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| author | Eugene Sandulenko | 2005-03-09 23:07:32 +0000 |
|---|---|---|
| committer | Eugene Sandulenko | 2005-03-09 23:07:32 +0000 |
| commit | 7bb53f3bf10acf3b97d635b75e50b3c51b2ff862 (patch) | |
| tree | ab25d421bbffb9d1e43079b3b40b2bab0e0fd820 /backends/morphos | |
| parent | b72df416a64642d180e9b746484ce292d845fae4 (diff) | |
| download | scummvm-rg350-7bb53f3bf10acf3b97d635b75e50b3c51b2ff862.tar.gz scummvm-rg350-7bb53f3bf10acf3b97d635b75e50b3c51b2ff862.tar.bz2 scummvm-rg350-7bb53f3bf10acf3b97d635b75e50b3c51b2ff862.zip | |
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
svn-id: r17055
Diffstat (limited to 'backends/morphos')
| -rw-r--r-- | backends/morphos/morphos.cpp | 2 | ||||
| -rw-r--r-- | backends/morphos/morphos.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/backends/morphos/morphos.cpp b/backends/morphos/morphos.cpp index 5092ead8a7..987e43178e 100644 --- a/backends/morphos/morphos.cpp +++ b/backends/morphos/morphos.cpp @@ -1455,7 +1455,7 @@ void OSystem_MorphOS::clearSoundCallback() } } -void OSystem_MorphOS::initSize(uint w, uint h) +void OSystem_MorphOS::initSize(uint w, uint h, int overlayScale) { if (ScummBuffer) { diff --git a/backends/morphos/morphos.h b/backends/morphos/morphos.h index 30c7c04edf..f1a99f3803 100644 --- a/backends/morphos/morphos.h +++ b/backends/morphos/morphos.h @@ -47,7 +47,7 @@ class OSystem_MorphOS : public OSystem // Set the size of the video bitmap. // Typically, 320x200 - virtual void initSize(uint w, uint h); + virtual void initSize(uint w, uint h, int overlayScale); // Draw a bitmap to screen. // The screen will not be updated to reflect the new bitmap |
