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author | Johannes Schickel | 2015-01-24 23:42:12 +0100 |
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committer | Johannes Schickel | 2015-01-25 18:57:38 +0100 |
commit | 3a2db0135d93b5f12fd42f04db3b6ad9d40834d3 (patch) | |
tree | 5b021b6b70148fb60bcaa08be7f68b427b730d09 /backends/graphics/surfacesdl | |
parent | 4e1ffc9434f771d3f43e66104adeea9e0166123c (diff) | |
download | scummvm-rg350-3a2db0135d93b5f12fd42f04db3b6ad9d40834d3.tar.gz scummvm-rg350-3a2db0135d93b5f12fd42f04db3b6ad9d40834d3.tar.bz2 scummvm-rg350-3a2db0135d93b5f12fd42f04db3b6ad9d40834d3.zip |
SDL: Refactor WM specific functionality into SdlGraphicsManager.
Diffstat (limited to 'backends/graphics/surfacesdl')
-rw-r--r-- | backends/graphics/surfacesdl/surfacesdl-graphics.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index 7f3c99fcea..583c85e446 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -235,7 +235,7 @@ void SurfaceSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) break; case OSystem::kFeatureIconifyWindow: if (enable) - SDL_WM_IconifyWindow(); + iconifyWindow(); break; default: break; @@ -1710,7 +1710,7 @@ void SurfaceSdlGraphicsManager::warpMouse(int x, int y) { int y1 = y; // Don't change actual mouse position, when mouse is outside of our window (in case of windowed mode) - if (!(SDL_GetAppState( ) & SDL_APPMOUSEFOCUS)) { + if (!hasMouseFocus()) { setMousePos(x, y); // but change game cursor position return; } @@ -1720,9 +1720,9 @@ void SurfaceSdlGraphicsManager::warpMouse(int x, int y) { if (_mouseCurState.x != x || _mouseCurState.y != y) { if (!_overlayVisible) - SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor); + warpMouseInWindow(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor); else - SDL_WarpMouse(x, y1); + warpMouseInWindow(x, y1); // SDL_WarpMouse() generates a mouse movement event, so // setMousePos() would be called eventually. However, the |