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author | sluicebox | 2019-11-15 01:38:21 -0800 |
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committer | Eugene Sandulenko | 2019-11-19 00:20:40 +0100 |
commit | b8390fa161c0c324af0e52a4f3a740cca9e9a479 (patch) | |
tree | e88f1e7cbb2c35c1b1c3319c9481c4edafca734d /backends/graphics/opengl | |
parent | 3238e523ee2ac442c7562830a85b347400b7da88 (diff) | |
download | scummvm-rg350-b8390fa161c0c324af0e52a4f3a740cca9e9a479.tar.gz scummvm-rg350-b8390fa161c0c324af0e52a4f3a740cca9e9a479.tar.bz2 scummvm-rg350-b8390fa161c0c324af0e52a4f3a740cca9e9a479.zip |
GRAPHICS: Add interface for horizontal shake
Diffstat (limited to 'backends/graphics/opengl')
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index f40b84c2bf..a01047e268 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -436,7 +436,8 @@ void OpenGLGraphicsManager::initSize(uint width, uint height, const Graphics::Pi _currentState.gameWidth = width; _currentState.gameHeight = height; - _gameScreenShakeOffset = 0; + _gameScreenShakeXOffset = 0; + _gameScreenShakeYOffset = 0; } int16 OpenGLGraphicsManager::getWidth() const { |