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authorJohannes Schickel2016-01-04 11:38:21 +0100
committerJohannes Schickel2016-03-16 20:29:27 +0100
commit0fe580d10c6fb73a90eccb046c8dcbf84b062b16 (patch)
tree374a7e245e5b39caa120de0ae9c4e3d19dba60ee /backends/graphics/opengl/framebuffer.h
parent0b46af2f0e5eef939daa73d5b38b6b817c78c7d8 (diff)
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OPENGL: Make shader/framebuffer part of pipeline state.
Diffstat (limited to 'backends/graphics/opengl/framebuffer.h')
-rw-r--r--backends/graphics/opengl/framebuffer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/backends/graphics/opengl/framebuffer.h b/backends/graphics/opengl/framebuffer.h
index be829de3d2..467c00e5da 100644
--- a/backends/graphics/opengl/framebuffer.h
+++ b/backends/graphics/opengl/framebuffer.h
@@ -81,6 +81,7 @@ protected:
void applyViewport();
GLfloat _projectionMatrix[4*4];
+ void applyProjectionMatrix();
private:
bool _isActive;