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author | Johannes Schickel | 2013-08-18 16:56:34 +0200 |
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committer | Johannes Schickel | 2013-10-19 22:14:24 +0200 |
commit | 5ce830b97643fc76bdcafdbbe09e226519a9d2e6 (patch) | |
tree | 2081a1d9eff756823e3141aa019e141bb1e5f18c /backends/module.mk | |
parent | 46323074e77622e7d08fe20bfdcc459b8eba08a3 (diff) | |
download | scummvm-rg350-5ce830b97643fc76bdcafdbbe09e226519a9d2e6.tar.gz scummvm-rg350-5ce830b97643fc76bdcafdbbe09e226519a9d2e6.tar.bz2 scummvm-rg350-5ce830b97643fc76bdcafdbbe09e226519a9d2e6.zip |
SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
Diffstat (limited to 'backends/module.mk')
-rw-r--r-- | backends/module.mk | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/backends/module.mk b/backends/module.mk index b66b0b04ec..1222d9a363 100644 --- a/backends/module.mk +++ b/backends/module.mk @@ -77,6 +77,11 @@ ifndef USE_SDL13 MODULE_OBJS += \ audiocd/sdl/sdl-audiocd.o endif + +ifdef USE_OPENGL +MODULE_OBJS += \ + graphics/openglsdl/openglsdl-graphics.o +endif endif ifdef POSIX |