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author | Peter Moraliyski | 2002-12-02 16:55:18 +0000 |
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committer | Peter Moraliyski | 2002-12-02 16:55:18 +0000 |
commit | 4042b1f1fcb177dbe85ddbd98ff37fabf80192f1 (patch) | |
tree | 7bbaf93277cf41af7f8e50744815e01e270b39fa /backends/gp32/readme.txt | |
parent | 2961f75365e216e413ed73030ce213eba50c80a5 (diff) | |
download | scummvm-rg350-4042b1f1fcb177dbe85ddbd98ff37fabf80192f1.tar.gz scummvm-rg350-4042b1f1fcb177dbe85ddbd98ff37fabf80192f1.tar.bz2 scummvm-rg350-4042b1f1fcb177dbe85ddbd98ff37fabf80192f1.zip |
license issue cleared
svn-id: r5813
Diffstat (limited to 'backends/gp32/readme.txt')
-rw-r--r-- | backends/gp32/readme.txt | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/backends/gp32/readme.txt b/backends/gp32/readme.txt new file mode 100644 index 0000000000..c48fa45966 --- /dev/null +++ b/backends/gp32/readme.txt @@ -0,0 +1,38 @@ +ScummVM port for GamePark 32 +============================ + +Compiling instructions: + 1. download and install Fenix's devkit advance (see Windows.txt) + 2. get chn's gp32 devkit and install it (see readme-gp32.txt) + 3. In Makefile change the line: build.rules: to + $(CP) backends/gp32/build.rules build.rules + 4. run make + + * In case you have installed devkitadv to a different directory + than it's default, you'll have to modify build.rules in backend/gp32/ + +How to run: + - upload scummvm.fxe in gp:\gpmm + - upload all game data files in gp:\ + +Controls: + A: left click + B: right click + L: debug console + R: game screen + Start: menu + Select:skip + L+R: save + +For the latest source release visit the official ScummVM page: + http://www.scummvm.org/ + +You can get the precompiled gp32 executable (fxe) from my site: + http://people.inf.elte.hu/ph0x + + +Thanks to the following people for their help: + Endy, khalek and the rest ScummVM team members, + Jeff, DarkFader, Inopia, groepaz, chn, FireFly, #gp32dev + + ph0x (ph0x@freemail.hu)
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