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authorJohannes Schickel2014-02-12 18:06:29 +0100
committerJohannes Schickel2014-02-12 18:06:29 +0100
commit5883f4cc3fe5861c314afedb00c692f31f1a1124 (patch)
tree1b3305a940d4fa8bde4b8bfd1ec59a885271fa99 /backends/graphics/surfacesdl
parent5d78542ab8c6a76e266a453b8590bf6bbd70b631 (diff)
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OPENGL/SDL: Default to RGBA8888 (memory layout).
This makes sure the default mode also works for OpenGL ES contexts.
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