
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += n;
+
+ FileRef handle;
+ UInt32 attr;
+ Err error = VFSFileOpen(gVars->VFS.volRefNum, newPath.c_str(), vfsModeRead, &handle);
+ if (error)
+ return 0;
+
+ error = VFSFileGetAttributes(handle, &attr);
+ VFSFileClose(handle);
+
+ if (error || !(attr & vfsFileAttrDirectory))
+ return 0;
+
+ return new PalmOSFilesystemNode(newPath);
+}
+
+bool PalmOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
+ Err error;
Char nameP[256];
FileInfoType desc;
FileRef handle;
@@ -145,14 +184,14 @@ bool PalmOSFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
desc.nameP = nameP;
desc.nameBufLen = 256;
- e = VFSFileOpen(gVars->VFS.volRefNum, _path.c_str(), vfsModeRead, &handle);
+ error = VFSFileOpen(gVars->VFS.volRefNum, _path.c_str(), vfsModeRead, &handle);
- if (e)
+ if (error)
return false;
while(dirIterator != expIteratorStop) {
- e = VFSDirEntryEnumerate(handle, &dirIterator, &desc);
- if (!e) {
+ error = VFSDirEntryEnumerate(handle, &dirIterator, &desc);
+ if (!error) {
addFile(myList, mode, _path.c_str(), &desc);
}
}
@@ -162,8 +201,7 @@ bool PalmOSFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
return true;
}
-
-AbstractFilesystemNode *PalmOSFilesystemNode::parent() const {
+AbstractFilesystemNode *PalmOSFilesystemNode::getParent() const {
PalmOSFilesystemNode *p = 0;
if (!_isPseudoRoot) {
@@ -177,31 +215,7 @@ AbstractFilesystemNode *PalmOSFilesystemNode::parent() const {
p->_displayName = lastPathComponent(p->_path);
p->_isPseudoRoot =(p->_path == "/");
}
- return p;
-}
-
-
-AbstractFilesystemNode *PalmOSFilesystemNode::child(const String &n) const {
- assert(_isDirectory);
- String newPath(_path);
-
- if (_path.lastChar() != '/')
- newPath += '/';
- newPath += n;
-
- FileRef handle;
- UInt32 attr;
- Err e = VFSFileOpen(gVars->VFS.volRefNum, newPath.c_str(), vfsModeRead, &handle);
- if (e)
- return 0;
- e = VFSFileGetAttributes(handle, &attr);
- VFSFileClose(handle);
-
- if (e || !(attr & vfsFileAttrDirectory))
- return 0;
-
- PalmOSFilesystemNode *p = new PalmOSFilesystemNode(newPath);
return p;
}
diff --git a/backends/fs/posix/POSIXFilesystemFactory.cpp b/backends/fs/posix/POSIXFilesystemFactory.cpp
new file mode 100644
index 0000000000..9a13c37c30
--- /dev/null
+++ b/backends/fs/posix/POSIXFilesystemFactory.cpp
@@ -0,0 +1,25 @@
+#include "backends/fs/posix/POSIXFilesystemFactory.h"
+#include "backends/fs/posix/posix-fs.cpp"
+
+POSIXFilesystemFactory *POSIXFilesystemFactory::_instance = 0;
+
+POSIXFilesystemFactory *POSIXFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new POSIXFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *POSIXFilesystemFactory::makeRootFileNode() const {
+ return new POSIXFilesystemNode();
+}
+
+AbstractFilesystemNode *POSIXFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ char buf[MAXPATHLEN];
+ getcwd(buf, MAXPATHLEN);
+ return new POSIXFilesystemNode(buf, true);
+}
+
+AbstractFilesystemNode *POSIXFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new POSIXFilesystemNode(path, true);
+}
diff --git a/backends/fs/posix/POSIXFilesystemFactory.h b/backends/fs/posix/POSIXFilesystemFactory.h
new file mode 100644
index 0000000000..b471460445
--- /dev/null
+++ b/backends/fs/posix/POSIXFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef POSIXFILESYSTEMFACTORY_H_
+#define POSIXFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates POSIXFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class POSIXFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of POSIXFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of POSIXFilesytemFactory.
+ */
+ static POSIXFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~POSIXFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ POSIXFilesystemFactory() {};
+
+private:
+ static POSIXFilesystemFactory *_instance;
+};
+
+#endif /*POSIXFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp
index 14ed0d39b9..4ab0c4f207 100644
--- a/backends/fs/posix/posix-fs.cpp
+++ b/backends/fs/posix/posix-fs.cpp
@@ -22,7 +22,6 @@
#if defined(UNIX)
#include "common/stdafx.h"
-
#include "backends/fs/abstract-fs.h"
#ifdef MACOSX
@@ -34,33 +33,59 @@
#include <stdio.h>
#include <unistd.h>
-/*
+/**
* Implementation of the ScummVM file system API based on POSIX.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class POSIXFilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
- String _path;
public:
+ /**
+ * Creates a POSIXFilesystemNode with the root node as path.
+ */
POSIXFilesystemNode();
+
+ /**
+ * Creates a POSIXFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+ */
POSIXFilesystemNode(const String &path, bool verify);
-
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
-
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual bool isValid() const { return _isValid; }
+
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
+
+private:
+ /**
+ * Tests and sets the _isValid and _isDirectory flags, using the stat() function.
+ */
+ virtual void setFlags();
};
-
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * /foo/bar.txt would return /bar.txt
+ * /foo/bar/ would return /bar/
+ *
+ * @param str String containing the path.
+ * @return Pointer to the first char of the last component inside str.
+ */
static const char *lastPathComponent(const Common::String &str) {
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
@@ -72,18 +97,10 @@ static const char *lastPathComponent(const Common::String &str) {
return cur + 1;
}
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- char buf[MAXPATHLEN];
- getcwd(buf, MAXPATHLEN);
- return new POSIXFilesystemNode(buf, true);
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new POSIXFilesystemNode();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new POSIXFilesystemNode(path, true);
+void POSIXFilesystemNode::setFlags() {
+ struct stat st;
+ _isValid = (0 == stat(_path.c_str(), &st));
+ _isDirectory = _isValid ? S_ISDIR(st.st_mode) : false;
}
POSIXFilesystemNode::POSIXFilesystemNode() {
@@ -124,22 +141,33 @@ POSIXFilesystemNode::POSIXFilesystemNode(const String &p, bool verify) {
_isDirectory = true;
if (verify) {
- struct stat st;
- _isValid = (0 == stat(_path.c_str(), &st));
- _isDirectory = _isValid ? S_ISDIR(st.st_mode) : false;
+ setFlags();
}
}
-bool POSIXFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+AbstractFilesystemNode *POSIXFilesystemNode::getChild(const String &n) const {
+ // FIXME: Pretty lame implementation! We do no error checking to speak
+ // of, do not check if this is a special node, etc.
assert(_isDirectory);
- DIR *dirp = opendir(_path.c_str());
+
+ String newPath(_path);
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += n;
+
+ return new POSIXFilesystemNode(newPath, true);
+}
+bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
+ assert(_isDirectory);
+
+ DIR *dirp = opendir(_path.c_str());
struct dirent *dp;
if (dirp == NULL)
return false;
- // ... loop over dir entries using readdir
+ // loop over dir entries using readdir
while ((dp = readdir(dirp)) != NULL) {
// Skip 'invisible' files
if (dp->d_name[0] == '.')
@@ -153,18 +181,18 @@ bool POSIXFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
POSIXFilesystemNode entry(newPath, false);
#if defined(SYSTEM_NOT_SUPPORTING_D_TYPE)
- // TODO: d_type is not part of POSIX, so it might not be supported
- // on some of our targets. For those systems where it isn't supported,
- // add this #elif case, which tries to use stat() instead.
- struct stat st;
- entry._isValid = (0 == stat(entry._path.c_str(), &st));
- entry._isDirectory = entry._isValid ? S_ISDIR(st.st_mode) : false;
+ /* TODO: d_type is not part of POSIX, so it might not be supported
+ * on some of our targets. For those systems where it isn't supported,
+ * add this #elif case, which tries to use stat() instead.
+ *
+ * The d_type method is used to avoid costly recurrent stat() calls in big
+ * directories.
+ */
+ entry.setFlags();
#else
if (dp->d_type == DT_UNKNOWN) {
// Fall back to stat()
- struct stat st;
- entry._isValid = (0 == stat(entry._path.c_str(), &st));
- entry._isDirectory = entry._isValid ? S_ISDIR(st.st_mode) : false;
+ entry.setFlags();
} else {
entry._isValid = (dp->d_type == DT_DIR) || (dp->d_type == DT_REG) || (dp->d_type == DT_LNK);
if (dp->d_type == DT_LNK) {
@@ -191,35 +219,22 @@ bool POSIXFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
if (entry._isDirectory)
entry._path += "/";
+
myList.push_back(new POSIXFilesystemNode(entry));
}
closedir(dirp);
+
return true;
}
-AbstractFilesystemNode *POSIXFilesystemNode::parent() const {
+AbstractFilesystemNode *POSIXFilesystemNode::getParent() const {
if (_path == "/")
return 0;
const char *start = _path.c_str();
const char *end = lastPathComponent(_path);
- POSIXFilesystemNode *p = new POSIXFilesystemNode(String(start, end - start), false);
-
- return p;
-}
-
-AbstractFilesystemNode *POSIXFilesystemNode::child(const String &n) const {
- // FIXME: Pretty lame implementation! We do no error checking to speak
- // of, do not check if this is a special node, etc.
- assert(_isDirectory);
- String newPath(_path);
- if (_path.lastChar() != '/')
- newPath += '/';
- newPath += n;
- POSIXFilesystemNode *p = new POSIXFilesystemNode(newPath, true);
-
- return p;
+ return new POSIXFilesystemNode(String(start, end - start), false);
}
-#endif // defined(UNIX)
+#endif //#if defined(UNIX)
diff --git a/backends/fs/ps2/Ps2FilesystemFactory.cpp b/backends/fs/ps2/Ps2FilesystemFactory.cpp
new file mode 100644
index 0000000000..c07387eae1
--- /dev/null
+++ b/backends/fs/ps2/Ps2FilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/ps2/Ps2FilesystemFactory.h"
+#include "backends/fs/ps2/ps2-fs.cpp"
+
+Ps2FilesystemFactory *Ps2FilesystemFactory::_instance = 0;
+
+Ps2FilesystemFactory *Ps2FilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new Ps2FilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *Ps2FilesystemFactory::makeRootFileNode() const {
+ return new Ps2FilesystemNode();
+}
+
+AbstractFilesystemNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new Ps2FilesystemNode();
+}
+
+AbstractFilesystemNode *Ps2FilesystemFactory::makeFileNodePath(const String &path) const {
+ return new Ps2FilesystemNode(path);
+}
diff --git a/backends/fs/ps2/Ps2FilesystemFactory.h b/backends/fs/ps2/Ps2FilesystemFactory.h
new file mode 100644
index 0000000000..e394865e80
--- /dev/null
+++ b/backends/fs/ps2/Ps2FilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef PS2FILESYSTEMFACTORY_H_
+#define PS2FILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates PS2FilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class Ps2FilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of Ps2FilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of Ps2FilesytemFactory.
+ */
+ static Ps2FilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~Ps2FilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ Ps2FilesystemFactory() {};
+
+private:
+ static Ps2FilesystemFactory *_instance;
+};
+
+#endif /*PS2FILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp
index 18d6df5bb3..0661175c57 100644
--- a/backends/fs/ps2/ps2-fs.cpp
+++ b/backends/fs/ps2/ps2-fs.cpp
@@ -29,44 +29,49 @@
extern AsyncFio fio;
extern OSystem_PS2 *g_systemPs2;
+/**
+ * Implementation of the ScummVM file system API based on the Ps2SDK.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ */
class Ps2FilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isRoot;
- String _path;
public:
- Ps2FilesystemNode(void);
- Ps2FilesystemNode(const Ps2FilesystemNode *node);
+ /**
+ * Creates a PS2FilesystemNode with the root node as path.
+ */
+ Ps2FilesystemNode();
+
+ /**
+ * Creates a PS2FilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
Ps2FilesystemNode(const String &path);
+
+ /**
+ * Copy constructor.
+ */
+ Ps2FilesystemNode(const Ps2FilesystemNode *node);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return !_isRoot; }
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return !_isRoot; }
- //virtual FSList listDir(ListMode) const;
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *clone() const { return new Ps2FilesystemNode(this); }
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
};
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- return AbstractFilesystemNode::getRoot();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot(void) {
- return new Ps2FilesystemNode();
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new Ps2FilesystemNode(path);
-}
-
-Ps2FilesystemNode::Ps2FilesystemNode(void) {
+Ps2FilesystemNode::Ps2FilesystemNode() {
_isDirectory = true;
_isRoot = true;
_displayName = "PlayStation 2";
@@ -105,7 +110,41 @@ Ps2FilesystemNode::Ps2FilesystemNode(const Ps2FilesystemNode *node) {
_isRoot = node->_isRoot;
}
-bool Ps2FilesystemNode::listDir(AbstractFSList &list, ListMode mode) const {
+AbstractFilesystemNode *Ps2FilesystemNode::getChild(const String &n) const {
+ if (!_isDirectory)
+ return NULL;
+
+ char listDir[256];
+ sprintf(listDir, "%s/", _path.c_str());
+ int fd = fio.dopen(listDir);
+
+ if (fd >= 0) {
+ iox_dirent_t dirent;
+
+ while (fio.dread(fd, &dirent) > 0) {
+ if (strcmp(n.c_str(), dirent.name) == 0) {
+ Ps2FilesystemNode *dirEntry = new Ps2FilesystemNode();
+
+ dirEntry->_isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
+ dirEntry->_isRoot = false;
+
+ dirEntry->_path = _path;
+ dirEntry->_path += "/";
+ dirEntry->_path += dirent.name;
+
+ dirEntry->_displayName = dirent.name;
+
+ fio.dclose(fd);
+ return dirEntry;
+ }
+ }
+ fio.dclose(fd);
+ }
+
+ return NULL;
+}
+
+bool Ps2FilesystemNode::getChildren(AbstractFSList &list, ListMode mode) const {
if (!_isDirectory)
return false;
@@ -132,6 +171,7 @@ bool Ps2FilesystemNode::listDir(AbstractFSList &list, ListMode mode) const {
} else {
char listDir[256];
int fd;
+
if (_path.lastChar() == '/')
fd = fio.dopen(_path.c_str());
else {
@@ -170,7 +210,7 @@ bool Ps2FilesystemNode::listDir(AbstractFSList &list, ListMode mode) const {
}
}
-AbstractFilesystemNode *Ps2FilesystemNode::parent() const {
+AbstractFilesystemNode *Ps2FilesystemNode::getParent() const {
if (_isRoot)
return new Ps2FilesystemNode(this);
@@ -188,36 +228,3 @@ AbstractFilesystemNode *Ps2FilesystemNode::parent() const {
else
return new Ps2FilesystemNode();
}
-
-AbstractFilesystemNode *Ps2FilesystemNode::child(const String &n) const {
- if (!_isDirectory)
- return NULL;
-
- char listDir[256];
- sprintf(listDir, "%s/", _path.c_str());
- int fd = fio.dopen(listDir);
-
- if (fd >= 0) {
- iox_dirent_t dirent;
-
- while (fio.dread(fd, &dirent) > 0) {
- if (strcmp(n.c_str(), dirent.name) == 0) {
- Ps2FilesystemNode *dirEntry = new Ps2FilesystemNode();
-
- dirEntry->_isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
- dirEntry->_isRoot = false;
-
- dirEntry->_path = _path;
- dirEntry->_path += "/";
- dirEntry->_path += dirent.name;
-
- dirEntry->_displayName = dirent.name;
-
- fio.dclose(fd);
- return dirEntry;
- }
- }
- fio.dclose(fd);
- }
- return NULL;
-}
diff --git a/backends/fs/psp/PSPFilesystemFactory.cpp b/backends/fs/psp/PSPFilesystemFactory.cpp
new file mode 100644
index 0000000000..5a3802c10a
--- /dev/null
+++ b/backends/fs/psp/PSPFilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/psp/PSPFilesystemFactory.h"
+#include "backends/fs/psp/psp_fs.cpp"
+
+PSPFilesystemFactory *PSPFilesystemFactory::_instance = 0;
+
+PSPFilesystemFactory *PSPFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new PSPFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *PSPFilesystemFactory::makeRootFileNode() const {
+ return new PSPFilesystemNode();
+}
+
+AbstractFilesystemNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new PSPFilesystemNode();
+}
+
+AbstractFilesystemNode *PSPFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new PSPFilesystemNode(path, true);
+}
diff --git a/backends/fs/psp/PSPFilesystemFactory.h b/backends/fs/psp/PSPFilesystemFactory.h
new file mode 100644
index 0000000000..70358c90ed
--- /dev/null
+++ b/backends/fs/psp/PSPFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef PSPFILESYSTEMFACTORY_H_
+#define PSPFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates PSPFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class PSPFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of PSPFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of PSPFilesytemFactory.
+ */
+ static PSPFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~PSPFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ PSPFilesystemFactory() {};
+
+private:
+ static PSPFilesystemFactory *_instance;
+};
+
+#endif /*PSPFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/psp/psp_fs.cpp b/backends/fs/psp/psp_fs.cpp
index 211a9bb8e6..a695eb66dc 100644
--- a/backends/fs/psp/psp_fs.cpp
+++ b/backends/fs/psp/psp_fs.cpp
@@ -23,8 +23,8 @@
*/
#ifdef __PSP__
-#include "engines/engine.h"
+#include "engines/engine.h"
#include "backends/fs/abstract-fs.h"
#include <sys/stat.h>
@@ -32,39 +32,62 @@
#define ROOT_PATH "ms0:/"
-
-/*
+/**
* Implementation of the ScummVM file system API based on PSPSDK API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class PSPFilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
- String _path;
public:
+ /**
+ * Creates a PSPFilesystemNode with the root node as path.
+ */
PSPFilesystemNode();
+
+ /**
+ * Creates a PSPFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+ */
PSPFilesystemNode(const Common::String &p, bool verify);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return _isValid; }
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
};
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- return AbstractFilesystemNode::getRoot();
-}
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * /foo/bar.txt would return /bar.txt
+ * /foo/bar/ would return /bar/
+ *
+ * @param str String containing the path.
+ * @return Pointer to the first char of the last component inside str.
+ */
+static const char *lastPathComponent(const Common::String &str) {
+ const char *start = str.c_str();
+ const char *cur = start + str.size() - 2;
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new PSPFilesystemNode();
+ while (cur >= start && *cur != '/') {
+ --cur;
+ }
+
+ return cur + 1;
}
PSPFilesystemNode::PSPFilesystemNode() {
@@ -89,12 +112,20 @@ PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
}
}
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new PSPFilesystemNode(path, true);
-}
+AbstractFilesystemNode *PSPFilesystemNode::getChild(const String &n) const {
+ // FIXME: Pretty lame implementation! We do no error checking to speak
+ // of, do not check if this is a special node, etc.
+ assert(_isDirectory);
+
+ String newPath(_path);
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += n;
+ return new PSPFilesystemNode(newPath, true);
+}
-bool PSPFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
assert(_isDirectory);
int dfd = sceIoDopen(_path.c_str());
@@ -133,18 +164,7 @@ bool PSPFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
}
}
-static const char *lastPathComponent(const Common::String &str) {
- const char *start = str.c_str();
- const char *cur = start + str.size() - 2;
-
- while (cur >= start && *cur != '/') {
- --cur;
- }
-
- return cur + 1;
-}
-
-AbstractFilesystemNode *PSPFilesystemNode::parent() const {
+AbstractFilesystemNode *PSPFilesystemNode::getParent() const {
assert(_isValid);
if (_path == ROOT_PATH)
@@ -153,22 +173,7 @@ AbstractFilesystemNode *PSPFilesystemNode::parent() const {
const char *start = _path.c_str();
const char *end = lastPathComponent(_path);
- PSPFilesystemNode *p = new PSPFilesystemNode(String(start, end - start), false);
-
- return p;
-}
-
-AbstractFilesystemNode *PSPFilesystemNode::child(const String &n) const {
- // FIXME: Pretty lame implementation! We do no error checking to speak
- // of, do not check if this is a special node, etc.
- assert(_isDirectory);
- String newPath(_path);
- if (_path.lastChar() != '/')
- newPath += '/';
- newPath += n;
- PSPFilesystemNode *p = new PSPFilesystemNode(newPath, true);
-
- return p;
+ return new PSPFilesystemNode(String(start, end - start), false);
}
-#endif // PSP
+#endif //#ifdef __PSP__
diff --git a/backends/fs/symbian/SymbianFilesystemFactory.cpp b/backends/fs/symbian/SymbianFilesystemFactory.cpp
new file mode 100644
index 0000000000..07da19629c
--- /dev/null
+++ b/backends/fs/symbian/SymbianFilesystemFactory.cpp
@@ -0,0 +1,25 @@
+#include "backends/fs/symbian/SymbianFilesystemFactory.h"
+#include "backends/fs/symbian/symbian-fs.cpp"
+
+SymbianFilesystemFactory *SymbianFilesystemFactory::_instance = 0;
+
+SymbianFilesystemFactory *SymbianFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new SymbianFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *SymbianFilesystemFactory::makeRootFileNode() const {
+ return new SymbianFilesystemNode(true);
+}
+
+AbstractFilesystemNode *SymbianFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ char path[MAXPATHLEN];
+ getcwd(path, MAXPATHLEN);
+ return new SymbianFilesystemNode(path);
+}
+
+AbstractFilesystemNode *SymbianFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new SymbianFilesystemNode(path);
+}
diff --git a/backends/fs/symbian/SymbianFilesystemFactory.h b/backends/fs/symbian/SymbianFilesystemFactory.h
new file mode 100644
index 0000000000..b1d4b81250
--- /dev/null
+++ b/backends/fs/symbian/SymbianFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef SYMBIANFILESYSTEMFACTORY_H_
+#define SYMBIANFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates SymbianFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class SymbianFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of SymbianFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of SymbianFilesytemFactory.
+ */
+ static SymbianFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~SymbianFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ SymbianFilesystemFactory() {};
+
+private:
+ static SymbianFilesystemFactory *_instance;
+};
+
+#endif /*SYMBIANFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index dd18d8b5e5..e243872c8d 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -31,33 +31,55 @@
#include <f32file.h>
#include <bautils.h>
-/*
+/**
* Implementation of the ScummVM file system API based on POSIX.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class SymbianFilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
bool _isValid;
- String _path;
bool _isPseudoRoot;
public:
+ /**
+ * Creates a SymbianFilesystemNode with the root node as path.
+ *
+ * @param aIsRoot true if the node will be a pseudo root, false otherwise.
+ */
SymbianFilesystemNode(bool aIsRoot);
+
+ /**
+ * Creates a SymbianFilesystemNode for a given path.
+ *
+ * @param path String with the path the new node should point to.
+ */
SymbianFilesystemNode(const String &path);
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return _isValid; }
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
};
-
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * c:\foo\bar.txt would return "\bar.txt"
+ * c:\foo\bar\ would return "\bar\"
+ *
+ * @param str Path to obtain the last component from.
+ * @return Pointer to the first char of the last component inside str.
+ */
static const char *lastPathComponent(const Common::String &str) {
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
@@ -69,6 +91,11 @@ static const char *lastPathComponent(const Common::String &str) {
return cur + 1;
}
+/**
+ * Fixes the path by changing all slashes to backslashes.
+ *
+ * @param path String with the path to be fixed.
+ */
static void fixFilePath(Common::String& path) {
TInt len = path.size();
@@ -79,20 +106,6 @@ static void fixFilePath(Common::String& path) {
}
}
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- char path[MAXPATHLEN];
- getcwd(path, MAXPATHLEN);
- return new SymbianFilesystemNode(path);
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new SymbianFilesystemNode(true);
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new SymbianFilesystemNode(path);
-}
-
SymbianFilesystemNode::SymbianFilesystemNode(bool aIsRoot) {
_path = "";
_isValid = true;
@@ -128,7 +141,26 @@ SymbianFilesystemNode::SymbianFilesystemNode(const String &path) {
}
}
-bool SymbianFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+AbstractFilesystemNode *SymbianFilesystemNode::getChild(const String &n) const {
+ assert(_isDirectory);
+ String newPath(_path);
+
+ if (_path.lastChar() != '\\')
+ newPath += '\\';
+ newPath += n;
+
+ TPtrC8 ptr((const unsigned char*) newPath.c_str(), newPath.size());
+ TFileName fname;
+ fname.Copy(ptr);
+ TBool isFolder = EFalse;
+ BaflUtils::IsFolder(CEikonEnv::Static()->FsSession(), fname, isFolder);
+ if(!isFolder)
+ return 0;
+
+ return new SymbianFilesystemNode(newPath);
+}
+
+bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
assert(_isDirectory);
if (_isPseudoRoot) {
@@ -199,18 +231,18 @@ bool SymbianFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
}
CleanupStack::PopAndDestroy(dirPtr);
}
-
}
+
return true;
}
-AbstractFilesystemNode *SymbianFilesystemNode::parent() const {
+AbstractFilesystemNode *SymbianFilesystemNode::getParent() const {
SymbianFilesystemNode *p =NULL;
// Root node is its own parent. Still we can't just return this
// as the GUI code will call delete on the old node.
if (!_isPseudoRoot && _path.size() > 3) {
- p=new SymbianFilesystemNode(false);
+ p = new SymbianFilesystemNode(false);
const char *start = _path.c_str();
const char *end = lastPathComponent(_path);
@@ -221,29 +253,10 @@ AbstractFilesystemNode *SymbianFilesystemNode::parent() const {
}
else
{
- p=new SymbianFilesystemNode(true);
+ p = new SymbianFilesystemNode(true);
}
+
return p;
}
-AbstractFilesystemNode *SymbianFilesystemNode::child(const String &n) const {
- assert(_isDirectory);
- String newPath(_path);
-
- if (_path.lastChar() != '\\')
- newPath += '\\';
- newPath += n;
-
- TPtrC8 ptr((const unsigned char*) newPath.c_str(), newPath.size());
- TFileName fname;
- fname.Copy(ptr);
- TBool isFolder = EFalse;
- BaflUtils::IsFolder(CEikonEnv::Static()->FsSession(), fname, isFolder);
- if(!isFolder)
- return 0;
-
- SymbianFilesystemNode *p = new SymbianFilesystemNode(newPath);
- return p;
-}
-
-#endif // defined(__SYMBIAN32__)
+#endif //#if defined (__SYMBIAN32__)
diff --git a/backends/fs/windows/WindowsFilesystemFactory.cpp b/backends/fs/windows/WindowsFilesystemFactory.cpp
new file mode 100644
index 0000000000..a360fd1c7a
--- /dev/null
+++ b/backends/fs/windows/WindowsFilesystemFactory.cpp
@@ -0,0 +1,23 @@
+#include "backends/fs/windows/WindowsFilesystemFactory.h"
+#include "backends/fs/windows/windows-fs.cpp"
+
+WindowsFilesystemFactory *WindowsFilesystemFactory::_instance = 0;
+
+WindowsFilesystemFactory *WindowsFilesystemFactory::instance(){
+ if(_instance == 0){
+ _instance = new WindowsFilesystemFactory();
+ }
+ return _instance;
+}
+
+AbstractFilesystemNode *WindowsFilesystemFactory::makeRootFileNode() const {
+ return new WindowsFilesystemNode();
+}
+
+AbstractFilesystemNode *WindowsFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new WindowsFilesystemNode(NULL, true);
+}
+
+AbstractFilesystemNode *WindowsFilesystemFactory::makeFileNodePath(const String &path) const {
+ return new WindowsFilesystemNode(path, false);
+}
diff --git a/backends/fs/windows/WindowsFilesystemFactory.h b/backends/fs/windows/WindowsFilesystemFactory.h
new file mode 100644
index 0000000000..0d965089c4
--- /dev/null
+++ b/backends/fs/windows/WindowsFilesystemFactory.h
@@ -0,0 +1,38 @@
+#ifndef WINDOWSFILESYSTEMFACTORY_H_
+#define WINDOWSFILESYSTEMFACTORY_H_
+
+#include "backends/fs/AbstractFilesystemFactory.h"
+
+/**
+ * Creates WindowsFilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
+ */
+class WindowsFilesystemFactory : public AbstractFilesystemFactory {
+public:
+ typedef Common::String String;
+
+ /**
+ * Creates an instance of WindowsFilesystemFactory using the Singleton pattern.
+ *
+ * @return A unique instance of WindowsFilesytemFactory.
+ */
+ static WindowsFilesystemFactory *instance();
+
+ /**
+ * Destructor.
+ */
+ virtual ~WindowsFilesystemFactory() {};
+
+ virtual AbstractFilesystemNode *makeRootFileNode() const;
+ virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
+
+protected:
+ WindowsFilesystemFactory() {};
+
+private:
+ static WindowsFilesystemFactory *_instance;
+};
+
+#endif /*WINDOWSFILESYSTEMFACTORY_H_*/
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp
index 32c1ab42e5..af19384e39 100644
--- a/backends/fs/windows/windows-fs.cpp
+++ b/backends/fs/windows/windows-fs.cpp
@@ -33,39 +33,90 @@
#endif
#include <tchar.h>
-/*
+/**
* Implementation of the ScummVM file system API based on Windows API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
-
class WindowsFilesystemNode : public AbstractFilesystemNode {
protected:
String _displayName;
+ String _path;
bool _isDirectory;
- bool _isValid;
bool _isPseudoRoot;
- String _path;
+ bool _isValid;
public:
+ /**
+ * Creates a WindowsFilesystemNode with the root node as path.
+ *
+ * In regular windows systems, a virtual root path is used "".
+ * In windows CE, the "\" root is used instead.
+ */
WindowsFilesystemNode();
- WindowsFilesystemNode(const String &path);
-
- virtual String displayName() const { return _displayName; }
- virtual String name() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+
+ /**
+ * Creates a WindowsFilesystemNode for a given path.
+ *
+ * Examples:
+ * path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt
+ * path=c:\foo\bar.txt, currentDir=true -> current directory
+ * path=NULL, currentDir=true -> current directory
+ *
+ * @param path String with the path the new node should point to.
+ * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
+ */
+ WindowsFilesystemNode(const String &path, const bool currentDir);
+
+ virtual String getDisplayName() const { return _displayName; }
+ virtual String getName() const { return _displayName; }
+ virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual bool isValid() const { return _isValid; }
- virtual bool listDir(AbstractFSList &list, ListMode mode) const;
- virtual AbstractFilesystemNode *parent() const;
- virtual AbstractFilesystemNode *child(const String &n) const;
+ virtual AbstractFilesystemNode *getChild(const String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *getParent() const;
private:
- static char *toAscii(TCHAR *x);
- static const TCHAR* toUnicode(const char *x);
- static void addFile (AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
+ /**
+ * Adds a single WindowsFilesystemNode to a given list.
+ * This method is used by getChildren() to populate the directory entries list.
+ *
+ * @param list List to put the file entry node in.
+ * @param mode Mode to use while adding the file entry to the list.
+ * @param base String with the directory being listed.
+ * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
+ */
+ static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
+
+ /**
+ * Converts a Unicode string to Ascii format.
+ *
+ * @param str String to convert from Unicode to Ascii.
+ * @return str in Ascii format.
+ */
+ static char *toAscii(TCHAR *str);
+
+ /**
+ * Converts an Ascii string to Unicode format.
+ *
+ * @param str String to convert from Ascii to Unicode.
+ * @return str in Unicode format.
+ */
+ static const TCHAR* toUnicode(const char *str);
};
-
+/**
+ * Returns the last component of a given path.
+ *
+ * Examples:
+ * c:\foo\bar.txt would return "\bar.txt"
+ * c:\foo\bar\ would return "\bar\"
+ *
+ * @param str Path to obtain the last component from.
+ * @return Pointer to the first char of the last component inside str.
+ */
static const char *lastPathComponent(const Common::String &str) {
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
@@ -77,27 +128,6 @@ static const char *lastPathComponent(const Common::String &str) {
return cur + 1;
}
-char* WindowsFilesystemNode::toAscii(TCHAR *x) {
-
-#ifndef UNICODE
- return (char*)x;
-#else
- static char asciiString[MAX_PATH];
- WideCharToMultiByte(CP_ACP, 0, x, _tcslen(x) + 1, asciiString, sizeof(asciiString), NULL, NULL);
- return asciiString;
-#endif
-}
-
-const TCHAR* WindowsFilesystemNode::toUnicode(const char *x) {
-#ifndef UNICODE
- return (const TCHAR *)x;
-#else
- static TCHAR unicodeString[MAX_PATH];
- MultiByteToWideChar(CP_ACP, 0, x, strlen(x) + 1, unicodeString, sizeof(unicodeString) / sizeof(TCHAR));
- return unicodeString;
-#endif
-}
-
void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data) {
WindowsFilesystemNode entry;
char *asciiName = toAscii(find_data->cFileName);
@@ -125,25 +155,24 @@ void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const c
list.push_back(new WindowsFilesystemNode(entry));
}
-AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
- char path[MAX_PATH];
- GetCurrentDirectory(MAX_PATH, path);
-
- // Add a trailing slash, if necessary.
- if (path[0] != 0) {
- if (path[strlen(path) - 1] != '\\')
- strcat(path, "\\");
- }
-
- return new WindowsFilesystemNode(path);
-}
-
-AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
- return new WindowsFilesystemNode();
+char* WindowsFilesystemNode::toAscii(TCHAR *str) {
+#ifndef UNICODE
+ return (char*)str;
+#else
+ static char asciiString[MAX_PATH];
+ WideCharToMultiByte(CP_ACP, 0, str, _tcslen(str) + 1, asciiString, sizeof(asciiString), NULL, NULL);
+ return asciiString;
+#endif
}
-AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
- return new WindowsFilesystemNode(path);
+const TCHAR* WindowsFilesystemNode::toUnicode(const char *str) {
+#ifndef UNICODE
+ return (const TCHAR *)str;
+#else
+ static TCHAR unicodeString[MAX_PATH];
+ MultiByteToWideChar(CP_ACP, 0, str, strlen(str) + 1, unicodeString, sizeof(unicodeString) / sizeof(TCHAR));
+ return unicodeString;
+#endif
}
WindowsFilesystemNode::WindowsFilesystemNode() {
@@ -162,10 +191,23 @@ WindowsFilesystemNode::WindowsFilesystemNode() {
#endif
}
-WindowsFilesystemNode::WindowsFilesystemNode(const String &p) {
- assert(p.size() > 0);
+WindowsFilesystemNode::WindowsFilesystemNode(const String &p, const bool currentDir) {
+ if (currentDir) {
+ char path[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, path);
- _path = p;
+ // Add a trailing slash, if necessary.
+ if (path[0] != 0) {
+ if (path[strlen(path) - 1] != '\\')
+ strcat(path, "\\");
+ }
+ _path = path;
+ }
+ else {
+ assert(p.size() > 0);
+ _path = p;
+ }
+
_displayName = lastPathComponent(_path);
// Check whether it is a directory, and whether the file actually exists
@@ -181,7 +223,23 @@ WindowsFilesystemNode::WindowsFilesystemNode(const String &p) {
_isPseudoRoot = false;
}
-bool WindowsFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+AbstractFilesystemNode *WindowsFilesystemNode::getChild(const String &n) const {
+ assert(_isDirectory);
+
+ String newPath(_path);
+ if (_path.lastChar() != '\\')
+ newPath += '\\';
+ newPath += n;
+
+ // Check whether the directory actually exists
+ DWORD fileAttribs = GetFileAttributes(toUnicode(newPath.c_str()));
+ if (fileAttribs == INVALID_FILE_ATTRIBUTES)
+ return 0;
+
+ return new WindowsFilesystemNode(newPath, false);
+}
+
+bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
assert(_isDirectory);
if (_isPseudoRoot) {
@@ -227,10 +285,12 @@ bool WindowsFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const
return true;
}
-AbstractFilesystemNode *WindowsFilesystemNode::parent() const {
+AbstractFilesystemNode *WindowsFilesystemNode::getParent() const {
assert(_isValid || _isPseudoRoot);
+
if (_isPseudoRoot)
return 0;
+
WindowsFilesystemNode *p = new WindowsFilesystemNode();
if (_path.size() > 3) {
const char *start = _path.c_str();
@@ -243,23 +303,8 @@ AbstractFilesystemNode *WindowsFilesystemNode::parent() const {
p->_displayName = lastPathComponent(p->_path);
p->_isPseudoRoot = false;
}
+
return p;
}
-AbstractFilesystemNode *WindowsFilesystemNode::child(const String &n) const {
- assert(_isDirectory);
- String newPath(_path);
- if (_path.lastChar() != '\\')
- newPath += '\\';
- newPath += n;
-
- // Check whether the directory actually exists
- DWORD fileAttribs = GetFileAttributes(toUnicode(newPath.c_str()));
- if (fileAttribs == INVALID_FILE_ATTRIBUTES)
- return 0;
-
- WindowsFilesystemNode *p = new WindowsFilesystemNode(newPath);
- return p;
-}
-
-#endif // WIN32
+#endif //#ifdef WIN32