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authorJohannes Schickel2011-06-19 20:08:55 +0200
committerJohannes Schickel2011-06-19 20:10:21 +0200
commit1c21232416cb39f021631906320e21f8efa212ba (patch)
treeac312ea67588fa4bc481f7a73e7bd3837968b20e /backends/graphics/wincesdl/wincesdl-graphics.h
parent2067bec18e905e62ae1110e8b58b1178b6800c6c (diff)
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SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
Diffstat (limited to 'backends/graphics/wincesdl/wincesdl-graphics.h')
-rw-r--r--backends/graphics/wincesdl/wincesdl-graphics.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.h b/backends/graphics/wincesdl/wincesdl-graphics.h
index 2727bc0d27..c620082b0c 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.h
+++ b/backends/graphics/wincesdl/wincesdl-graphics.h
@@ -23,7 +23,7 @@
#ifndef BACKENDS_GRAPHICS_WINCE_SDL_H
#define BACKENDS_GRAPHICS_WINCE_SDL_H
-#include "backends/graphics/sdl/sdl-graphics.h"
+#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
#include "backends/platform/wince/CEgui/CEGUI.h"
// Internal GUI names
@@ -39,7 +39,7 @@
extern bool _hasSmartphoneResolution;
-class WINCESdlGraphicsManager : public SdlGraphicsManager {
+class WINCESdlGraphicsManager : public SurfaceSdlGraphicsManager {
public:
WINCESdlGraphicsManager(SdlEventSource *sdlEventSource);