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author | Yotam Barnoy | 2010-10-23 19:01:34 +0000 |
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committer | Yotam Barnoy | 2010-10-23 19:01:34 +0000 |
commit | 4af9057eaa3e69b6575415359537d91d6bc0cfb9 (patch) | |
tree | 8f66d1298aa98798f3155149e4c8fa711e23ccbe /backends/midi/timidity.cpp | |
parent | 09f77eb4642eae4e945f8c10554ce204aff450e0 (diff) | |
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PSP: Fix up imageViewer to pause game
The only real way to pause the game is to take over the event loop, which is a little sad... Also fixed a possible crash when loading an image that was to big, by only rendering when we have _init set.
svn-id: r53741
Diffstat (limited to 'backends/midi/timidity.cpp')
0 files changed, 0 insertions, 0 deletions