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authorCameron Cawley2019-12-12 23:01:10 +0000
committerFilippos Karapetis2019-12-15 16:06:56 +0200
commite92ac655be8ec5af44e00c5601380bd8f62ff70e (patch)
treee0f92900a055ae285dce7d2301ec626f4400afe7 /backends/platform/3ds
parent2dc8b845c1768fda50943f6e9a78a8e6c3c361b6 (diff)
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BACKENDS: Add default implementation for GraphicsMode functions
Diffstat (limited to 'backends/platform/3ds')
-rw-r--r--backends/platform/3ds/osystem-graphics.cpp20
-rw-r--r--backends/platform/3ds/osystem.h15
2 files changed, 0 insertions, 35 deletions
diff --git a/backends/platform/3ds/osystem-graphics.cpp b/backends/platform/3ds/osystem-graphics.cpp
index e1170a96d5..95b30193f7 100644
--- a/backends/platform/3ds/osystem-graphics.cpp
+++ b/backends/platform/3ds/osystem-graphics.cpp
@@ -124,26 +124,6 @@ bool OSystem_3DS::getFeatureState(OSystem::Feature f) {
}
}
-const OSystem::GraphicsMode *
-OSystem_3DS::getSupportedGraphicsModes() const {
- return s_graphicsModes;
-}
-
-int OSystem_3DS::getDefaultGraphicsMode() const {
- return GFX_LINEAR;
-}
-
-bool OSystem_3DS::setGraphicsMode(int mode) {
- return true;
-}
-
-void OSystem_3DS::resetGraphicsScale() {
- debug("resetGraphicsScale");
-}
-
-int OSystem_3DS::getGraphicsMode() const {
- return GFX_LINEAR;
-}
void OSystem_3DS::initSize(uint width, uint height,
const Graphics::PixelFormat *format) {
debug("3ds initsize w:%d h:%d", width, height);
diff --git a/backends/platform/3ds/osystem.h b/backends/platform/3ds/osystem.h
index d6d667dc91..e38579a536 100644
--- a/backends/platform/3ds/osystem.h
+++ b/backends/platform/3ds/osystem.h
@@ -39,11 +39,6 @@
namespace _3DS {
-enum {
- GFX_LINEAR = 0,
- GFX_NEAREST = 1
-};
-
enum MagnifyMode {
MODE_MAGON,
MODE_MAGOFF,
@@ -54,11 +49,6 @@ enum InputMode {
MODE_DRAG,
};
-static const OSystem::GraphicsMode s_graphicsModes[] = {
- {"default", "Default Test", GFX_LINEAR},
- { 0, 0, 0 }
-};
-
class OSystem_3DS : public EventsBaseBackend, public PaletteManager {
public:
OSystem_3DS();
@@ -96,11 +86,6 @@ public:
void addSysArchivesToSearchSet(Common::SearchSet &s, int priority) override;
// Graphics
- virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
- int getDefaultGraphicsMode() const;
- bool setGraphicsMode(int mode);
- void resetGraphicsScale();
- int getGraphicsMode() const;
inline Graphics::PixelFormat getScreenFormat() const { return _pfGame; }
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
void initSize(uint width, uint height,