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authorPeter Moraliyski2002-12-02 16:55:18 +0000
committerPeter Moraliyski2002-12-02 16:55:18 +0000
commit4042b1f1fcb177dbe85ddbd98ff37fabf80192f1 (patch)
tree7bbaf93277cf41af7f8e50744815e01e270b39fa /backends/gp32/gp32.h
parent2961f75365e216e413ed73030ce213eba50c80a5 (diff)
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svn-id: r5813
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001/2002 The ScummVM project
+ * Copyright (C) 2002 ph0x (GP32 port)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "common/scummsys.h"
+#include "common/stdafx.h"
+#include "common/engine.h"
+#include "scumm/saveload.h"
+#include "common/scaler.h"
+
+#include "sdl.h"
+
+class OSystem_GP32 : public OSystem {
+public:
+ // Set colors of the palette
+ void set_palette(const byte *colors, uint start, uint num);
+
+ // Set the size of the video bitmap.
+ // Typically, 320x200
+ void init_size(uint w, uint h);
+
+ // Draw a bitmap to screen.
+ // The screen will not be updated to reflect the new bitmap
+ void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+
+ // Moves the screen content around by the given amount of pixels
+ // but only the top height pixel rows, the rest stays untouched
+ void move_screen(int dx, int dy, int height);
+
+ // Update the dirty areas of the screen
+ void update_screen();
+
+ // Either show or hide the mouse cursor
+ bool show_mouse(bool visible);
+
+ // Set the position of the mouse cursor
+ void set_mouse_pos(int x, int y);
+
+ // Set the bitmap that's used when drawing the cursor.
+ void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+
+ // Shaking is used in SCUMM. Set current shake position.
+ void set_shake_pos(int shake_pos);
+
+ // Get the number of milliseconds since the program was started.
+ uint32 get_msecs();
+
+ // Delay for a specified amount of milliseconds
+ void delay_msecs(uint msecs);
+
+ // Create a thread
+ void *create_thread(ThreadProc *proc, void *param);
+
+ // Get the next event.
+ // Returns true if an event was retrieved.
+ bool poll_event(Event *event);
+
+ // Set the function to be invoked whenever samples need to be generated
+ // Format is the sample type format.
+ // Only 16-bit signed mode is needed for simon & scumm
+ bool set_sound_proc(void *param, SoundProc *proc, byte format);
+
+ // Get or set a property
+ uint32 property(int param, Property *value);
+
+ // Poll cdrom status
+ // Returns true if cd audio is playing
+ bool poll_cdrom();
+
+ // Play cdrom audio track
+ void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
+
+ // Stop cdrom audio track
+ void stop_cdrom();
+
+ // Update cdrom audio status
+ void update_cdrom();
+
+ // Add a new callback timer
+ void set_timer(int timer, int (*callback)(int));
+
+ // Mutex handling
+ void *create_mutex(void);
+ void lock_mutex(void *mutex);
+ void unlock_mutex(void *mutex);
+ void delete_mutex(void *mutex);
+
+ // Quit
+ void quit();
+
+ // Overlay
+ void show_overlay();
+ void hide_overlay();
+ void clear_overlay();
+ void grab_overlay(int16 *buf, int pitch);
+ void copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h);
+
+ static OSystem *create(int gfx_mode, bool full_screen);
+private:
+ typedef void ScalerProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
+ uint8 *dstPtr, uint32 dstPitch, int width, int height);
+
+ SDL_Surface *sdl_tmpscreen; // temporary screen (for scalers/overlay)
+ SDL_Surface *sdl_hwscreen; // hardware screen
+ bool _overlay_visible;
+
+ ScalerProc *_scaler_proc;
+
+ int TMP_SCREEN_WIDTH;
+
+ //uint msec_start;
+ //uint32 get_ticks();
+
+ ///OSystem_GP32(); // eh?
+ /// ~OSystem_GP32();
+
+ // unseen game screen
+ SDL_Surface *_screen;
+ int _screenWidth, _screenHeight;
+
+ // CD Audio
+ ///SDL_CD *_cdrom;
+ int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
+ uint32 cd_end_time, cd_stop_time, cd_next_second;
+
+ enum {
+ DF_WANT_RECT_OPTIM = 1 << 0,
+ DF_UPDATE_EXPAND_1_PIXEL = 1 << 3
+ };
+
+ bool _forceFull; // Force full redraw on next update_screen
+ int _scaleFactor;
+ int _mode;
+ bool _full_screen;
+ uint32 _mode_flags;
+
+ enum {
+ NUM_DIRTY_RECT = 100,
+
+ MAX_MOUSE_W = 40,
+ MAX_MOUSE_H = 40,
+ MAX_SCALING = 3
+ };
+
+ // Dirty rect managment
+ SDL_Rect _dirty_rect_list[100];
+ int _num_dirty_rects;
+ uint32 *_dirty_checksums;
+ bool cksum_valid;
+ int CKSUM_NUM;
+
+ // Keyboard mouse emulation
+ struct KbdMouse {
+ int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
+ uint32 last_time, delay_time, x_down_time, y_down_time;
+ } km;
+
+ struct MousePos {
+ int16 x, y, w, h;
+ };
+
+ bool _mouseVisible;
+ bool _mouseDrawn;
+ byte *_mouseData;
+ byte *_mouseBackup;
+ MousePos _mouse_cur_state;
+ MousePos _mouse_old_state;
+ int16 _mouseHotspotX;
+ int16 _mouseHotspotY;
+
+ // Shake mode
+ int _currentShakePos;
+ int _newShakePos;
+
+ // Palette data
+ SDL_Color *_currentPalette;
+ uint _paletteDirtyStart, _paletteDirtyEnd;
+
+
+ void add_dirty_rgn_auto(const byte *buf);
+ void mk_checksums(const byte *buf);
+
+ static void fill_sound(void *userdata, Uint8 * stream, int len);
+
+ void add_dirty_rect(int x, int y, int w, int h);
+
+ void draw_mouse();
+ void undraw_mouse();
+
+ void load_gfx_mode();
+ void unload_gfx_mode();
+ void hotswap_gfx_mode();
+
+ void get_screen_image(byte *buf);
+
+ void setup_icon();
+ void kbd_mouse();
+
+ static OSystem_GP32 *create();
+};