diff options
author | Thierry Crozat | 2017-07-03 18:59:12 +0100 |
---|---|---|
committer | Eugene Sandulenko | 2017-07-10 21:11:20 +0200 |
commit | eefa72afa1978a9dea10f5b1833fcc8f58a3468e (patch) | |
tree | 97ef0c982cad7cc54cf93c0f6a6cec3d072b1a69 /backends/graphics | |
parent | 1141bfc1a603decce8f02a85a1fc76073a646d1a (diff) | |
download | scummvm-rg350-eefa72afa1978a9dea10f5b1833fcc8f58a3468e.tar.gz scummvm-rg350-eefa72afa1978a9dea10f5b1833fcc8f58a3468e.tar.bz2 scummvm-rg350-eefa72afa1978a9dea10f5b1833fcc8f58a3468e.zip |
COMMON: Change way the Singleton instances are instantiated
This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
Diffstat (limited to 'backends/graphics')
-rw-r--r-- | backends/graphics/opengl/shader.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/backends/graphics/opengl/shader.cpp b/backends/graphics/opengl/shader.cpp index 0b4c677d70..b405f3d102 100644 --- a/backends/graphics/opengl/shader.cpp +++ b/backends/graphics/opengl/shader.cpp @@ -27,10 +27,6 @@ #include "common/textconsole.h" #include "common/util.h" -namespace Common { -DECLARE_SINGLETON(OpenGL::ShaderManager); -} - namespace OpenGL { namespace { |