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authorAlejandro Marzini2010-08-01 02:26:20 +0000
committerAlejandro Marzini2010-08-01 02:26:20 +0000
commit7f8e7fc29d55fdce889723d9aed5897cd2a108c4 (patch)
treeab2d0e65433cbb9c2af5d9ab2fc51c4239a8c490 /backends/mutex/sdl
parentdd7bcc051f0dc04c7bd03bdceb89d8dc85c58c25 (diff)
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OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen toggling default mode selection.
Floats can lead to calculation errors because, now uints are used and aspect ratio values are handled with a x 10000 scale. When entering fullscreen, it will be looked for the fullscreen mode with the smallest metric that mantains the game screen aspect ratio. svn-id: r51563
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