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author | Thierry Crozat | 2015-12-16 20:41:52 +0000 |
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committer | Thierry Crozat | 2015-12-16 20:42:11 +0000 |
commit | ef62422e59d691c944838f9da3ac868821d4797c (patch) | |
tree | a29fbf9fca0e58c2e0a167743b3ad2cfabd01ec6 /backends/graphics | |
parent | 3fab9056296fbf491372f66f7fbb23d6312ad2ad (diff) | |
download | scummvm-rg350-ef62422e59d691c944838f9da3ac868821d4797c.tar.gz scummvm-rg350-ef62422e59d691c944838f9da3ac868821d4797c.tar.bz2 scummvm-rg350-ef62422e59d691c944838f9da3ac868821d4797c.zip |
OSX: Fix menus when using SDL2
We remove the menus added by SDL before inserting our own menus,
but the code assumed that there were two SDL generated menus. SDL2
actually adds three menus. So the new code makes no assumptions on
the number of menus so that it works with both SDL1.2 and SDL2.
Also fix an issue on OS X 10.4 and earlier that caused the app menu
to be nameless.
Diffstat (limited to 'backends/graphics')
0 files changed, 0 insertions, 0 deletions