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author | Max Horn | 2010-07-20 07:10:25 +0000 |
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committer | Max Horn | 2010-07-20 07:10:25 +0000 |
commit | 5b626533cdbc2b9a8cb0b478d8e93ece852de1b9 (patch) | |
tree | 3bd0cbca8487e521683fc6f34749f03cdd265b6a /backends/modular-backend.h | |
parent | 302400a701187eba6d0dee2daa253da87b29d83f (diff) | |
download | scummvm-rg350-5b626533cdbc2b9a8cb0b478d8e93ece852de1b9.tar.gz scummvm-rg350-5b626533cdbc2b9a8cb0b478d8e93ece852de1b9.tar.bz2 scummvm-rg350-5b626533cdbc2b9a8cb0b478d8e93ece852de1b9.zip |
Change CHECK_GL_ERROR to not take a 'call statement' as parameter
Passing a 'call statement' to CHECK_GL_ERROR has various issues.
For once, it confuses code parsers in many editors and other
tools that work with C++ source directly.
Moreover, this can lead to subtle bugs if a mistake is
made with the definition of CHECK_GL_ERROR.
It also causes incorrect warnings if CHECK_GL_ERROR is
used with an "empty" call statement.
svn-id: r51050
Diffstat (limited to 'backends/modular-backend.h')
0 files changed, 0 insertions, 0 deletions