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authorJohannes Schickel2015-12-18 21:14:48 +0100
committerJohannes Schickel2016-03-16 20:29:25 +0100
commitaf727afe0ceb66eaf51985ceceb2ac842b3358ee (patch)
tree90a7194bb25c83c5a50e25358e340d2a31595d4c /backends/graphics/opengl/opengl-graphics.cpp
parentda062ad1ea2d933ae7c4b56f84f34c5fb2186196 (diff)
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OPENGL: Simplify context type setting.
Diffstat (limited to 'backends/graphics/opengl/opengl-graphics.cpp')
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 8db5f6a934..78c6b2aff1 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -56,7 +56,7 @@ OpenGLGraphicsManager::OpenGLGraphicsManager()
#endif
{
memset(_gamePalette, 0, sizeof(_gamePalette));
- g_context.reset();
+ g_context.reset(true);
}
OpenGLGraphicsManager::~OpenGLGraphicsManager() {
@@ -840,9 +840,9 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
++_screenChangeID;
}
-void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha, ContextType type) {
+void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) {
// Initialize context for use.
- initializeGLContext(type);
+ initializeGLContext();
// Disable 3D properties.
GL_CALL(glDisable(GL_CULL_FACE));