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| author | Eugene Sandulenko | 2019-08-23 16:31:09 +0200 |
|---|---|---|
| committer | Eugene Sandulenko | 2019-09-03 17:17:35 +0200 |
| commit | 4d186571d543a9e52afc62920ac00b7ebe5a35bd (patch) | |
| tree | 51f698874e02f04605f0f62b5acca31233378d46 /backends/networking/sdl_net/handlers/filesbasehandler.cpp | |
| parent | e5883e999b81a771d78c43fc69fe1249dfee0124 (diff) | |
| download | scummvm-rg350-4d186571d543a9e52afc62920ac00b7ebe5a35bd.tar.gz scummvm-rg350-4d186571d543a9e52afc62920ac00b7ebe5a35bd.tar.bz2 scummvm-rg350-4d186571d543a9e52afc62920ac00b7ebe5a35bd.zip | |
HDB: Fix closed loops with laser beams
Nipun was able to construct such position in Map28 which led to a closed
loop and the game hung.
We're inserting a watchdog here now.
Diffstat (limited to 'backends/networking/sdl_net/handlers/filesbasehandler.cpp')
0 files changed, 0 insertions, 0 deletions
