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author | Torbjörn Andersson | 2008-11-09 14:32:24 +0000 |
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committer | Torbjörn Andersson | 2008-11-09 14:32:24 +0000 |
commit | d896c892e5e78614b2faec9c175cfd1330a0bc55 (patch) | |
tree | 785adb7a8b7c6f365cc41a199914d12354c24f85 /backends/midi/ypa1.cpp | |
parent | 2e9e68fc8e1ebcfd017500165f64b97c6b6a72a8 (diff) | |
download | scummvm-rg350-d896c892e5e78614b2faec9c175cfd1330a0bc55.tar.gz scummvm-rg350-d896c892e5e78614b2faec9c175cfd1330a0bc55.tar.bz2 scummvm-rg350-d896c892e5e78614b2faec9c175cfd1330a0bc55.zip |
Allow pausing (from the outside) during credits and palette fades. Refactored the
code to distinguish outside pausing from in-game pausing, to avoid cursor-related
problems. The screen is now only dimmed during in-game pausing.
svn-id: r34957
Diffstat (limited to 'backends/midi/ypa1.cpp')
0 files changed, 0 insertions, 0 deletions