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author | Thomas Edvalson | 2016-04-06 02:12:02 -0400 |
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committer | Thomas Edvalson | 2016-04-06 02:12:02 -0400 |
commit | e2b9572a83badb7084f5b54e1a7e108af8e327f6 (patch) | |
tree | da3df5dcf26a03635b5a74ac18ab18ecb7c7fe98 /backends/platform/3ds/module.mk | |
parent | f6c3363cf54af1c01efc12a98ab27a8af52aad3e (diff) | |
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3DS: Initial commit
Diffstat (limited to 'backends/platform/3ds/module.mk')
-rw-r--r-- | backends/platform/3ds/module.mk | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/backends/platform/3ds/module.mk b/backends/platform/3ds/module.mk new file mode 100644 index 0000000000..9c1e26b181 --- /dev/null +++ b/backends/platform/3ds/module.mk @@ -0,0 +1,16 @@ +MODULE := backends/platform/3ds + +MODULE_OBJS := \ + main.o \ + shader.shbin.o \ + sprite.o \ + gui.o \ + osystem.o \ + osystem-graphics.o \ + osystem-audio.o \ + osystem-events.o + +# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS. +MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) +OBJS := $(MODULE_OBJS) $(OBJS) +MODULE_DIRS += $(sort $(dir $(MODULE_OBJS))) |