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authorJohannes Schickel2011-08-08 23:46:05 +0200
committerJohannes Schickel2011-08-09 00:03:11 +0200
commit0630a88a04e9688d664751b6a68edf622d76b348 (patch)
tree87d7867c298c60272eff69777b16bff5c15c8bfe /backends/graphics/wincesdl/wincesdl-graphics.h
parentdedc74abfa44f7dac344da1868588193f91dd4f1 (diff)
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SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.
This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it.
Diffstat (limited to 'backends/graphics/wincesdl/wincesdl-graphics.h')
-rw-r--r--backends/graphics/wincesdl/wincesdl-graphics.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.h b/backends/graphics/wincesdl/wincesdl-graphics.h
index c9fc145194..f80a72b553 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.h
+++ b/backends/graphics/wincesdl/wincesdl-graphics.h
@@ -158,6 +158,8 @@ public:
static zoneDesc _zones[TOTAL_ZONES];
+ virtual void transformMouseCoordinates(Common::Point &point);
+
protected:
virtual void adjustMouseEvent(const Common::Event &event);