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authorThierry Crozat2017-07-03 18:59:12 +0100
committerEugene Sandulenko2017-07-10 21:11:20 +0200
commiteefa72afa1978a9dea10f5b1833fcc8f58a3468e (patch)
tree97ef0c982cad7cc54cf93c0f6a6cec3d072b1a69 /backends/graphics
parent1141bfc1a603decce8f02a85a1fc76073a646d1a (diff)
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COMMON: Change way the Singleton instances are instantiated
This fixes tons of warnings with clang from a recent xcode version on macOS (and possibly other systems) complaining that an instantiation of _singleton is required but no definition is available.
Diffstat (limited to 'backends/graphics')
-rw-r--r--backends/graphics/opengl/shader.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/backends/graphics/opengl/shader.cpp b/backends/graphics/opengl/shader.cpp
index 0b4c677d70..b405f3d102 100644
--- a/backends/graphics/opengl/shader.cpp
+++ b/backends/graphics/opengl/shader.cpp
@@ -27,10 +27,6 @@
#include "common/textconsole.h"
#include "common/util.h"
-namespace Common {
-DECLARE_SINGLETON(OpenGL::ShaderManager);
-}
-
namespace OpenGL {
namespace {