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author | dhewg | 2011-03-05 10:02:56 +0100 |
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committer | dhewg | 2011-03-05 11:00:36 +0100 |
commit | 68378150beb96159db7d959d9625107b721eef57 (patch) | |
tree | c16836d4aa47ffd00564819f2d84e591e51cec8e /backends/platform/android/android.h | |
parent | dbaad1a89633fe51eabb64a910568fe3995734ec (diff) | |
download | scummvm-rg350-68378150beb96159db7d959d9625107b721eef57.tar.gz scummvm-rg350-68378150beb96159db7d959d9625107b721eef57.tar.bz2 scummvm-rg350-68378150beb96159db7d959d9625107b721eef57.zip |
ANDROID: Remove some vtable overhead on textures
Diffstat (limited to 'backends/platform/android/android.h')
-rw-r--r-- | backends/platform/android/android.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h index bf72f98b01..3ccc84bc7e 100644 --- a/backends/platform/android/android.h +++ b/backends/platform/android/android.h @@ -103,7 +103,7 @@ private: bool _force_redraw; // Game layer - GLESPaletteTexture *_game_texture; + GLESPalette888Texture *_game_texture; int _shake_offset; Common::Rect _focus_rect; @@ -112,7 +112,7 @@ private: bool _show_overlay; // Mouse layer - GLESPaletteATexture *_mouse_texture; + GLESPalette8888Texture *_mouse_texture; Common::Point _mouse_hotspot; int _mouse_targetscale; bool _show_mouse; |