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authorEugene Sandulenko2004-05-05 02:32:46 +0000
committerEugene Sandulenko2004-05-05 02:32:46 +0000
commitb7e62e4b61c7552fa91c9dbdd9273b620d7f876b (patch)
tree61cc2d13b77e8c8514954241f050b8245155283b /backends/gp32/gp32.h
parent5d0f0ea0c6afd7defaba3df69b39879a63256776 (diff)
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Extend setMouseCursor with additional keycolor parameter. Lets saga use 255
as white color. Made this function more safe by copying cursor data to newly created buffer. svn-id: r13777
Diffstat (limited to 'backends/gp32/gp32.h')
-rw-r--r--backends/gp32/gp32.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/gp32/gp32.h b/backends/gp32/gp32.h
index 37c08ce080..af5834e0f0 100644
--- a/backends/gp32/gp32.h
+++ b/backends/gp32/gp32.h
@@ -62,7 +62,7 @@ public:
void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, int keycolor = 255);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
@@ -188,6 +188,7 @@ private:
MousePos _mouse_old_state;
int16 _mouseHotspotX;
int16 _mouseHotspotY;
+ byte _mouseKeycolor;
// Shake mode
int _currentShakePos;