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author | Johannes Schickel | 2016-03-02 15:16:05 +0100 |
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committer | Johannes Schickel | 2016-03-16 20:29:31 +0100 |
commit | baca885cfce10acaa7a9892133aaa5b82c7183f7 (patch) | |
tree | 8f1c0d94fac540185c385dac292615f7d82cfe51 /backends/graphics/opengl/opengl-func.h | |
parent | 6dacc96d1f6ed804197382c59765c8cec5146c62 (diff) | |
download | scummvm-rg350-baca885cfce10acaa7a9892133aaa5b82c7183f7.tar.gz scummvm-rg350-baca885cfce10acaa7a9892133aaa5b82c7183f7.tar.bz2 scummvm-rg350-baca885cfce10acaa7a9892133aaa5b82c7183f7.zip |
OPENGL: Let Shader store the uniform state.
Diffstat (limited to 'backends/graphics/opengl/opengl-func.h')
-rw-r--r-- | backends/graphics/opengl/opengl-func.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/backends/graphics/opengl/opengl-func.h b/backends/graphics/opengl/opengl-func.h index 554ac3c6ff..ad7c572ca9 100644 --- a/backends/graphics/opengl/opengl-func.h +++ b/backends/graphics/opengl/opengl-func.h @@ -108,6 +108,7 @@ GL_FUNC_DEF(GLenum, glGetError, ()); #if !USE_FORCED_GLES GL_FUNC_2_DEF(void, glEnableVertexAttribArray, glEnableVertexAttribArrayARB, (GLuint index)); GL_FUNC_2_DEF(void, glUniform1i, glUniform1iARB, (GLint location, GLint v0)); +GL_FUNC_2_DEF(void, glUniform1f, glUniform1fARB, (GLint location, GLfloat v0)); GL_FUNC_2_DEF(void, glUniformMatrix4fv, glUniformMatrix4fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)); GL_FUNC_2_DEF(void, glVertexAttrib4f, glVertexAttrib4fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); GL_FUNC_2_DEF(void, glVertexAttribPointer, glVertexAttribPointerARB, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)); |