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authorEugene Sandulenko2016-08-30 13:54:12 +0200
committerGitHub2016-08-30 13:54:12 +0200
commitbfbfbd3e1a8397cc3b1c9eaff6c7754abe3ddc3d (patch)
tree68851bdc99b78b4b1902944c1df3c3ee5d4f4489 /backends/networking/sdl_net/client.cpp
parent7df744c291e5fcf5dc7afd3b21189c2c56810f8e (diff)
parent368f664c813075f8b8cb2c572dce65f60128eda4 (diff)
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Merge pull request #788 from Tkachov/cloud
ALL: Add Cloud storage support
Diffstat (limited to 'backends/networking/sdl_net/client.cpp')
-rw-r--r--backends/networking/sdl_net/client.cpp190
1 files changed, 190 insertions, 0 deletions
diff --git a/backends/networking/sdl_net/client.cpp b/backends/networking/sdl_net/client.cpp
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+++ b/backends/networking/sdl_net/client.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/sdl_net/client.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/memstream.h"
+#include <SDL/SDL_net.h>
+
+namespace Networking {
+
+Client::Client():
+ _state(INVALID), _set(nullptr), _socket(nullptr), _handler(nullptr),
+ _previousHandler(nullptr), _stream(nullptr), _buffer(new byte[CLIENT_BUFFER_SIZE]) {}
+
+Client::Client(SDLNet_SocketSet set, TCPsocket socket):
+ _state(INVALID), _set(nullptr), _socket(nullptr), _handler(nullptr),
+ _previousHandler(nullptr), _stream(nullptr), _buffer(new byte[CLIENT_BUFFER_SIZE]) {
+ open(set, socket);
+}
+
+Client::~Client() {
+ close();
+ delete[] _buffer;
+}
+
+void Client::open(SDLNet_SocketSet set, TCPsocket socket) {
+ if (_state != INVALID)
+ close();
+ _state = READING_HEADERS;
+ _socket = socket;
+ _set = set;
+ Reader cleanReader;
+ _reader = cleanReader;
+ if (_handler)
+ delete _handler;
+ _handler = nullptr;
+ if (_previousHandler)
+ delete _previousHandler;
+ _previousHandler = nullptr;
+ _stream = new Common::MemoryReadWriteStream(DisposeAfterUse::YES);
+ if (set) {
+ int numused = SDLNet_TCP_AddSocket(set, socket);
+ if (numused == -1) {
+ error("Client: SDLNet_AddSocket: %s\n", SDLNet_GetError());
+ }
+ }
+}
+
+bool Client::readMoreIfNeeded() {
+ if (_stream == nullptr)
+ return false; //nothing to read into
+ if (_stream->size() - _stream->pos() > 0)
+ return true; //not needed, some data left in the stream
+ if (!_socket)
+ return false;
+ if (!SDLNet_SocketReady(_socket))
+ return false;
+
+ int bytes = SDLNet_TCP_Recv(_socket, _buffer, CLIENT_BUFFER_SIZE);
+ if (bytes <= 0) {
+ warning("Client::readMoreIfNeeded: recv fail");
+ close();
+ return false;
+ }
+
+ if (_stream->write(_buffer, bytes) != bytes) {
+ warning("Client::readMoreIfNeeded: failed to write() into MemoryReadWriteStream");
+ close();
+ return false;
+ }
+
+ return true;
+}
+
+void Client::readHeaders() {
+ if (!readMoreIfNeeded())
+ return;
+ _reader.setContent(_stream);
+ if (_reader.readFirstHeaders())
+ _state = (_reader.badRequest() ? BAD_REQUEST : READ_HEADERS);
+}
+
+bool Client::readContent(Common::WriteStream *stream) {
+ if (!readMoreIfNeeded())
+ return false;
+ _reader.setContent(_stream);
+ return _reader.readFirstContent(stream);
+}
+
+bool Client::readBlockHeaders(Common::WriteStream *stream) {
+ if (!readMoreIfNeeded())
+ return false;
+ _reader.setContent(_stream);
+ return _reader.readBlockHeaders(stream);
+}
+
+bool Client::readBlockContent(Common::WriteStream *stream) {
+ if (!readMoreIfNeeded())
+ return false;
+ _reader.setContent(_stream);
+ return _reader.readBlockContent(stream);
+}
+
+void Client::setHandler(ClientHandler *handler) {
+ if (_handler) {
+ if (_previousHandler)
+ delete _previousHandler;
+ _previousHandler = _handler; //can't just delete it, as setHandler() could've been called by handler itself
+ }
+ _state = BEING_HANDLED;
+ _handler = handler;
+}
+
+void Client::handle() {
+ if (_state != BEING_HANDLED)
+ warning("handle() called in a wrong Client's state");
+ if (!_handler)
+ warning("Client doesn't have handler to be handled by");
+ if (_handler)
+ _handler->handle(this);
+}
+
+void Client::close() {
+ if (_set) {
+ if (_socket) {
+ int numused = SDLNet_TCP_DelSocket(_set, _socket);
+ if (numused == -1)
+ error("Client: SDLNet_DelSocket: %s\n", SDLNet_GetError());
+ }
+ _set = nullptr;
+ }
+
+ if (_socket) {
+ SDLNet_TCP_Close(_socket);
+ _socket = nullptr;
+ }
+
+ if (_stream) {
+ delete _stream;
+ _stream = nullptr;
+ }
+
+ _state = INVALID;
+}
+
+
+ClientState Client::state() const { return _state; }
+
+Common::String Client::headers() const { return _reader.headers(); }
+
+Common::String Client::method() const { return _reader.method(); }
+
+Common::String Client::path() const { return _reader.path(); }
+
+Common::String Client::query() const { return _reader.query(); }
+
+Common::String Client::queryParameter(Common::String name) const { return _reader.queryParameter(name); }
+
+Common::String Client::anchor() const { return _reader.anchor(); }
+
+bool Client::noMoreContent() const { return _reader.noMoreContent(); }
+
+bool Client::socketIsReady() { return SDLNet_SocketReady(_socket); }
+
+int Client::recv(void *data, int maxlen) { return SDLNet_TCP_Recv(_socket, data, maxlen); }
+
+int Client::send(void *data, int len) { return SDLNet_TCP_Send(_socket, data, len); }
+
+} // End of namespace Networking