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| author | Johannes Schickel | 2012-06-03 02:02:57 +0200 |
|---|---|---|
| committer | Johannes Schickel | 2012-06-03 02:02:57 +0200 |
| commit | a401f0a19e09d7d00a3ee94d928db82e658b7b48 (patch) | |
| tree | 9e3bee460f2db533e42de506faa6cf9d6aea4f42 /backends/graphics/null | |
| parent | db77b9e4a7f8491d45b47b539af2077fb15e9376 (diff) | |
| download | scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.tar.gz scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.tar.bz2 scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.zip | |
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.
Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
Diffstat (limited to 'backends/graphics/null')
| -rw-r--r-- | backends/graphics/null/null-graphics.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/null/null-graphics.h b/backends/graphics/null/null-graphics.h index 2e6b24d147..2f8baae3e8 100644 --- a/backends/graphics/null/null-graphics.h +++ b/backends/graphics/null/null-graphics.h @@ -78,7 +78,7 @@ public: bool showMouse(bool visible) { return !visible; } void warpMouse(int x, int y) {} - void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL) {} + void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL) {} void setCursorPalette(const byte *colors, uint start, uint num) {} }; |
