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authorJohannes Schickel2013-10-20 06:20:46 -0700
committerJohannes Schickel2013-10-20 06:20:46 -0700
commitf20471d9624cd73d0568560ffa76d1ff74e3cd8d (patch)
treebb09e2589aadc7e92a185a38b95d0b3365c42ef2 /backends/graphics/opengl/opengl-sys.h
parent4c3972d68a3a120bec6f7e327990949c82689792 (diff)
parent05c347fc8ad8edc990c9d6e7c15a12d93bd8a3a3 (diff)
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Merge pull request #408 from lordhoto/opengl-replacement
OpenGL revamp
Diffstat (limited to 'backends/graphics/opengl/opengl-sys.h')
-rw-r--r--backends/graphics/opengl/opengl-sys.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/backends/graphics/opengl/opengl-sys.h b/backends/graphics/opengl/opengl-sys.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_OPENGL_H
+#define BACKENDS_GRAPHICS_OPENGL_OPENGL_H
+
+// The purpose of this header is to include the OpenGL headers in an uniform
+// fashion. A notable example for a non standard port is the Tizen port.
+
+#include "common/scummsys.h"
+
+#ifdef WIN32
+#if defined(ARRAYSIZE) && !defined(_WINDOWS_)
+#undef ARRAYSIZE
+#endif
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#undef ARRAYSIZE
+#endif
+
+// HACK: In case common/util.h has been included already we need to make sure
+// to define ARRAYSIZE again in case of Windows.
+#if !defined(ARRAYSIZE) && defined(COMMON_UTIL_H)
+#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+#endif
+
+#if defined(TIZEN)
+#include <FGraphicsOpengl.h>
+using namespace Tizen::Graphics::Opengl;
+#elif defined(USE_GLES)
+#include <GLES/gl.h>
+#elif defined(SDL_BACKEND)
+#include <SDL_opengl.h>
+#else
+#include <GL/gl.h>
+#endif
+
+#endif