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authorThierry Crozat2017-04-24 01:06:03 +0100
committerThierry Crozat2017-04-24 01:07:16 +0100
commita9ae691513f20018cc3798929dc6161828adfc7f (patch)
tree3e9f1b584381222ebc97367d5a01e14874bc1814 /backends/graphics/opengl
parente96c057c3d7d2deb8ff31bc7d798d455f74b399a (diff)
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SDL: Improve debug and warning messages when saving screenshots
In particular this adds a warning when failing to save a screenshot in OpenGL mode (there was already one in SurfaceSDL mode).
Diffstat (limited to 'backends/graphics/opengl')
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp8
-rw-r--r--backends/graphics/opengl/opengl-graphics.h3
2 files changed, 8 insertions, 3 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 7b41699e80..b239802a0f 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -1302,7 +1302,7 @@ const Graphics::Font *OpenGLGraphicsManager::getFontOSD() {
}
#endif
-void OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const {
+bool OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const {
const uint width = _outputScreenWidth;
const uint height = _outputScreenHeight;
@@ -1332,7 +1332,10 @@ void OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const
// Open file
Common::DumpFile out;
- out.open(filename);
+ if (!out.open(filename)) {
+ delete[] pixels;
+ return false;
+ }
// Write BMP header
out.writeByte('B');
@@ -1357,6 +1360,7 @@ void OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const
// Free allocated memory
delete[] pixels;
+ return true;
}
} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index d3f8d792ba..f5f4cab305 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -296,8 +296,9 @@ protected:
* uses Common::DumpFile for writing the screenshot.
*
* @param filename The output filename.
+ * @return true on success, false otherwise
*/
- void saveScreenshot(const Common::String &filename) const;
+ bool saveScreenshot(const Common::String &filename) const;
private:
//