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author | Thierry Crozat | 2017-04-24 01:06:03 +0100 |
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committer | Thierry Crozat | 2017-04-24 01:07:16 +0100 |
commit | a9ae691513f20018cc3798929dc6161828adfc7f (patch) | |
tree | 3e9f1b584381222ebc97367d5a01e14874bc1814 /backends/graphics/surfacesdl | |
parent | e96c057c3d7d2deb8ff31bc7d798d455f74b399a (diff) | |
download | scummvm-rg350-a9ae691513f20018cc3798929dc6161828adfc7f.tar.gz scummvm-rg350-a9ae691513f20018cc3798929dc6161828adfc7f.tar.bz2 scummvm-rg350-a9ae691513f20018cc3798929dc6161828adfc7f.zip |
SDL: Improve debug and warning messages when saving screenshots
In particular this adds a warning when failing to save a screenshot
in OpenGL mode (there was already one in SurfaceSDL mode).
Diffstat (limited to 'backends/graphics/surfacesdl')
-rw-r--r-- | backends/graphics/surfacesdl/surfacesdl-graphics.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index dd28f32bdc..ccfcc94ab3 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -2543,10 +2543,17 @@ bool SurfaceSdlGraphicsManager::notifyEvent(const Common::Event &event) { SDL_RWclose(file); } - if (saveScreenshot((screenshotsPath + filename).c_str())) - debug("Saved screenshot '%s'", filename.c_str()); - else - warning("Could not save screenshot"); + if (saveScreenshot((screenshotsPath + filename).c_str())) { + if (screenshotsPath.empty()) + debug("Saved screenshot '%s' in current directory", filename.c_str()); + else + debug("Saved screenshot '%s' in directory '%s'", filename.c_str(), screenshotsPath.c_str()); + } else { + if (screenshotsPath.empty()) + warning("Could not save screenshot in current directory"); + else + warning("Could not save screenshot in directory '%s'", screenshotsPath.c_str()); + } return true; } |