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authorJohannes Schickel2011-08-08 23:56:54 +0200
committerJohannes Schickel2011-08-09 00:03:11 +0200
commit04ab0e58b4142bf58db2180a2bac6897821d069f (patch)
tree90d2ac00281dddf627a72b4ceb6e1add0c5960fd /backends/graphics/opengl/opengl-graphics.h
parent0630a88a04e9688d664751b6a68edf622d76b348 (diff)
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SDL: Take advantage of SdlGraphicsManager.
This gets rid of the hacks, where SdlEventSource added events with custom type numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager. Furthermore it get rids of the uninituitive and hard to trace way of assigning the proper mouse coordinates to mouse related events. Formerly it passed the real screen coordinates through the even dispatching api to the graphics manager (at least hopefully ;-) and let that handle creating a new event with the proper coordinates. Now instead SdlEventSource handles the proper coordinate setup itself. Since this is a behavior change and I can not test all the SDL based small devices ports this commit might break compilation for them and more serve it might also break mouse position behavior. If any of that occurs I am sorry about it.
Diffstat (limited to 'backends/graphics/opengl/opengl-graphics.h')
-rw-r--r--backends/graphics/opengl/opengl-graphics.h10
1 files changed, 2 insertions, 8 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index 56f7d92a12..8a110b2d5f 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -26,7 +26,7 @@
#include "backends/graphics/opengl/gltexture.h"
#include "backends/graphics/graphics.h"
#include "common/array.h"
-#include "common/events.h"
+#include "common/rect.h"
#include "graphics/pixelformat.h"
// Uncomment this to enable the 'on screen display' code.
@@ -50,13 +50,11 @@ enum {
* the buffers swap, and implement loadGFXMode for handling the window/context if
* needed. If USE_RGB_COLOR is enabled, getSupportedFormats must be implemented.
*/
-class OpenGLGraphicsManager : public GraphicsManager, public Common::EventObserver {
+class OpenGLGraphicsManager : public GraphicsManager {
public:
OpenGLGraphicsManager();
virtual ~OpenGLGraphicsManager();
- virtual void initEventObserver();
-
virtual bool hasFeature(OSystem::Feature f);
virtual void setFeatureState(OSystem::Feature f, bool enable);
virtual bool getFeatureState(OSystem::Feature f);
@@ -109,10 +107,6 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual void displayMessageOnOSD(const char *msg);
-
- // Override from Common::EventObserver
- bool notifyEvent(const Common::Event &event);
-
protected:
/**
* Setup OpenGL settings