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| author | Max Horn | 2009-09-06 13:00:30 +0000 |
|---|---|---|
| committer | Max Horn | 2009-09-06 13:00:30 +0000 |
| commit | a550e2ea10a44b2f5482af17be2cb473b9e4a0ce (patch) | |
| tree | f8f3bf79567125bc577a9bf7d489a14aa1b5ddd2 /backends/keymapper/keymap.cpp | |
| parent | 1d075291da359c21d0d61ce71c62e12e6a7ffc82 (diff) | |
| download | scummvm-rg350-a550e2ea10a44b2f5482af17be2cb473b9e4a0ce.tar.gz scummvm-rg350-a550e2ea10a44b2f5482af17be2cb473b9e4a0ce.tar.bz2 scummvm-rg350-a550e2ea10a44b2f5482af17be2cb473b9e4a0ce.zip | |
SCI: Replace "IntMapper *id_seg_map" in SegManager with a Common::HashMap<int,int>
This simplifies the code considerably. Also changed the savegame format
accordingly, which required me to bump the format version to 10. Old
saves should still load fine.
svn-id: r43986
Diffstat (limited to 'backends/keymapper/keymap.cpp')
0 files changed, 0 insertions, 0 deletions
