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| author | dhewg | 2011-03-05 10:02:56 +0100 | 
|---|---|---|
| committer | dhewg | 2011-03-05 11:00:36 +0100 | 
| commit | 68378150beb96159db7d959d9625107b721eef57 (patch) | |
| tree | c16836d4aa47ffd00564819f2d84e591e51cec8e /backends/platform/android/android.h | |
| parent | dbaad1a89633fe51eabb64a910568fe3995734ec (diff) | |
| download | scummvm-rg350-68378150beb96159db7d959d9625107b721eef57.tar.gz scummvm-rg350-68378150beb96159db7d959d9625107b721eef57.tar.bz2 scummvm-rg350-68378150beb96159db7d959d9625107b721eef57.zip | |
ANDROID: Remove some vtable overhead on textures
Diffstat (limited to 'backends/platform/android/android.h')
| -rw-r--r-- | backends/platform/android/android.h | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h index bf72f98b01..3ccc84bc7e 100644 --- a/backends/platform/android/android.h +++ b/backends/platform/android/android.h @@ -103,7 +103,7 @@ private:  	bool _force_redraw;  	// Game layer -	GLESPaletteTexture *_game_texture; +	GLESPalette888Texture *_game_texture;  	int _shake_offset;  	Common::Rect _focus_rect; @@ -112,7 +112,7 @@ private:  	bool _show_overlay;  	// Mouse layer -	GLESPaletteATexture *_mouse_texture; +	GLESPalette8888Texture *_mouse_texture;  	Common::Point _mouse_hotspot;  	int _mouse_targetscale;  	bool _show_mouse; | 
