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authorWillem Jan Palenstijn2013-11-20 21:46:29 +0100
committerWillem Jan Palenstijn2013-11-20 21:49:07 +0100
commitfb05395dedfb3098c6b421352da2be3b6fa58db9 (patch)
tree8e40ec15e72640dd0ada1678f8c7a0176f67d8e1 /backends/graphics
parenta5c920cbab66ef7805364c969240e51a7a387953 (diff)
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OPENGL: Fix texture re-allocation check
This fixes a crash when opening the menu in the SCI Laura Bow 2 intro.
Diffstat (limited to 'backends/graphics')
-rw-r--r--backends/graphics/opengl/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/opengl/texture.cpp b/backends/graphics/opengl/texture.cpp
index 917bf70534..8f17ed7eeb 100644
--- a/backends/graphics/opengl/texture.cpp
+++ b/backends/graphics/opengl/texture.cpp
@@ -287,7 +287,7 @@ void TextureCLUT8::allocate(uint width, uint height) {
// We only need to reinitialize our CLUT8 surface when the output size
// changed.
- if (width == _clut8Data.w && width == _clut8Data.h) {
+ if (width == _clut8Data.w && height == _clut8Data.h) {
return;
}