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authorMax Horn2003-11-01 19:12:11 +0000
committerMax Horn2003-11-01 19:12:11 +0000
commit235047d526667a7b124a51108446e56d4debf9f6 (patch)
tree0e30e8ed27429a787dd17d9eaf3e56cc64f881de /backends/intern.h
parentae9fe77479fb7722bda25beb1baaf6507b55862a (diff)
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made SDL backend use config manager
svn-id: r11028
Diffstat (limited to 'backends/intern.h')
-rw-r--r--backends/intern.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/intern.h b/backends/intern.h
index f3fbf07f71..0717357c3d 100644
--- a/backends/intern.h
+++ b/backends/intern.h
@@ -27,9 +27,9 @@
/* Factory functions. This means we don't have to include the headers for
* all backends.
*/
-extern OSystem *OSystem_SDL_create(int gfx_driver, bool full_screen, bool aspect_ratio, int joystick_num);
+extern OSystem *OSystem_SDL_create(int gfx_driver);
extern OSystem *OSystem_NULL_create();
-extern OSystem *OSystem_MorphOS_create(int game_id, int gfx_driver, bool full_screen);
+extern OSystem *OSystem_MorphOS_create(int gfx_driver, bool full_screen);
extern OSystem *OSystem_Dreamcast_create();
extern OSystem *OSystem_WINCE3_create();
extern OSystem *OSystem_X11_create();