aboutsummaryrefslogtreecommitdiff
path: root/backends/mixer
diff options
context:
space:
mode:
authorBastien Bouclet2011-06-02 19:43:44 +0200
committerBastien Bouclet2011-06-22 19:57:38 +0200
commit8bd78b6325213695116c1494c65795406d797b0b (patch)
treecae4d74e75cc4f68f9c25411102414abebafbdc2 /backends/mixer
parent11cfa0d357193826fdf27b9f6fe07e71038d5eef (diff)
downloadscummvm-rg350-8bd78b6325213695116c1494c65795406d797b0b.tar.gz
scummvm-rg350-8bd78b6325213695116c1494c65795406d797b0b.tar.bz2
scummvm-rg350-8bd78b6325213695116c1494c65795406d797b0b.zip
PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
Diffstat (limited to 'backends/mixer')
-rw-r--r--backends/mixer/sdl13/sdl13-mixer.cpp109
-rw-r--r--backends/mixer/sdl13/sdl13-mixer.h67
2 files changed, 176 insertions, 0 deletions
diff --git a/backends/mixer/sdl13/sdl13-mixer.cpp b/backends/mixer/sdl13/sdl13-mixer.cpp
new file mode 100644
index 0000000000..84777c8bab
--- /dev/null
+++ b/backends/mixer/sdl13/sdl13-mixer.cpp
@@ -0,0 +1,109 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#if defined(SDL_BACKEND)
+
+#include "backends/mixer/sdl13/sdl13-mixer.h"
+#include "common/debug.h"
+#include "common/system.h"
+#include "common/config-manager.h"
+#include "common/textconsole.h"
+
+#ifdef GP2X
+#define SAMPLES_PER_SEC 11025
+#else
+#define SAMPLES_PER_SEC 22050
+#endif
+//#define SAMPLES_PER_SEC 44100
+
+Sdl13MixerManager::Sdl13MixerManager()
+ :
+ SdlMixerManager(),
+ _device(0) {
+
+}
+
+Sdl13MixerManager::~Sdl13MixerManager() {
+ _mixer->setReady(false);
+
+ SDL_CloseAudioDevice(_device);
+
+ delete _mixer;
+}
+
+void Sdl13MixerManager::init() {
+ // Start SDL Audio subsystem
+ if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
+ error("Could not initialize SDL: %s", SDL_GetError());
+ }
+
+ // Get the desired audio specs
+ SDL_AudioSpec desired = getAudioSpec(SAMPLES_PER_SEC);
+
+ // Start SDL audio with the desired specs
+ _device = SDL_OpenAudioDevice(NULL, 0, &desired, &_obtained,
+ SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
+
+ if (_device <= 0) {
+ warning("Could not open audio device: %s", SDL_GetError());
+
+ _mixer = new Audio::MixerImpl(g_system, desired.freq);
+ assert(_mixer);
+ _mixer->setReady(false);
+ } else {
+ debug(1, "Output sample rate: %d Hz", _obtained.freq);
+
+ _mixer = new Audio::MixerImpl(g_system, _obtained.freq);
+ assert(_mixer);
+ _mixer->setReady(true);
+
+ startAudio();
+ }
+}
+
+void Sdl13MixerManager::startAudio() {
+ // Start the sound system
+ SDL_PauseAudioDevice(_device, 0);
+}
+
+void Sdl13MixerManager::suspendAudio() {
+ SDL_CloseAudioDevice(_device);
+ _audioSuspended = true;
+}
+
+int Sdl13MixerManager::resumeAudio() {
+ if (!_audioSuspended)
+ return -2;
+
+ _device = SDL_OpenAudioDevice(NULL, 0, &_obtained, NULL, 0);
+ if (_device <= 0) {
+ return -1;
+ }
+
+ SDL_PauseAudioDevice(_device, 0);
+ _audioSuspended = false;
+ return 0;
+}
+
+#endif
diff --git a/backends/mixer/sdl13/sdl13-mixer.h b/backends/mixer/sdl13/sdl13-mixer.h
new file mode 100644
index 0000000000..9e07ea8673
--- /dev/null
+++ b/backends/mixer/sdl13/sdl13-mixer.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_MIXER_SDL13_H
+#define BACKENDS_MIXER_SDL13_H
+
+#include "backends/mixer/sdl/sdl-mixer.h"
+
+/**
+ * SDL mixer manager. It wraps the actual implementation
+ * of the Audio:Mixer used by the engine, and setups
+ * the SDL audio subsystem and the callback for the
+ * audio mixer implementation.
+ */
+class Sdl13MixerManager : public SdlMixerManager {
+public:
+ Sdl13MixerManager();
+ virtual ~Sdl13MixerManager();
+
+ /**
+ * Initialize and setups the mixer
+ */
+ virtual void init();
+
+ /**
+ * Pauses the audio system
+ */
+ virtual void suspendAudio();
+
+ /**
+ * Resumes the audio system
+ */
+ virtual int resumeAudio();
+
+protected:
+
+ /**
+ * The opened SDL audio device
+ */
+ SDL_AudioDeviceID _device;
+
+ /**
+ * Starts SDL audio
+ */
+ virtual void startAudio();
+};
+
+#endif