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authorMax Horn2003-12-13 20:01:35 +0000
committerMax Horn2003-12-13 20:01:35 +0000
commit35c481fd61439864892b2b6c72fffe5af6592720 (patch)
tree641b82298c9f35b5255f14ee05adca3db9d30231 /backends/module.mk
parent5ff7c1d1532663eb8a00bbf60c39ba560a50a67f (diff)
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* don't call a variable 'bit' which stores a byte'
* fix off-by-one loop length * loopStart seems to be specified in samples, not bytes, fixing that (but I don't know of any place where I could test it...) * Indy3Towns uses sound type 255, not 1, for Euphony music, it seems empirically * print a warning if we encounter an unknown/unsupported sound sub-type svn-id: r11618
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