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authorMax Horn2006-04-14 23:21:59 +0000
committerMax Horn2006-04-14 23:21:59 +0000
commit04709491f77c84108b371b15bb5b9797e0e0c1a2 (patch)
tree0050929bde05c92596665f8917343c0ea270d5b7 /backends/midi/coreaudio.cpp
parent0076235ebbc65bb7b08fc94338955e185058fe6d (diff)
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Avoid using exceptions
svn-id: r21894
Diffstat (limited to 'backends/midi/coreaudio.cpp')
-rw-r--r--backends/midi/coreaudio.cpp150
1 files changed, 75 insertions, 75 deletions
diff --git a/backends/midi/coreaudio.cpp b/backends/midi/coreaudio.cpp
index 81b72387dd..c79454652d 100644
--- a/backends/midi/coreaudio.cpp
+++ b/backends/midi/coreaudio.cpp
@@ -40,9 +40,9 @@
// A macro to simplify error handling a bit.
#define RequireNoErr(error) \
do { \
- OSStatus localError = error; \
- if (localError != noErr) \
- throw localError; \
+ err = error; \
+ if (err != noErr) \
+ goto bail; \
} while (false)
@@ -68,6 +68,8 @@ MidiDriver_CORE::MidiDriver_CORE()
}
int MidiDriver_CORE::open() {
+ OSStatus err = 0;
+
if (_auGraph)
return MERR_ALREADY_OPEN;
@@ -75,86 +77,84 @@ int MidiDriver_CORE::open() {
// We use the AudioUnit v1 API, even though it is deprecated, because
// this way we stay compatible with older OS X versions.
// For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
- try {
- RequireNoErr(NewAUGraph(&_auGraph));
-
- AUNode outputNode, synthNode;
- ComponentDescription desc;
-
- // The default output device
- desc.componentType = kAudioUnitComponentType;
- desc.componentSubType = kAudioUnitSubType_Output;
- desc.componentManufacturer = kAudioUnitID_DefaultOutput;
- desc.componentFlags = 0;
- desc.componentFlagsMask = 0;
- RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &outputNode));
-
- // The built-in default (softsynth) music device
- desc.componentSubType = kAudioUnitSubType_MusicDevice;
- desc.componentManufacturer = kAudioUnitID_DLSSynth;
- RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &synthNode));
-
- // Connect the softsynth to the default output
- RequireNoErr(AUGraphConnectNodeInput(_auGraph, synthNode, 0, outputNode, 0));
-
- // Open and initialize the whole graph
- RequireNoErr(AUGraphOpen(_auGraph));
- RequireNoErr(AUGraphInitialize(_auGraph));
-
- // Get the music device from the graph.
- RequireNoErr(AUGraphGetNodeInfo(_auGraph, synthNode, NULL, NULL, NULL, &_synth));
-
-
- // Load custom soundfont, if specified
- if (ConfMan.hasKey("soundfont")) {
- OSErr err;
- FSRef fsref;
- FSSpec fsSpec;
- const char *soundfont = ConfMan.get("soundfont").c_str();
-
- err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
-
- if (err == noErr) {
- err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
- }
-
- if (err == noErr) {
- // TODO: We should really check here whether the file contains an
- // actual soundfont...
- err = AudioUnitSetProperty (
- _synth,
- kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
- 0,
- &fsSpec, sizeof(fsSpec)
- );
- }
-
- if (err != noErr)
- warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
+ RequireNoErr(NewAUGraph(&_auGraph));
+
+ AUNode outputNode, synthNode;
+ ComponentDescription desc;
+
+ // The default output device
+ desc.componentType = kAudioUnitComponentType;
+ desc.componentSubType = kAudioUnitSubType_Output;
+ desc.componentManufacturer = kAudioUnitID_DefaultOutput;
+ desc.componentFlags = 0;
+ desc.componentFlagsMask = 0;
+ RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &outputNode));
+
+ // The built-in default (softsynth) music device
+ desc.componentSubType = kAudioUnitSubType_MusicDevice;
+ desc.componentManufacturer = kAudioUnitID_DLSSynth;
+ RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &synthNode));
+
+ // Connect the softsynth to the default output
+ RequireNoErr(AUGraphConnectNodeInput(_auGraph, synthNode, 0, outputNode, 0));
+
+ // Open and initialize the whole graph
+ RequireNoErr(AUGraphOpen(_auGraph));
+ RequireNoErr(AUGraphInitialize(_auGraph));
+
+ // Get the music device from the graph.
+ RequireNoErr(AUGraphGetNodeInfo(_auGraph, synthNode, NULL, NULL, NULL, &_synth));
+
+
+ // Load custom soundfont, if specified
+ if (ConfMan.hasKey("soundfont")) {
+ FSRef fsref;
+ FSSpec fsSpec;
+ const char *soundfont = ConfMan.get("soundfont").c_str();
+
+ err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
+
+ if (err == noErr) {
+ err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
}
+ if (err == noErr) {
+ // TODO: We should really check here whether the file contains an
+ // actual soundfont...
+ err = AudioUnitSetProperty (
+ _synth,
+ kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
+ 0,
+ &fsSpec, sizeof(fsSpec)
+ );
+ }
+
+ if (err != noErr)
+ warning("Failed loading custom sound font '%s' (error %ld)\n", soundfont, err);
+ }
+
#ifdef COREAUDIO_DISABLE_REVERB
- // Disable reverb mode, as that sucks up a lot of CPU power, which can
- // be painful on low end machines.
- // TODO: Make this customizable via a config key?
- UInt32 usesReverb = 0;
- AudioUnitSetProperty (_synth, kMusicDeviceProperty_UsesInternalReverb,
- kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
+ // Disable reverb mode, as that sucks up a lot of CPU power, which can
+ // be painful on low end machines.
+ // TODO: Make this customizable via a config key?
+ UInt32 usesReverb = 0;
+ AudioUnitSetProperty (_synth, kMusicDeviceProperty_UsesInternalReverb,
+ kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
#endif
- // Finally: Start the graph!
- RequireNoErr(AUGraphStart(_auGraph));
+ // Finally: Start the graph!
+ RequireNoErr(AUGraphStart(_auGraph));
- } catch (OSStatus err) {
- if (_auGraph) {
- AUGraphStop(_auGraph);
- DisposeAUGraph(_auGraph);
- _auGraph = 0;
- }
- return MERR_CANNOT_CONNECT;
- }
return 0;
+
+bail:
+ if (_auGraph) {
+ AUGraphStop(_auGraph);
+ DisposeAUGraph(_auGraph);
+ _auGraph = 0;
+ }
+ return MERR_CANNOT_CONNECT;
}
void MidiDriver_CORE::close() {