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authorThomas Edvalson2016-04-11 15:15:42 -0400
committerThomas Edvalson2016-04-11 15:15:42 -0400
commitf5d73cac8a2d21962ed34b18de5aee36c2bce9ad (patch)
tree83f75236444bd29e4067dec7ea27ad00fd421557 /backends/platform/3ds/osystem.h
parentfe8d48005717a4c77d34da1a5f9e4b5bfc597c6f (diff)
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3DS: Add CIA format build, add timer handler thread, fix APT service suspending/sleeping/exiting
Diffstat (limited to 'backends/platform/3ds/osystem.h')
-rw-r--r--backends/platform/3ds/osystem.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/backends/platform/3ds/osystem.h b/backends/platform/3ds/osystem.h
index 98d9ad0cb6..a8c2a909f1 100644
--- a/backends/platform/3ds/osystem.h
+++ b/backends/platform/3ds/osystem.h
@@ -55,6 +55,9 @@ class OSystem_3DS : public EventsBaseBackend, public PaletteManager {
public:
OSystem_3DS();
~OSystem_3DS();
+
+ volatile bool exiting;
+ volatile bool sleeping;
virtual void initBackend();
@@ -191,6 +194,7 @@ private:
// Events
Thread _eventThread;
+ Thread _timerThread;
Common::Queue<Common::Event> _eventQueue;
Common::String _messageOSD;