aboutsummaryrefslogtreecommitdiff
path: root/backends/graphics/opengl/opengl-func.h
diff options
context:
space:
mode:
authorJohannes Schickel2016-01-03 14:06:02 +0100
committerJohannes Schickel2016-03-16 20:29:26 +0100
commit08553a09cfa2110d56b200bf6c69d01d5adbc6bb (patch)
tree3a18208f99fef300543feb4ee8328757ed3d3ede /backends/graphics/opengl/opengl-func.h
parentbf2735cd53f13d22cf4e6013a251896a3d411b97 (diff)
downloadscummvm-rg350-08553a09cfa2110d56b200bf6c69d01d5adbc6bb.tar.gz
scummvm-rg350-08553a09cfa2110d56b200bf6c69d01d5adbc6bb.tar.bz2
scummvm-rg350-08553a09cfa2110d56b200bf6c69d01d5adbc6bb.zip
OPENGL: Support GLSL based CLUT8 look up for GLES2+.
Diffstat (limited to 'backends/graphics/opengl/opengl-func.h')
-rw-r--r--backends/graphics/opengl/opengl-func.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/backends/graphics/opengl/opengl-func.h b/backends/graphics/opengl/opengl-func.h
index 763d5e9143..554ac3c6ff 100644
--- a/backends/graphics/opengl/opengl-func.h
+++ b/backends/graphics/opengl/opengl-func.h
@@ -130,13 +130,11 @@ GL_FUNC_2_DEF(void, glGetShaderInfoLog, glGetInfoLogARB, (GLshader shader, GLsiz
GL_FUNC_2_DEF(void, glShaderSource, glShaderSourceARB, (GLshader shader, GLsizei count, const GLchar *const *string, const GLint *length));
GL_FUNC_2_DEF(void, glCompileShader, glCompileShaderARB, (GLshader shader));
-#if !USE_FORCED_GLES2
GL_FUNC_2_DEF(void, glBindFramebuffer, glBindFramebufferEXT, (GLenum target, GLuint renderbuffer));
GL_FUNC_2_DEF(void, glDeleteFramebuffers, glDeleteFramebuffersEXT, (GLsizei n, const GLuint *framebuffers));
GL_FUNC_2_DEF(void, glGenFramebuffers, glGenFramebuffersEXT, (GLsizei n, GLuint *renderbuffers));
GL_FUNC_2_DEF(void, glFramebufferTexture2D, glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level));
GL_FUNC_2_DEF(GLenum, glCheckFramebufferStatus, glCheckFramebufferStatusEXT, (GLenum target));
-#endif
GL_FUNC_2_DEF(void, glActiveTexture, glActiveTextureARB, (GLenum texture));
#endif