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author | Tobia Tesan | 2014-02-08 00:39:59 +0100 |
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committer | Tobia Tesan | 2014-10-15 21:36:45 +0200 |
commit | 7c6f9772d37e3ab7724d20c838883ee8abc2c2b3 (patch) | |
tree | d1544b5d4fa7b18dae8c2d906cd3a359c343e3af /backends/modular-backend.cpp | |
parent | afb3ae303461668d4807eaa047a5585a7c870adc (diff) | |
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WINTERMUTE: Save frames as uint rather than long
It's just as good: at 30 FPS, this allows for
2 ^ 32 / 30 / 60 = 2386093 mins, which is, I guess, a reasonable limit.
Diffstat (limited to 'backends/modular-backend.cpp')
0 files changed, 0 insertions, 0 deletions