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authorTarek Soliman2011-10-22 14:50:40 -0500
committerTarek Soliman2011-10-27 10:46:23 -0500
commitb8ef739d142577d3415ec7e8302d5da2df9ce252 (patch)
tree38c64036643d0eaeb47c2c2a08b3997c731d9173 /backends/keymapper/types.h
parent56b5c0ea9fba89eeb1c2e1e70ded9049ba058865 (diff)
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KEYMAPPER: Only skip the top GUI keymap when populating the active keymap
This is because the top GUI keymap is for the keymapper dialog itself. If all GUI keymaps are skipped then when inside a game with the GMM displayed and the keymapper dialog invoked, the game keymap is displayed even though it is not the active one.
Diffstat (limited to 'backends/keymapper/types.h')
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