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author | Johannes Schickel | 2016-01-03 14:06:02 +0100 |
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committer | Johannes Schickel | 2016-03-16 20:29:26 +0100 |
commit | 08553a09cfa2110d56b200bf6c69d01d5adbc6bb (patch) | |
tree | 3a18208f99fef300543feb4ee8328757ed3d3ede /backends/graphics/opengl/opengl-func.h | |
parent | bf2735cd53f13d22cf4e6013a251896a3d411b97 (diff) | |
download | scummvm-rg350-08553a09cfa2110d56b200bf6c69d01d5adbc6bb.tar.gz scummvm-rg350-08553a09cfa2110d56b200bf6c69d01d5adbc6bb.tar.bz2 scummvm-rg350-08553a09cfa2110d56b200bf6c69d01d5adbc6bb.zip |
OPENGL: Support GLSL based CLUT8 look up for GLES2+.
Diffstat (limited to 'backends/graphics/opengl/opengl-func.h')
-rw-r--r-- | backends/graphics/opengl/opengl-func.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/backends/graphics/opengl/opengl-func.h b/backends/graphics/opengl/opengl-func.h index 763d5e9143..554ac3c6ff 100644 --- a/backends/graphics/opengl/opengl-func.h +++ b/backends/graphics/opengl/opengl-func.h @@ -130,13 +130,11 @@ GL_FUNC_2_DEF(void, glGetShaderInfoLog, glGetInfoLogARB, (GLshader shader, GLsiz GL_FUNC_2_DEF(void, glShaderSource, glShaderSourceARB, (GLshader shader, GLsizei count, const GLchar *const *string, const GLint *length)); GL_FUNC_2_DEF(void, glCompileShader, glCompileShaderARB, (GLshader shader)); -#if !USE_FORCED_GLES2 GL_FUNC_2_DEF(void, glBindFramebuffer, glBindFramebufferEXT, (GLenum target, GLuint renderbuffer)); GL_FUNC_2_DEF(void, glDeleteFramebuffers, glDeleteFramebuffersEXT, (GLsizei n, const GLuint *framebuffers)); GL_FUNC_2_DEF(void, glGenFramebuffers, glGenFramebuffersEXT, (GLsizei n, GLuint *renderbuffers)); GL_FUNC_2_DEF(void, glFramebufferTexture2D, glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)); GL_FUNC_2_DEF(GLenum, glCheckFramebufferStatus, glCheckFramebufferStatusEXT, (GLenum target)); -#endif GL_FUNC_2_DEF(void, glActiveTexture, glActiveTextureARB, (GLenum texture)); #endif |