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author | Torbjörn Andersson | 2005-07-05 06:12:40 +0000 |
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committer | Torbjörn Andersson | 2005-07-05 06:12:40 +0000 |
commit | 792ca1aec42d68d8e46331331db3aa01215ff49c (patch) | |
tree | 5dbc36a721f4922467fb820be73ad17c98239349 /backends/intern.h | |
parent | 8b460fdf893dd2c202ff630dd87f66729391bf34 (diff) | |
download | scummvm-rg350-792ca1aec42d68d8e46331331db3aa01215ff49c.tar.gz scummvm-rg350-792ca1aec42d68d8e46331331db3aa01215ff49c.tar.bz2 scummvm-rg350-792ca1aec42d68d8e46331331db3aa01215ff49c.zip |
Clip actors and objects to the scene (which may be an inset), and only
allow interaction with actors and objects inside this same area. Other hit
zones may - indeed must - still exist outside the inset, and they are not
affected by this patch.
This fixes some glitches at the glass makers's house in ITE.
svn-id: r18493
Diffstat (limited to 'backends/intern.h')
0 files changed, 0 insertions, 0 deletions