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authorColin Snover2017-09-03 16:31:16 -0500
committerColin Snover2017-10-15 13:24:20 -0500
commitb53020f70457c059f5028073df493cfc25a5876a (patch)
treebe4e932b23201209c606c0b559774933d52b651f /backends/graphics/sdl
parent7fc86195343adf962054fd52605c3a3cc8b501e9 (diff)
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BACKENDS: Fix some comment typos
Diffstat (limited to 'backends/graphics/sdl')
-rw-r--r--backends/graphics/sdl/sdl-graphics.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/graphics/sdl/sdl-graphics.h b/backends/graphics/sdl/sdl-graphics.h
index 74ee2838ea..ce282d842d 100644
--- a/backends/graphics/sdl/sdl-graphics.h
+++ b/backends/graphics/sdl/sdl-graphics.h
@@ -62,10 +62,10 @@ public:
virtual void notifyVideoExpose() = 0;
/**
- * Notify the graphics manager about an resize event.
+ * Notify the graphics manager about a resize event.
*
* It is noteworthy that the requested width/height should actually be set
- * up as is and not changed by the graphics manager, since else it might
+ * up as is and not changed by the graphics manager, since otherwise it may
* lead to odd behavior for certain window managers.
*
* It is only required to overwrite this method in case you want a
@@ -94,7 +94,7 @@ public:
/**
* A (subset) of the graphic manager's state. This is used when switching
- * between different SDL graphic managers on runtime.
+ * between different SDL graphic managers at runtime.
*/
struct State {
int screenWidth, screenHeight;