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author | rsn8887 | 2018-01-09 12:05:15 -0600 |
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committer | rsn8887 | 2018-01-17 18:52:48 -0600 |
commit | 6f2a8bdbca43b003a66e405f9f5ab8e3a46bd893 (patch) | |
tree | caf2adc4da301b63d5144c4060eb6a888ea257d9 /backends/graphics/surfacesdl | |
parent | edef1d5076011fca2e0aff36923321ab11f584bc (diff) | |
download | scummvm-rg350-6f2a8bdbca43b003a66e405f9f5ab8e3a46bd893.tar.gz scummvm-rg350-6f2a8bdbca43b003a66e405f9f5ab8e3a46bd893.tar.bz2 scummvm-rg350-6f2a8bdbca43b003a66e405f9f5ab8e3a46bd893.zip |
PSP2: remove code duplication in psp2 graphicsmanager
Diffstat (limited to 'backends/graphics/surfacesdl')
-rw-r--r-- | backends/graphics/surfacesdl/surfacesdl-graphics.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.h b/backends/graphics/surfacesdl/surfacesdl-graphics.h index 60f5d29f55..c6c2f35fae 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.h +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.h @@ -187,8 +187,8 @@ protected: void deinitializeRenderer(); void recreateScreenTexture(); - virtual SDL_Surface *SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags); - void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects); + virtual SDL_Surface *SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) override; + virtual void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects) override; #endif /** Unseen game screen */ |