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author | Johannes Schickel | 2015-05-16 16:54:13 +0200 |
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committer | Johannes Schickel | 2015-05-16 16:54:13 +0200 |
commit | 0654a45c05e2b5345fa373027f73df092564ddfc (patch) | |
tree | 8983f93e09288dca28f0838d03b8e14149f78dad /backends/graphics/openglsdl | |
parent | 3698ca8cf7e413687a65b72aebef8dc6804a585c (diff) | |
parent | 40e019efd45a02261a7dbc69ceaa9188d8c7a269 (diff) | |
download | scummvm-rg350-0654a45c05e2b5345fa373027f73df092564ddfc.tar.gz scummvm-rg350-0654a45c05e2b5345fa373027f73df092564ddfc.tar.bz2 scummvm-rg350-0654a45c05e2b5345fa373027f73df092564ddfc.zip |
Merge pull request #596 from Templier/opengl_switch_crash
Fix crash and wrong fullscreen mode listing when switching to OpenGL
Diffstat (limited to 'backends/graphics/openglsdl')
-rw-r--r-- | backends/graphics/openglsdl/openglsdl-graphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp index c71b9c9219..53868b86d8 100644 --- a/backends/graphics/openglsdl/openglsdl-graphics.cpp +++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp @@ -57,7 +57,7 @@ OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager(uint desktopWidth, uint deskt } #else const SDL_Rect *const *availableModes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN); - if (availableModes != (void *)-1) { + if (availableModes != NULL && availableModes != (void *)-1) { for (;*availableModes; ++availableModes) { const SDL_Rect *mode = *availableModes; |