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author | Max Horn | 2011-06-20 00:59:48 +0200 |
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committer | Max Horn | 2011-06-20 00:59:48 +0200 |
commit | 88913c0139ac6d1dfb356d3048702b7bc8ef4079 (patch) | |
tree | a7436d20333c28f87f2ed0bc15c743b5eb8144ee /backends/graphics | |
parent | 3853e76202b132e769ae149720eca931cd87104a (diff) | |
download | scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.tar.gz scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.tar.bz2 scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.zip |
ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'backends/graphics')
-rw-r--r-- | backends/graphics/dinguxsdl/dinguxsdl-graphics.h | 2 | ||||
-rw-r--r-- | backends/graphics/opengl/gltexture.cpp | 2 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 10 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.h | 4 | ||||
-rw-r--r-- | backends/graphics/openglsdl/openglsdl-graphics.cpp | 8 | ||||
-rw-r--r-- | backends/graphics/surfacesdl/surfacesdl-graphics.h | 6 |
6 files changed, 16 insertions, 16 deletions
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.h b/backends/graphics/dinguxsdl/dinguxsdl-graphics.h index d24e72f63e..84a784b771 100644 --- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.h +++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.h @@ -25,7 +25,7 @@ #include "backends/graphics/surfacesdl/surfacesdl-graphics.h" -#include "graphics/scaler/aspect.h" // for aspect2Real +#include "graphics/scaler/aspect.h" // for aspect2Real #include "graphics/scaler/downscaler.h" enum { diff --git a/backends/graphics/opengl/gltexture.cpp b/backends/graphics/opengl/gltexture.cpp index 3d1027b44f..b7f5c90105 100644 --- a/backends/graphics/opengl/gltexture.cpp +++ b/backends/graphics/opengl/gltexture.cpp @@ -108,7 +108,7 @@ void GLTexture::refresh() { void GLTexture::allocBuffer(GLuint w, GLuint h) { _realWidth = w; _realHeight = h; - + if (w <= _textureWidth && h <= _textureHeight && !_refresh) // Already allocated a sufficiently large buffer return; diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 4c2c70daf2..046be4c669 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -642,7 +642,7 @@ void OpenGLGraphicsManager::setMouseCursor(const byte *buf, uint w, uint h, int void OpenGLGraphicsManager::setCursorPalette(const byte *colors, uint start, uint num) { assert(colors); - + // Save the cursor palette memcpy(_cursorPalette + start * 3, colors, num * 3); @@ -1315,7 +1315,7 @@ bool OpenGLGraphicsManager::notifyEvent(const Common::Event &event) { bool OpenGLGraphicsManager::saveScreenshot(const char *filename) { int width = _videoMode.hardwareWidth; int height = _videoMode.hardwareHeight; - + // A line of a BMP image must have a size divisible by 4. // We calculate the padding bytes needed here. // Since we use a 3 byte per pixel mode, we can use width % 4 here, since @@ -1358,7 +1358,7 @@ bool OpenGLGraphicsManager::saveScreenshot(const char *filename) { out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); - out.writeUint32LE(0); + out.writeUint32LE(0); // Write pixel data to BMP out.write(pixels, lineSize * height); @@ -1423,9 +1423,9 @@ void OpenGLGraphicsManager::updateOSD() { dstX, dstY + i * lineHeight + vOffset + lineSpacing, width, 0xFFFF, Graphics::kTextAlignCenter); } - + // Update the texture - _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0, + _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0, _osdSurface.w, _osdSurface.h); } #endif diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h index 463715aad8..56f7d92a12 100644 --- a/backends/graphics/opengl/opengl-graphics.h +++ b/backends/graphics/opengl/opengl-graphics.h @@ -185,7 +185,7 @@ protected: /** * Set the scale factor. - * + * * This can only be used in a GFX transaction. * * @param newScale New scale factor. @@ -332,7 +332,7 @@ protected: GLTexture *_osdTexture; Graphics::Surface _osdSurface; uint8 _osdAlpha; - uint32 _osdFadeStartTime; + uint32 _osdFadeStartTime; bool _requireOSDUpdate; enum { kOSDFadeOutDelay = 2 * 1000, diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp index eefba59089..bd7dd32e3b 100644 --- a/backends/graphics/openglsdl/openglsdl-graphics.cpp +++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp @@ -306,7 +306,7 @@ bool OpenGLSdlGraphicsManager::loadGFXMode() { int screenAspectRatio = _videoMode.screenWidth * 10000 / _videoMode.screenHeight; int desiredAspectRatio = getAspectRatio(); - + // Do not downscale dimensions, only enlarge them if needed if (screenAspectRatio > desiredAspectRatio) _videoMode.hardwareHeight = (_videoMode.overlayWidth * 10000 + 5000) / desiredAspectRatio; @@ -389,7 +389,7 @@ void OpenGLSdlGraphicsManager::internUpdateScreen() { OpenGLGraphicsManager::internUpdateScreen(); // Swap OpenGL buffers - SDL_GL_SwapBuffers(); + SDL_GL_SwapBuffers(); } #ifdef USE_OSD @@ -561,7 +561,7 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) { // Check if the desktop resolution has been detected if (_desktopWidth > 0 && _desktopHeight > 0) // If the new scale factor is too big, do not scale - if (_videoMode.screenWidth * factor > _desktopWidth || + if (_videoMode.screenWidth * factor > _desktopWidth || _videoMode.screenHeight * factor > _desktopHeight) return false; @@ -611,7 +611,7 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) { break; case Common::EVENT_KEYUP: return isHotkey(event); - // HACK: Handle special SDL event + // HACK: Handle special SDL event // The new screen size is saved on the mouse event as part of HACK, // there is no common resize event. case OSystem_SDL::kSdlEventResize: diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.h b/backends/graphics/surfacesdl/surfacesdl-graphics.h index 96ba103f14..cd8710d443 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.h +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.h @@ -100,7 +100,7 @@ public: virtual void beginGFXTransaction(); virtual OSystem::TransactionError endGFXTransaction(); - + virtual int16 getHeight(); virtual int16 getWidth(); @@ -132,7 +132,7 @@ public: virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL); virtual void setCursorPalette(const byte *colors, uint start, uint num); - + #ifdef USE_OSD virtual void displayMessageOnOSD(const char *msg); #endif @@ -149,7 +149,7 @@ protected: /** Transparency level of the OSD */ uint8 _osdAlpha; /** When to start the fade out */ - uint32 _osdFadeStartTime; + uint32 _osdFadeStartTime; /** Enum with OSD options */ enum { kOSDFadeOutDelay = 2 * 1000, /** < Delay before the OSD is faded out (in milliseconds) */ |