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| author | Alejandro Marzini | 2010-07-20 04:32:31 +0000 |
|---|---|---|
| committer | Alejandro Marzini | 2010-07-20 04:32:31 +0000 |
| commit | 302400a701187eba6d0dee2daa253da87b29d83f (patch) | |
| tree | 14ef4ab769860d534fa56a40949eb4e31e355db9 /backends/graphics/opengl/opengl-graphics.cpp | |
| parent | 014d7b791c03c0c754ebc2d4ef2f2a961420a63a (diff) | |
| download | scummvm-rg350-302400a701187eba6d0dee2daa253da87b29d83f.tar.gz scummvm-rg350-302400a701187eba6d0dee2daa253da87b29d83f.tar.bz2 scummvm-rg350-302400a701187eba6d0dee2daa253da87b29d83f.zip | |
OPENGL: Implement fullscreen mode.
svn-id: r51049
Diffstat (limited to 'backends/graphics/opengl/opengl-graphics.cpp')
| -rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 39 |
1 files changed, 12 insertions, 27 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 413f4221f1..540e1ada0e 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -226,9 +226,9 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() { } #ifdef USE_RGB_COLOR - if (_transactionDetails.sizeChanged || _transactionDetails.formatChanged) { + if (_transactionDetails.sizeChanged || _transactionDetails.formatChanged || _transactionDetails.needHotswap) { #else - if (_transactionDetails.sizeChanged) { + if (_transactionDetails.sizeChanged || _transactionDetails.needHotswap) { #endif unloadGFXMode(); if (!loadGFXMode()) { @@ -243,20 +243,6 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() { _videoMode.setup = true; _screenChangeCount++; } - } else if (_transactionDetails.needHotswap) { - //setGraphicsModeIntern(); - if (!hotswapGFXMode()) { - if (_oldVideoMode.setup) { - _transactionMode = kTransactionRollback; - errors |= endGFXTransaction(); - } - } else { - _videoMode.setup = true; - _screenChangeCount++; - - if (_transactionDetails.needUpdatescreen) - internUpdateScreen(); - } } else if (_transactionDetails.needUpdatescreen) { //setGraphicsModeIntern(); internUpdateScreen(); @@ -365,13 +351,16 @@ void OpenGLGraphicsManager::clearOverlay() { } void OpenGLGraphicsManager::grabOverlay(OverlayColor *buf, int pitch) { - const Graphics::Surface* surface = _overlayTexture->getSurface(); + const Graphics::Surface *surface = _overlayTexture->getSurface(); assert(surface->bytesPerPixel == sizeof(buf[0])); - int h = surface->h; + uint w = _overlayTexture->getWidth(); + uint h = _overlayTexture->getHeight(); + const byte *src = (byte *)surface->pixels; do { - //memcpy(buf, surface->pixels, surface->w * sizeof(buf[0])); - memset(buf, 0, surface->w * sizeof(buf[0])); + //memset(buf, 0, w * sizeof(buf[0])); + memcpy(buf, src, w * sizeof(buf[0])); buf += pitch; + src += surface->pitch; } while (--h); } @@ -600,19 +589,19 @@ bool OpenGLGraphicsManager::loadGFXMode() { GLenum type; getGLPixelFormat(_screenFormat, bpp, format, type); _gameTexture = new GLTexture(bpp, format, type); - } else + } else if (_transactionDetails.newContext) _gameTexture->refresh(); _overlayFormat = Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0); if (!_overlayTexture) _overlayTexture = new GLTexture(2, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); - else + else if (_transactionDetails.newContext) _overlayTexture->refresh(); if (!_cursorTexture) _cursorTexture = new GLTexture(4, GL_RGBA, GL_UNSIGNED_BYTE); - else + else if (_transactionDetails.newContext) _cursorTexture->refresh(); _gameTexture->allocBuffer(_videoMode.screenWidth, _videoMode.screenHeight); @@ -628,10 +617,6 @@ void OpenGLGraphicsManager::unloadGFXMode() { } -bool OpenGLGraphicsManager::hotswapGFXMode() { - return false; -} - void OpenGLGraphicsManager::setScale(int newScale) { if (newScale == _videoMode.scaleFactor) return; |
