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authorKamil Zbróg2013-10-20 23:53:31 +0100
committerKamil Zbróg2013-10-20 23:53:31 +0100
commit1f0e976ea69e1e28aeb146047181eb814c0f2aef (patch)
tree6f39d3cd4aa27cf68177c02b46811ac24f1c71c1 /backends/graphics/opengl/debug.h
parent852a9637119b544400984508ca20ccf47ed66a81 (diff)
parentb6bace0fa070985f5301480c36318043ef7b025e (diff)
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Merge branch 'master' into prince
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_DEBUG_H
+#define BACKENDS_GRAPHICS_OPENGL_DEBUG_H
+
+#define OPENGL_DEBUG
+
+#ifdef OPENGL_DEBUG
+
+namespace OpenGL {
+void checkGLError(const char *expr, const char *file, int line);
+} // End of namespace OpenGL
+
+#define GLCALL(x) do { (x); OpenGL::checkGLError(#x, __FILE__, __LINE__); } while (false)
+#else
+#define GLCALL(x) do { (x); } while (false)
+#endif
+
+#endif