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author | Torbjörn Andersson | 2012-11-16 07:49:17 +0100 |
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committer | Torbjörn Andersson | 2012-11-16 07:49:17 +0100 |
commit | f0c1d8dcc46b77895ad85b3cdaaf3b81e497b0d8 (patch) | |
tree | bcc42017f70a4a8d74fe42e57ec6fb86b70795af /backends/fs | |
parent | f784d683e0f42c059331b49dbf90f91ac442b820 (diff) | |
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SCUMM: Add hack to preserve savegame compatibility with Mac MI1
For old savegames, we now use a "dummy" iMUSE objet to skip the old
iMUSE save state. I had hoped to be able to do this without making
any changes to the iMUSE code itself, but I was unable to.
Also added note about how the save state for the new music will not
quite work if the mixer output rate changes. Personally, I'm not
too worried about that. It breaks, but it shouldn't break badly.
Diffstat (limited to 'backends/fs')
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