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authorCeRiAl2011-06-11 01:07:46 +0200
committerCeRiAl2011-06-11 23:29:52 +0200
commit781132aabcfd38cb14d517d1d4b2598d4bd5f791 (patch)
tree7a646679e489693670510a28a45ccd80b1d21592 /backends/graphics
parent1c1786b16f34e4e998a5e1677427bdc75d318a93 (diff)
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WINCE: Some cleanup (public vs. private scopes), fix freelook
Diffstat (limited to 'backends/graphics')
-rw-r--r--backends/graphics/wincesdl/wincesdl-graphics.cpp13
-rw-r--r--backends/graphics/wincesdl/wincesdl-graphics.h19
2 files changed, 21 insertions, 11 deletions
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.cpp b/backends/graphics/wincesdl/wincesdl-graphics.cpp
index 80b04ca56d..8ba7b5821d 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.cpp
+++ b/backends/graphics/wincesdl/wincesdl-graphics.cpp
@@ -49,8 +49,8 @@ WINCESdlGraphicsManager::WINCESdlGraphicsManager(SdlEventSource *sdlEventSource)
_panelVisible(true), _saveActiveToolbar(NAME_MAIN_PANEL), _panelStateForced(false),
_canBeAspectScaled(false), _scalersChanged(false), _saveToolbarState(false),
_mouseBackupOld(NULL), _mouseBackupDim(0), _mouseBackupToolbar(NULL),
- _usesEmulatedMouse(false), _forceHideMouse(false), _hasfocus(true),
- _zoomUp(false), _zoomDown(false) {
+ _usesEmulatedMouse(false), _forceHideMouse(false), _freeLook(false),
+ _hasfocus(true), _zoomUp(false), _zoomDown(false) {
memset(&_mouseCurState, 0, sizeof(_mouseCurState));
if (_isSmartphone) {
_mouseCurState.x = 20;
@@ -444,7 +444,6 @@ void WINCESdlGraphicsManager::update_game_settings() {
// Skip
panel->add(NAME_ITEM_SKIP, new CEGUI::ItemAction(ITEM_SKIP, POCKET_ACTION_SKIP));
// sound
-//__XXX__ panel->add(NAME_ITEM_SOUND, new CEGUI::ItemSwitch(ITEM_SOUND_OFF, ITEM_SOUND_ON, &_soundMaster));
panel->add(NAME_ITEM_SOUND, new CEGUI::ItemSwitch(ITEM_SOUND_OFF, ITEM_SOUND_ON, &OSystem_WINCE3::_soundMaster));
// bind keys
@@ -1627,6 +1626,14 @@ void WINCESdlGraphicsManager::create_toolbar() {
_toolbarHandler.setVisible(false);
}
+void WINCESdlGraphicsManager::swap_freeLook() {
+ _freeLook = !_freeLook;
+}
+
+bool WINCESdlGraphicsManager::getFreeLookState() {
+ return _freeLook;
+}
+
WINCESdlGraphicsManager::zoneDesc WINCESdlGraphicsManager::_zones[TOTAL_ZONES] = {
{ 0, 0, 320, 145 },
{ 0, 145, 150, 55 },
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.h b/backends/graphics/wincesdl/wincesdl-graphics.h
index b3a8d66f51..2727bc0d27 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.h
+++ b/backends/graphics/wincesdl/wincesdl-graphics.h
@@ -56,6 +56,8 @@ public:
void unloadGFXMode();
bool hotswapGFXMode();
+ void update_game_settings();
+
// Overloaded from SDL backend (toolbar handling)
void drawMouse();
// Overloaded from SDL backend (new scaler handling)
@@ -88,7 +90,8 @@ public:
void swap_zoom_up();
void swap_zoom_down();
void swap_mouse_visibility();
-
+ void swap_freeLook();
+ bool getFreeLookState();
//#ifdef WIN32_PLATFORM_WFSP
void move_cursor_up();
@@ -96,7 +99,6 @@ public:
void move_cursor_left();
void move_cursor_right();
- void retrieve_mouse_location(int &x, int &y);
void switch_zone();
void add_right_click(bool pushed);
@@ -106,6 +108,11 @@ public:
void smartphone_rotate_display();
//#endif
+ bool hasPocketPCResolution();
+ bool hasDesktopResolution();
+ bool hasSquareQVGAResolution();
+ bool hasWideResolution() const;
+
bool _panelInitialized; // only initialize the toolbar once
bool _noDoubleTapRMB; // disable double tap -> rmb click
@@ -122,11 +129,6 @@ public:
bool _hasfocus; // scummvm has the top window
- bool hasPocketPCResolution();
- bool hasDesktopResolution();
- bool hasSquareQVGAResolution();
- bool hasWideResolution() const;
-
MousePos _mouseCurState;
bool _zoomUp; // zooming up mode
@@ -158,8 +160,8 @@ protected:
private:
bool update_scalers();
- void update_game_settings();
void drawToolbarMouse(SDL_Surface *surf, bool draw);
+ void retrieve_mouse_location(int &x, int &y);
void create_toolbar();
bool _panelVisible; // panel visibility
@@ -186,6 +188,7 @@ private:
uint16 _mouseBackupDim;
bool _forceHideMouse; // force invisible mouse cursor
+ bool _freeLook; // freeLook mode (do not send mouse button events)
// Smartphone specific variables
void loadDeviceConfigurationElement(Common::String element, int &value, int defaultValue);