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authorJohannes Schickel2011-06-19 20:08:55 +0200
committerJohannes Schickel2011-06-19 20:10:21 +0200
commit1c21232416cb39f021631906320e21f8efa212ba (patch)
treeac312ea67588fa4bc481f7a73e7bd3837968b20e /backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
parent2067bec18e905e62ae1110e8b58b1178b6800c6c (diff)
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SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
Diffstat (limited to 'backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp')
-rw-r--r--backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
index 8a141e97a5..d1a31869ed 100644
--- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
+++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
@@ -36,7 +36,7 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
};
DINGUXSdlGraphicsManager::DINGUXSdlGraphicsManager(SdlEventSource *boss)
- : SdlGraphicsManager(boss) {
+ : SurfaceSdlGraphicsManager(boss) {
}
const OSystem::GraphicsMode *DINGUXSdlGraphicsManager::getSupportedGraphicsModes() const {
@@ -415,7 +415,7 @@ void DINGUXSdlGraphicsManager::showOverlay() {
_mouseCurState.x = _mouseCurState.x / 2;
_mouseCurState.y = _mouseCurState.y / 2;
}
- SdlGraphicsManager::showOverlay();
+ SurfaceSdlGraphicsManager::showOverlay();
}
void DINGUXSdlGraphicsManager::hideOverlay() {
@@ -423,7 +423,7 @@ void DINGUXSdlGraphicsManager::hideOverlay() {
_mouseCurState.x = _mouseCurState.x * 2;
_mouseCurState.y = _mouseCurState.y * 2;
}
- SdlGraphicsManager::hideOverlay();
+ SurfaceSdlGraphicsManager::hideOverlay();
}
bool DINGUXSdlGraphicsManager::loadGFXMode() {
@@ -462,7 +462,7 @@ bool DINGUXSdlGraphicsManager::loadGFXMode() {
}
- return SdlGraphicsManager::loadGFXMode();
+ return SurfaceSdlGraphicsManager::loadGFXMode();
}
bool DINGUXSdlGraphicsManager::hasFeature(OSystem::Feature f) {
@@ -507,7 +507,7 @@ void DINGUXSdlGraphicsManager::warpMouse(int x, int y) {
y = y / 2;
}
}
- SdlGraphicsManager::warpMouse(x, y);
+ SurfaceSdlGraphicsManager::warpMouse(x, y);
}
void DINGUXSdlGraphicsManager::adjustMouseEvent(const Common::Event &event) {